mirror of https://github.com/zeldaret/tp.git
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
#ifndef D_A_E_HP_H
|
|
#define D_A_E_HP_H
|
|
|
|
#include "f_op/f_op_actor_mng.h"
|
|
|
|
/**
|
|
* @ingroup actors-enemies
|
|
* @class daE_HP_c
|
|
* @brief Huge Poe?
|
|
*
|
|
* @details
|
|
*
|
|
*/
|
|
class daE_HP_c : public fopEn_enemy_c {
|
|
/* 806E5E30 */ void ctrlJoint(J3DJoint*, J3DModel*);
|
|
/* 806E5ED0 */ void JointCallBack(J3DJoint*, int);
|
|
/* 806E5F1C */ void LampCtrlJoint(J3DJoint*, J3DModel*);
|
|
/* 806E5FCC */ void LampJointCallBack(J3DJoint*, int);
|
|
/* 806E6018 */ void draw();
|
|
/* 806E6514 */ void setBck(int, u8, f32, f32);
|
|
/* 806E65C0 */ void setActionMode(int, int);
|
|
/* 806E65CC */ void mChkDistance(f32);
|
|
/* 806E673C */ void damage_check();
|
|
/* 806E6948 */ void executeWait();
|
|
/* 806E6C74 */ void executeMove();
|
|
/* 806E6ED8 */ void executeRetMove();
|
|
/* 806E7228 */ void executeAttack();
|
|
/* 806E7574 */ void executeDamage();
|
|
/* 806E77C0 */ void executeDown();
|
|
/* 806E7E94 */ void executeDead();
|
|
/* 806E814C */ void action();
|
|
/* 806E89C0 */ void mtx_set();
|
|
/* 806E8DE0 */ void cc_set();
|
|
/* 806E8FEC */ void execute();
|
|
/* 806E9198 */ void _delete();
|
|
/* 806E9240 */ void CreateHeap();
|
|
/* 806E951C */ void create();
|
|
/* 806E9900 */ daE_HP_c();
|
|
private:
|
|
/* 0x5ac */ u8 field_0x5ac[0xdfc - 0x5ac];
|
|
};
|
|
|
|
STATIC_ASSERT(sizeof(daE_HP_c) == 0xdfc);
|
|
|
|
class daE_HP_HIO_c {
|
|
/* 806E5DEC */ daE_HP_HIO_c();
|
|
/* 806E9D38 */ ~daE_HP_HIO_c();
|
|
};
|
|
|
|
|
|
#endif /* D_A_E_HP_H */
|