tp/include/d/actor/d_a_e_warpappear.h

23 lines
405 B
C++

#ifndef D_A_E_WARPAPPEAR_H
#define D_A_E_WARPAPPEAR_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_warpappear_class
* @brief Shadow Beast Warp Appear
*
* @details
*
*/
class e_warpappear_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0x650 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_warpappear_class) == 0x650);
#endif /* D_A_E_WARPAPPEAR_H */