tp/include/d/actor/d_a_e_zh.h

64 lines
1.8 KiB
C++

#ifndef D_A_E_ZH_H
#define D_A_E_ZH_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daE_ZH_c
* @brief Zant Head
*
* @details
*
*/
class daE_ZH_c : public fopEn_enemy_c {
/* 8082907C */ void draw();
/* 808293A8 */ void setBck(int, u8, f32, f32);
/* 80829454 */ void setActionMode(int, int);
/* 80829570 */ void startDemoCheck();
/* 80829658 */ void mBallBGCheck();
/* 808298BC */ void mGateOpen();
/* 808299F8 */ void mColorSet(bool, f32, f32);
/* 80829AD8 */ void mReturnLineMove();
/* 80829E44 */ void mBallBgLineCheck();
/* 8082A01C */ void mSearchMove(u8);
/* 8082A390 */ void mStartParticleSet();
/* 8082A4C8 */ void mCutTypeCheck();
/* 8082A534 */ void damage_check();
/* 8082A88C */ void executeStartDemo();
/* 8082ABDC */ void executeWait();
/* 8082ACA8 */ void executeBallWait();
/* 8082B284 */ void executeOpenStart();
/* 8082B820 */ void executeSearchMove();
/* 8082BA18 */ void executeBgHitSHMove();
/* 8082BE20 */ void executeCatchMove();
/* 8082C670 */ void executeCatchFlyMove();
/* 8082CD34 */ void executeReturnDemo();
/* 8082D154 */ void executeFlyDelete();
/* 8082D2F0 */ void executeDamage();
/* 8082D97C */ void executeDeadStop();
/* 8082D9B0 */ void executeEntryCheck();
/* 8082DB64 */ void tagAction();
/* 8082DB84 */ void action();
/* 8082DE18 */ void mtx_set();
/* 8082DF44 */ void cc_set();
/* 8082E2FC */ void execute();
/* 8082E3E8 */ void _delete();
/* 8082E4E4 */ void CreateHeap();
/* 8082E730 */ void create();
/* 8082ECEC */ daE_ZH_c();
private:
/* 0x5ac */ u8 field_0x5ac[0xe08 - 0x5ac];
};
STATIC_ASSERT(sizeof(daE_ZH_c) == 0xe08);
class daE_ZH_HIO_c {
/* 8082902C */ daE_ZH_HIO_c();
/* 8082F160 */ ~daE_ZH_HIO_c();
};
#endif /* D_A_E_ZH_H */