mirror of https://github.com/zeldaret/tp.git
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
#ifndef D_A_NPC_SEID_H
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#define D_A_NPC_SEID_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_seiD_c
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* @brief Lanayru Spirit
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*
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* @details
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*
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*/
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class daNpc_seiD_c : public fopAc_ac_c {
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public:
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/* 80AC968C */ ~daNpc_seiD_c();
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/* 80AC9728 */ void create();
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/* 80AC9968 */ void CreateHeap();
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/* 80AC9AC0 */ void Delete();
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/* 80AC9AF4 */ void Execute();
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/* 80AC9B14 */ void Draw();
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/* 80AC9BA8 */ void createHeapCallBack(fopAc_ac_c*);
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/* 80AC9BC8 */ void getType();
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/* 80AC9BE8 */ void getFlowNodeNo();
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/* 80AC9C04 */ bool isDelete();
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/* 80AC9C0C */ void reset();
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/* 80AC9D5C */ void setParam();
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/* 80AC9E88 */ void srchActors();
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/* 80AC9E8C */ void evtTalk();
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/* 80AC9F8C */ void evtCutProc();
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/* 80ACA054 */ void action();
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/* 80ACA0DC */ void beforeMove();
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/* 80ACA15C */ void setAttnPos();
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/* 80ACA1B8 */ bool drawDbgInfo();
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/* 80ACA1C0 */ void afterSetMotionAnm(int, int, f32, int);
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/* 80ACA358 */ void selectAction();
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/* 80ACA3A0 */ void chkAction(int (daNpc_seiD_c::*)(void*));
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/* 80ACA3CC */ void setAction(int (daNpc_seiD_c::*)(void*));
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/* 80ACA474 */ void ctrlWaitAnm();
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/* 80ACA478 */ void wait(void*);
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/* 80ACA4A4 */ void talk(void*);
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/* 80ACB2AC */ daNpc_seiD_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_evtData_c const*, char**);
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static void* mCutNameList;
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static u8 mCutList[12];
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private:
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/* 0x568 */ u8 field_0x568[0xe64 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpc_seiD_c) == 0xe64);
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class daNpc_seiD_Param_c {
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public:
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/* 80ACB2F0 */ ~daNpc_seiD_Param_c();
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static u8 const m[148];
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};
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#endif /* D_A_NPC_SEID_H */
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