tp/include/d/actor/d_a_obj_gomikabe.h

50 lines
1.2 KiB
C++

#ifndef D_A_OBJ_GOMIKABE_H
#define D_A_OBJ_GOMIKABE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjGOMIKABE_c
* @brief Garbage Wall
*
* @details
*
*/
class daObjGOMIKABE_c : public fopAc_ac_c {
public:
/* 80BFE244 */ void initCcCylinder();
/* 80BFE2CC */ void SetCcCyl();
/* 80BFE47C */ void WaitAction();
/* 80BFE4C4 */ void BreakChk();
/* 80BFE52C */ void BreakSet();
/* 80BFEA60 */ void getWaterStream(cXyz&, cXyz&, f32);
/* 80BFEB90 */ void SpeedSet();
/* 80BFED54 */ void BreakAction();
/* 80BFED74 */ void CheckCull();
/* 80BFEE24 */ void checkViewArea(cXyz);
/* 80BFEEA8 */ void Action();
/* 80BFEF20 */ void setBaseMtx();
/* 80BFEF84 */ void setBaseMtx2();
/* 80BFF064 */ void CreateHeap();
/* 80BFF164 */ void create();
/* 80BFF8D8 */ void Create();
/* 80BFF938 */ void Execute(f32 (**)[3][4]);
/* 80BFFA00 */ void Draw();
/* 80BFFB1C */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x13c4 - 0x568];
};
STATIC_ASSERT(sizeof(daObjGOMIKABE_c) == 0x13c4);
class daObjGOMIKABE_HIO_c {
public:
/* 80BFE22C */ daObjGOMIKABE_HIO_c();
/* 80BFFB74 */ ~daObjGOMIKABE_HIO_c();
};
#endif /* D_A_OBJ_GOMIKABE_H */