tp/include/d/actor/d_a_obj_ice_s.h

72 lines
1.9 KiB
C++

#ifndef D_A_OBJ_ICE_S_H
#define D_A_OBJ_ICE_S_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjIce_s_c
* @brief Ice (Small)
*
* @details
*
*/
class daObjIce_s_c : public dBgS_MoveBgActor {
public:
/* 80C209DC */ void RideOn_Angle(s16&, f32, s16, f32);
/* 80C20A44 */ bool Check_LinkRideOn(cXyz);
/* 80C20C98 */ bool Check_RideOn(cXyz);
/* 80C20EC0 */ void initBaseMtx();
/* 80C20EEC */ void setBaseMtx();
/* 80C212CC */ int create();
/* 80C2157C */ int CreateHeap();
/* 80C215F4 */ int Create();
/* 80C21634 */ int Execute(f32 (**)[3][4]);
/* 80C21964 */ int Draw();
/* 80C21A08 */ int Delete();
/* 0x5A0 */ f32 field_0x5a0;
/* 0x5A4 */ f32 field_0x5a4;
/* 0x5A8 */ f32 field_0x5a8;
/* 0x5AC */ s16 field_0x5ac;
/* 0x5B0 */ f32 field_0x5b0;
/* 0x5AE */ u8 field_0x5b4[0x5c4 - 0x5b4];
/* 0x5C4 */ u8 field_0x5c4;
/* 0x5C5 */ u8 field_0x5c5;
/* 0x5C8 */ cXyz field_0x5c8;
/* 0x5D8 */ s16 field_0x5d4;
/* 0x5D8 */ s16 field_0x5d6;
/* 0x5D8 */ s16 field_0x5d8;
/* 0x5DA */ s16 field_0x5da;
/* 0x5DC */ s16 field_0x5dc;
/* 0x5DE */ s16 field_0x5de;
/* 0x5E0 */ f32 field_0x5e0;
/* 0x5E4 */ s16 field_0x5e4;
/* 0x5E6 */ s16 field_0x5e6;
/* 0x5E8 */ u8 field_0x5e8;
/* 0x5EC */ int field_0x5ec;
/* 0x5F0 */ int field_0x5f0;
/* 0x5F4 */ int field_0x5f4;
/* 0x5EC */ dCcD_Stts mStts;
/* 0x634 */ J3DModel* mModel;
/* 0x638 */ request_of_phase_process_class mPhase;
/* 0x640 */ u8 field_0x640;
};
STATIC_ASSERT(sizeof(daObjIce_s_c) == 0x644);
class daOBJ_ICE_S_HIO_c {
public:
/* 80C209AC */ daOBJ_ICE_S_HIO_c();
/* 80C21A60 */ virtual ~daOBJ_ICE_S_HIO_c();
/* 0x4 */ s8 field_0x4;
/* 0x8 */ f32 field_0x8;
/* 0xC */ f32 field_0xc;
};
#endif /* D_A_OBJ_ICE_S_H */