tp/include/d/actor/d_a_obj_lv4bridge.h

42 lines
1.0 KiB
C++

#ifndef D_A_OBJ_LV4BRIDGE_H
#define D_A_OBJ_LV4BRIDGE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjLv4Brg_c
* @brief Arbiter's Grounds Bridge
*
* @details
*
*/
class daObjLv4Brg_c : public fopAc_ac_c {
public:
/* 80C62878 */ void initBaseMtx();
/* 80C628B4 */ void setBaseMtx();
/* 80C62994 */ void Create();
/* 80C62A2C */ void CreateHeap();
/* 80C62A9C */ void create1st();
/* 80C62B20 */ void Execute(f32 (**)[3][4]);
/* 80C62B6C */ void action();
/* 80C62C28 */ void mode_init_wait();
/* 80C62C34 */ void mode_wait();
/* 80C62CE4 */ void mode_init_move();
/* 80C62CFC */ void mode_move();
/* 80C62E24 */ void mode_init_dead();
/* 80C62E30 */ void mode_dead();
/* 80C62E34 */ void eventStart();
/* 80C62EA0 */ void Draw();
/* 80C62F44 */ void Delete();
/* 80C630C4 */ ~daObjLv4Brg_c();
private:
/* 0x568 */ u8 field_0x568[0x5d0 - 0x568];
};
STATIC_ASSERT(sizeof(daObjLv4Brg_c) == 0x5d0);
#endif /* D_A_OBJ_LV4BRIDGE_H */