tp/include/d/actor/d_a_obj_lv6SzGate.h

49 lines
1.2 KiB
C++

#ifndef D_A_OBJ_LV6SZGATE_H
#define D_A_OBJ_LV6SZGATE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daLv6SzGate_c
* @brief Temple of Time Stone Statue Gate
*
* @details
*
*/
class daLv6SzGate_c : public fopAc_ac_c {
public:
/* 80C75900 */ void setBaseMtx();
/* 80C75A54 */ void CreateHeap();
/* 80C75C0C */ void create();
/* 80C75E18 */ void Execute(f32 (**)[3][4]);
/* 80C75E78 */ void moveGate();
/* 80C75F64 */ void init_modeWait();
/* 80C75F70 */ void modeWait();
/* 80C75FC0 */ void init_modeOpenWait0();
/* 80C75FD8 */ void modeOpenWait0();
/* 80C76010 */ void init_modeOpenWait();
/* 80C76094 */ void modeOpenWait();
/* 80C760F0 */ void init_modeOpen();
/* 80C760FC */ void modeOpen();
/* 80C7624C */ void modeClose();
/* 80C76328 */ void init_modeEnd();
/* 80C76344 */ void modeEnd();
/* 80C7637C */ void Draw();
/* 80C76490 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x61c - 0x568];
};
STATIC_ASSERT(sizeof(daLv6SzGate_c) == 0x61c);
class daLv6SzGate_HIO_c {
public:
/* 80C7586C */ daLv6SzGate_HIO_c();
/* 80C76584 */ ~daLv6SzGate_HIO_c();
};
#endif /* D_A_OBJ_LV6SZGATE_H */