tp/include/d/actor/d_a_obj_poTbox.h

45 lines
1019 B
C++

#ifndef D_A_OBJ_POTBOX_H
#define D_A_OBJ_POTBOX_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daPoTbox_c
* @brief Poe Treasure Chest
*
* @details
*
*/
class daPoTbox_c : public fopAc_ac_c {
public:
/* 80CB42C8 */ void setBaseMtx();
/* 80CB43D0 */ void CreateHeap();
/* 80CB46C4 */ void create();
/* 80CB499C */ void Execute(f32 (**)[3][4]);
/* 80CB4AA8 */ void init_modeWait();
/* 80CB4AB4 */ void modeWait();
/* 80CB4B10 */ void init_modeOpen();
/* 80CB4BF8 */ void modeOpen();
/* 80CB4C54 */ void init_modeOpenEnd();
/* 80CB4C60 */ void modeOpenEnd();
/* 80CB4C84 */ void init_modeEnd();
/* 80CB4C90 */ void modeEnd();
/* 80CB4C94 */ void Draw();
/* 80CB4E14 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x608 - 0x568];
};
STATIC_ASSERT(sizeof(daPoTbox_c) == 0x608);
class daPoTbox_HIO_c {
public:
/* 80CB424C */ daPoTbox_HIO_c();
/* 80CB4F14 */ ~daPoTbox_HIO_c();
};
#endif /* D_A_OBJ_POTBOX_H */