tp/include/d/actor/d_a_obj_swspinner.h

50 lines
1.3 KiB
C++

#ifndef D_A_OBJ_SWSPINNER_H
#define D_A_OBJ_SWSPINNER_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_bg_w.h"
#include "d/actor/d_a_spinner.h"
/**
* @ingroup actors-objects
* @class daObjSwSpinner_c
* @brief Spinner Switch
*
* @details
*
*/
class daObjSwSpinner_c : public dBgS_MoveBgActor {
public:
/* 80D00174 */ void initBaseMtx();
/* 80D001CC */ void setBaseMtx();
/* 80D00284 */ int Create();
/* 80D0035C */ int CreateHeap();
/* 80D00498 */ int create1st();
/* 80D00518 */ int Execute(Mtx**);
/* 80D00890 */ int Draw();
/* 80D00954 */ int Delete();
u8 getSwBit() { return fopAcM_GetParamBit(this, 0, 8); }
u8 getSwBit2() { return fopAcM_GetParamBit(this, 8, 8); }
int GetRotSpeedY() { return mRotSpeedY; }
f32 GetR() { return 100.0f; }
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpModelA;
/* 0x5AC */ J3DModel* mpModelB;
/* 0x5B0 */ dBgW* mpBgW2;
/* 0x5B4 */ Mtx mMtx;
/* 0x5E4 */ f32 mPartBHeight;
/* 0x5E8 */ bool mSpinnerIn;
/* 0x5E9 */ bool mPrevSpinnerIn;
/* 0x5EA */ bool mCanUse;
/* 0x5EB */ bool mPrevIsSwbit2;
/* 0x5EC */ s16 mPrevAngle;
/* 0x5EE */ s16 mRotSpeedY;
/* 0x5F0 */ s16 mCount;
};
STATIC_ASSERT(sizeof(daObjSwSpinner_c) == 0x5F4);
#endif /* D_A_OBJ_SWSPINNER_H */