mirror of https://github.com/zeldaret/tp.git
141 lines
5.2 KiB
C++
141 lines
5.2 KiB
C++
#ifndef D_A_OBJ_SYROCK_H
|
|
#define D_A_OBJ_SYROCK_H
|
|
|
|
#include "d/actor/d_a_obj_waterPillar.h"
|
|
#include "d/d_bg_s_movebg_actor.h"
|
|
|
|
/**
|
|
* @ingroup actors-objects
|
|
* @class daSyRock_c
|
|
* @brief Stalactite Rock
|
|
*
|
|
* @details Breakable stalactites seen in Lakebed Temple
|
|
*
|
|
*/
|
|
struct fakeSyRockPadding {
|
|
u8 a[8];
|
|
};
|
|
|
|
class daSyRock_c : public dBgS_MoveBgActor, public fakeSyRockPadding, public dEvLib_callback_c {
|
|
public:
|
|
daSyRock_c() : dEvLib_callback_c(this) {}
|
|
/* 80D03DAC */ ~daSyRock_c() {};
|
|
|
|
/* 80D0237C */ void setBaseMtx();
|
|
/* 80D02454 */ int CreateHeap();
|
|
/* 80D02584 */ cPhs__Step create();
|
|
/* 80D02AFC */ void setFallStat();
|
|
/* 80D02BE0 */ int Execute(Mtx**);
|
|
/* 80D02C54 */ void move();
|
|
/* 80D02E70 */ void init_modeWait();
|
|
/* 80D02E7C */ void modeWait();
|
|
/* 80D02F88 */ bool eventStart();
|
|
/* 80D02FB8 */ void init_modeDropInit();
|
|
/* 80D03070 */ void modeDropInit();
|
|
/* 80D030A8 */ static void* searchWaterPillar(void*, void*);
|
|
/* 80D03250 */ void init_modeDrop();
|
|
/* 80D03384 */ void modeDrop();
|
|
/* 80D033D0 */ void init_modeSink();
|
|
/* 80D03440 */ void modeSink();
|
|
/* 80D034E8 */ void init_modeMove();
|
|
/* 80D035F8 */ void modeMove();
|
|
/* 80D036B8 */ BOOL chkWaterLineIn();
|
|
/* 80D036DC */ void bgCheck();
|
|
/* 80D03984 */ void init_modeDropEnd();
|
|
/* 80D03A48 */ void modeDropEnd();
|
|
/* 80D03A4C */ int Draw();
|
|
/* 80D03B08 */ int Delete();
|
|
|
|
static dCcD_SrcGObjInf const mCcDObjInfo;
|
|
static dCcD_SrcCyl mCcDCyl;
|
|
|
|
private:
|
|
/* 0x5B8 */ request_of_phase_process_class mPhase;
|
|
/* 0x5C0 */ J3DModel* mpModels[2];
|
|
/* 0x5C8 */ u8 mMode;
|
|
/* 0x5C9 */ u8 mDropAutomaticallySwitchNo;
|
|
/* 0x5CC */ dCcD_Stts mStts;
|
|
/* 0x608 */ dCcD_Cyl mUnbrokenCylinderCollider; // Collider used to check for bomb/bomb arrow for breaking stalactite
|
|
/* 0x744 */ u8 mWaitFrames;
|
|
/* 0x748 */ u32 mShakeOscillationAngleStep;
|
|
/* 0x74C */ csXyz mShakeXZAngleOffset;
|
|
/* 0x754 */ f32 mShakeAmplitude;
|
|
/* 0x758 */ f32 mShakeXOscillationAngle;
|
|
/* 0x75C */ f32 mShakeZOscillationAngle;
|
|
/* 0x760 */ f32 mShakeDamping;
|
|
/* 0x764 */ f32 mShakeMaxDecay;
|
|
/* 0x768 */ f32 mShakeMinDecay;
|
|
/* 0x76C */ cXyz mUnderwaterRotatedStalactiteOffset;
|
|
/* 0x778 */ bool mInWaterPreviousFrame;
|
|
/* 0x779 */ u8 field_0x779; // Redundant variable, thus left unnamed
|
|
/* 0x77C */ dBgS_AcchCir mAcchCir;
|
|
/* 0x7BC */ dBgS_ObjAcch mAcch;
|
|
/* 0x994 */ daWtPillar_c* mpWaterPillar;
|
|
/* 0x998 */ dBgW* mpBrokenCollision; // Collision of broken stalactite
|
|
/* 0x99C */ u8 mIsUnbroken;
|
|
|
|
// Stalactite should search for an associated water pillar on creation
|
|
BOOL getArg0() {
|
|
return shape_angle.x & 0xF;
|
|
}
|
|
|
|
// Switch to determine whether or not the stalactite has been broken
|
|
u32 getSwBit1() {
|
|
return fopAcM_GetParamBit(this, 0, 8);
|
|
}
|
|
|
|
// Switch to determine whether or not the stalactite should be broken automatically when player is in range
|
|
u32 getSwBit2() {
|
|
return fopAcM_GetParamBit(this, 8, 8);
|
|
}
|
|
|
|
// Event ID for Midna to stop and note the stalactite that fell by itself
|
|
s32 getEvetID() {
|
|
return fopAcM_GetParamBit(this, 16, 8);
|
|
}
|
|
|
|
enum Mode_e {
|
|
MODE_WAIT,
|
|
MODE_DROP_INIT,
|
|
MODE_DROP,
|
|
MODE_SINK,
|
|
MODE_MOVE,
|
|
MODE_DROP_END
|
|
};
|
|
};
|
|
|
|
STATIC_ASSERT(sizeof(daSyRock_c) == 0x9a0);
|
|
|
|
class daSyRock_HIO_c : public mDoHIO_entry_c {
|
|
public:
|
|
/* 80D022AC */ daSyRock_HIO_c();
|
|
/* 80D03C44 */ ~daSyRock_HIO_c() {};
|
|
|
|
void genMessage(JORMContext*);
|
|
|
|
/* 0x04 */ f32 mShakeAmplitude; // "揺れ強さ" "Shake strength" | Slider
|
|
/* 0x08 */ f32 mShakeXOscillationAngle; // "振幅X" "Amplitude X" | Slider
|
|
/* 0x0C */ f32 mShakeZOscillationAngle; // "振幅Z" "Amplitude Z" | Slider
|
|
/* 0x10 */ f32 mShakeDamping; // "揺れ減衰" "Shake damping" | Slider
|
|
/* 0x14 */ f32 mShakeMaxDecay; // "最大減衰量" "Maximum decay" | Slider
|
|
/* 0x18 */ f32 mShakeMinDecay; // "最小減衰量" "Minimum decay" | Slider
|
|
/* 0x1C */ f32 mFallAcceleration; // "落下速度" "Fall speed" | Slider
|
|
/* 0x20 */ f32 mMaxFallSpeed; // "最大落下速度" "Maximum falling speed" | Slider
|
|
/* 0x24 */ u8 mWaitFrames; // "wait time" | Slider (unused)
|
|
/* 0x25 */ u8 mShockStrength; // "振動" "Vibration" | Combo Box
|
|
/* "強さ1" "Strength 1"
|
|
"強さ2" "Strength 2"
|
|
"強さ3" "Strength 3"
|
|
"強さ4" "Strength 4"
|
|
"強さ5" "Strength 5"
|
|
"強さ6" "Strength 6"
|
|
"強さ7" "Strength 7"
|
|
"強さ8" "Strength 8" */
|
|
/* 0x28 */ f32 mEffectScale; // "eff scale" | Slider
|
|
/* 0x2C */ f32 mFallWaterBouyancy; // "sink speed" | Slider
|
|
/* 0x30 */ f32 mMaxWaterPillarRange; // "renge" | "Range" | Slider
|
|
};
|
|
|
|
|
|
#endif /* D_A_OBJ_SYROCK_H */
|