tp/include/d/actor/d_a_obj_syRock.h

141 lines
5.2 KiB
C++

#ifndef D_A_OBJ_SYROCK_H
#define D_A_OBJ_SYROCK_H
#include "d/actor/d_a_obj_waterPillar.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daSyRock_c
* @brief Stalactite Rock
*
* @details Breakable stalactites seen in Lakebed Temple
*
*/
struct fakeSyRockPadding {
u8 a[8];
};
class daSyRock_c : public dBgS_MoveBgActor, public fakeSyRockPadding, public dEvLib_callback_c {
public:
daSyRock_c() : dEvLib_callback_c(this) {}
/* 80D03DAC */ ~daSyRock_c() {};
/* 80D0237C */ void setBaseMtx();
/* 80D02454 */ int CreateHeap();
/* 80D02584 */ cPhs__Step create();
/* 80D02AFC */ void setFallStat();
/* 80D02BE0 */ int Execute(Mtx**);
/* 80D02C54 */ void move();
/* 80D02E70 */ void init_modeWait();
/* 80D02E7C */ void modeWait();
/* 80D02F88 */ bool eventStart();
/* 80D02FB8 */ void init_modeDropInit();
/* 80D03070 */ void modeDropInit();
/* 80D030A8 */ static void* searchWaterPillar(void*, void*);
/* 80D03250 */ void init_modeDrop();
/* 80D03384 */ void modeDrop();
/* 80D033D0 */ void init_modeSink();
/* 80D03440 */ void modeSink();
/* 80D034E8 */ void init_modeMove();
/* 80D035F8 */ void modeMove();
/* 80D036B8 */ BOOL chkWaterLineIn();
/* 80D036DC */ void bgCheck();
/* 80D03984 */ void init_modeDropEnd();
/* 80D03A48 */ void modeDropEnd();
/* 80D03A4C */ int Draw();
/* 80D03B08 */ int Delete();
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x5B8 */ request_of_phase_process_class mPhase;
/* 0x5C0 */ J3DModel* mpModels[2];
/* 0x5C8 */ u8 mMode;
/* 0x5C9 */ u8 mDropAutomaticallySwitchNo;
/* 0x5CC */ dCcD_Stts mStts;
/* 0x608 */ dCcD_Cyl mUnbrokenCylinderCollider; // Collider used to check for bomb/bomb arrow for breaking stalactite
/* 0x744 */ u8 mWaitFrames;
/* 0x748 */ u32 mShakeOscillationAngleStep;
/* 0x74C */ csXyz mShakeXZAngleOffset;
/* 0x754 */ f32 mShakeAmplitude;
/* 0x758 */ f32 mShakeXOscillationAngle;
/* 0x75C */ f32 mShakeZOscillationAngle;
/* 0x760 */ f32 mShakeDamping;
/* 0x764 */ f32 mShakeMaxDecay;
/* 0x768 */ f32 mShakeMinDecay;
/* 0x76C */ cXyz mUnderwaterRotatedStalactiteOffset;
/* 0x778 */ bool mInWaterPreviousFrame;
/* 0x779 */ u8 field_0x779; // Redundant variable, thus left unnamed
/* 0x77C */ dBgS_AcchCir mAcchCir;
/* 0x7BC */ dBgS_ObjAcch mAcch;
/* 0x994 */ daWtPillar_c* mpWaterPillar;
/* 0x998 */ dBgW* mpBrokenCollision; // Collision of broken stalactite
/* 0x99C */ u8 mIsUnbroken;
// Stalactite should search for an associated water pillar on creation
BOOL getArg0() {
return shape_angle.x & 0xF;
}
// Switch to determine whether or not the stalactite has been broken
u32 getSwBit1() {
return fopAcM_GetParamBit(this, 0, 8);
}
// Switch to determine whether or not the stalactite should be broken automatically when player is in range
u32 getSwBit2() {
return fopAcM_GetParamBit(this, 8, 8);
}
// Event ID for Midna to stop and note the stalactite that fell by itself
s32 getEvetID() {
return fopAcM_GetParamBit(this, 16, 8);
}
enum Mode_e {
MODE_WAIT,
MODE_DROP_INIT,
MODE_DROP,
MODE_SINK,
MODE_MOVE,
MODE_DROP_END
};
};
STATIC_ASSERT(sizeof(daSyRock_c) == 0x9a0);
class daSyRock_HIO_c : public mDoHIO_entry_c {
public:
/* 80D022AC */ daSyRock_HIO_c();
/* 80D03C44 */ ~daSyRock_HIO_c() {};
void genMessage(JORMContext*);
/* 0x04 */ f32 mShakeAmplitude; // "揺れ強さ" "Shake strength" | Slider
/* 0x08 */ f32 mShakeXOscillationAngle; // "振幅X" "Amplitude X" | Slider
/* 0x0C */ f32 mShakeZOscillationAngle; // "振幅Z" "Amplitude Z" | Slider
/* 0x10 */ f32 mShakeDamping; // "揺れ減衰" "Shake damping" | Slider
/* 0x14 */ f32 mShakeMaxDecay; // "最大減衰量" "Maximum decay" | Slider
/* 0x18 */ f32 mShakeMinDecay; // "最小減衰量" "Minimum decay" | Slider
/* 0x1C */ f32 mFallAcceleration; // "落下速度" "Fall speed" | Slider
/* 0x20 */ f32 mMaxFallSpeed; // "最大落下速度" "Maximum falling speed" | Slider
/* 0x24 */ u8 mWaitFrames; // "wait time" | Slider (unused)
/* 0x25 */ u8 mShockStrength; // "振動" "Vibration" | Combo Box
/* "強さ1" "Strength 1"
"強さ2" "Strength 2"
"強さ3" "Strength 3"
"強さ4" "Strength 4"
"強さ5" "Strength 5"
"強さ6" "Strength 6"
"強さ7" "Strength 7"
"強さ8" "Strength 8" */
/* 0x28 */ f32 mEffectScale; // "eff scale" | Slider
/* 0x2C */ f32 mFallWaterBouyancy; // "sink speed" | Slider
/* 0x30 */ f32 mMaxWaterPillarRange; // "renge" | "Range" | Slider
};
#endif /* D_A_OBJ_SYROCK_H */