tp/include/d/actor/d_a_obj_szbridge.h

35 lines
772 B
C++

#ifndef D_A_OBJ_SZBRIDGE_H
#define D_A_OBJ_SZBRIDGE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjSZbridge_c
* @brief Stone Statue Bridge
*
* @details
*
*/
class daObjSZbridge_c : public fopAc_ac_c {
public:
/* 80D04360 */ void rideActor(fopAc_ac_c*);
/* 80D04424 */ void create1st();
/* 80D044B8 */ void setMtx();
/* 80D04528 */ void CreateHeap();
/* 80D04598 */ void chkBg();
/* 80D048C4 */ void Create();
/* 80D04974 */ void Execute(f32 (**)[3][4]);
/* 80D049E4 */ void Draw();
/* 80D04A88 */ void Delete();
/* 80D04B90 */ ~daObjSZbridge_c();
private:
/* 0x568 */ u8 field_0x568[0x624 - 0x568];
};
STATIC_ASSERT(sizeof(daObjSZbridge_c) == 0x624);
#endif /* D_A_OBJ_SZBRIDGE_H */