mirror of https://github.com/zeldaret/tp.git
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
#ifndef D_A_OBJ_WOOD_STATUE_H
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#define D_A_OBJ_WOOD_STATUE_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjWStatue_c
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* @brief Wooden Statue
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*
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* @details
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*
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*/
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class daObjWStatue_c : public fopAc_ac_c {
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public:
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/* 80D3A268 */ void initBaseMtx();
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/* 80D3A2A4 */ void setBaseMtx();
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/* 80D3A2F0 */ void Create();
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/* 80D3A474 */ bool __CreateHeap();
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/* 80D3A47C */ void create();
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/* 80D3A8E8 */ void bg_check();
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/* 80D3AA3C */ void actionWaitInit();
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/* 80D3AA80 */ void actionWait();
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/* 80D3AB9C */ void initActionOrderGetDemo();
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/* 80D3AC64 */ void actionOrderGetDemo();
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/* 80D3ACAC */ void actionGetDemo();
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/* 80D3AD30 */ void actionInitSwOnWait();
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/* 80D3AD88 */ void actionSwOnWait();
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/* 80D3AE7C */ void actionInitBoomerangCarry();
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/* 80D3AF5C */ void actionBoomerangCarry();
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/* 80D3AFC0 */ void demoProc();
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/* 80D3B164 */ void effectSet();
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/* 80D3B250 */ void effectStop();
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/* 80D3B2A0 */ void execute();
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/* 80D3B428 */ void draw();
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/* 80D3B47C */ void setListStart();
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/* 80D3B480 */ void _delete();
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private:
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/* 0x568 */ u8 field_0x568[0x974 - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjWStatue_c) == 0x974);
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#endif /* D_A_OBJ_WOOD_STATUE_H */
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