tp/include/d
hatal175 44b0fdbb0d
Do some work on f_op_actor_mng (#328)
* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
2023-05-08 15:10:22 -07:00
..
a Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
bg e_ym / obj_volcball wip. obj_mgate done (#318) 2023-04-21 08:18:49 -06:00
cc d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309) 2023-03-17 21:05:06 -06:00
com Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
event d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327) 2023-05-05 16:17:19 -07:00
file d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309) 2023-03-17 21:05:06 -06:00
kankyo d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327) 2023-05-05 16:17:19 -07:00
map most of d_map_path_dmap decompiled 2023-01-29 21:00:46 -08:00
menu d_a_obj_zcloth WIP 2023-04-23 21:38:41 +02:00
meter improve const correctness (#325) 2023-04-29 17:32:56 -07:00
msg d_meter2 mostly complete (#310) 2023-03-18 16:25:47 -06:00
ovlp
pane d_door_param2 / d_cam_param / d_gameover + some misc cleanup 2023-01-27 15:12:42 -08:00
particle Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
s d_eye_hl OK, d_spline_path and JASSeqReader work (#307) 2023-03-09 01:26:11 -07:00
save Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
shop Misc matches (#274) 2023-02-09 08:52:32 -07:00
d_att_dist.h
d_attention.h
d_bomb.h d_a_obj_bombf OK (#313) 2023-04-03 23:05:17 -06:00
d_bright_check.h
d_cam_param.h d_door_param2 / d_cam_param / d_gameover + some misc cleanup 2023-01-27 15:12:42 -08:00
d_camera.h Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
d_demo.h
d_door_param2.h d_door_param2 / d_cam_param / d_gameover + some misc cleanup 2023-01-27 15:12:42 -08:00
d_drawlist.h d_menu_calibration done / J3DDrawBuffer done / more d_drawlist wip (#312) 2023-03-28 05:11:41 -06:00
d_envse.h
d_error_msg.h Misc Changes (#306) 2023-03-07 18:03:46 -07:00
d_ev_camera.h
d_eye_hl.h d_eye_hl OK, d_spline_path and JASSeqReader work (#307) 2023-03-09 01:26:11 -07:00
d_gameover.h d_a_tag_poFire OK 2023-04-08 06:40:03 +02:00
d_insect.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_item.h
d_item_data.h improve const correctness (#325) 2023-04-29 17:32:56 -07:00
d_jnt_col.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_k_wmark.h
d_k_wpillar.h
d_kantera_icon_meter.h d_door_param2 / d_cam_param / d_gameover + some misc cleanup 2023-01-27 15:12:42 -08:00
d_ky_thunder.h d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308) 2023-03-14 15:27:46 -07:00
d_kyeff.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_kyeff2.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_lib.h e_ym / obj_volcball wip. obj_mgate done (#318) 2023-04-21 08:18:49 -06:00
d_model.h
d_name.h
d_npc_lib.h
d_path.h Do some work on f_op_actor_mng (#328) 2023-05-08 15:10:22 -07:00
d_procname.h
d_resorce.h
d_scope.h d_meter2 mostly complete (#310) 2023-03-18 16:25:47 -06:00
d_select_cursor.h d_menu_calibration done / J3DDrawBuffer done / more d_drawlist wip (#312) 2023-03-28 05:11:41 -06:00
d_select_icon.h d_eye_hl OK, d_spline_path and JASSeqReader work (#307) 2023-03-09 01:26:11 -07:00
d_simple_model.h
d_spline_path.h d_eye_hl OK, d_spline_path and JASSeqReader work (#307) 2023-03-09 01:26:11 -07:00
d_stage.h d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327) 2023-05-05 16:17:19 -07:00
d_timer.h improve const correctness (#325) 2023-04-29 17:32:56 -07:00
d_tresure.h some d_map_path_fmap work 2023-01-30 22:52:13 -08:00
d_vib_pattern.h
d_vibration.h e_ym / obj_volcball wip. obj_mgate done (#318) 2023-04-21 08:18:49 -06:00