tp/include/d/actor/d_a_npc_the.h

256 lines
7.3 KiB
C++

#ifndef D_A_NPC_THE_H
#define D_A_NPC_THE_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpcThe_c
* @brief Telma
*
* @details
*
*/
class daNpcThe_c : public daNpcF_c {
public:
typedef BOOL (daNpcThe_c::*ActionFn)(void*);
typedef BOOL (daNpcThe_c::*EventFn)(int);
enum Type {
/* 0 */ TYPE_BAR,
/* 1 */ TYPE_1,
/* 2 */ TYPE_KAKARIKO,
};
enum Animation {
/* 0x00 */ ANM_NONE,
/* 0x01 */ ANM_F_TALK_A,
/* 0x02 */ ANM_F_SMILE,
/* 0x03 */ ANM_F_CHUCKLE,
/* 0x04 */ ANM_F_TALK_B,
/* 0x05 */ ANM_F_TALK_C,
/* 0x06 */ ANM_F_LAUGH,
/* 0x07 */ ANM_F_TALK_R,
/* 0x08 */ ANM_FH_SMILE,
/* 0x09 */ ANM_FH_CHUCKLE,
/* 0x0A */ ANM_FH_TALK_B,
/* 0x0B */ ANM_FH_TALK_C,
/* 0x0C */ ANM_FH_LAUGH,
/* 0x0D */ ANM_FH_TALK_R,
/* 0x0E */ ANM_WAIT_A,
/* 0x0F */ ANM_WAIT_LOOKING,
/* 0x10 */ ANM_TO_WAIT_B,
/* 0x11 */ ANM_WAIT_B,
/* 0x12 */ ANM_WAIT_LOOKUP,
/* 0x13 */ ANM_TALK_R,
/* 0x14 */ ANM_TALKING_R,
/* 0x15 */ ANM_LOOK_A,
/* 0x16 */ ANM_LOOK,
/* 0x17 */ ANM_KUNE_WAIT_A,
/* 0x18 */ ANM_KUNE_TALK,
/* 0x19 */ ANM_KUNE_WAIT_B,
/* 0x1A */ ANM_KUNE_SHISHI,
};
enum Expression {
/* 0x0 */ EXPR_TALK_A,
/* 0x1 */ EXPR_SMILE,
/* 0x2 */ EXPR_CHUCKLE,
/* 0x3 */ EXPR_TALK_B,
/* 0x4 */ EXPR_TALK_C,
/* 0x5 */ EXPR_LAUGH,
/* 0x6 */ EXPR_TALK_R,
/* 0x7 */ EXPR_H_TALK_R,
/* 0x8 */ EXPR_H_SMILE,
/* 0x9 */ EXPR_H_CHUCKLE,
/* 0xA */ EXPR_H_TALK_B,
/* 0xB */ EXPR_H_TALK_C,
/* 0xC */ EXPR_H_LAUGH,
/* 0xD */ EXPR_NONE,
};
enum Motion {
/* 0x0 */ MOT_WAIT_A,
/* 0x1 */ MOT_LOOK_A,
/* 0x2 */ MOT_TO_WAIT_B,
/* 0x3 */ MOT_WAIT_LOOKUP,
/* 0x4 */ MOT_KUNE_TALK,
/* 0x5 */ MOT_KUNE_WAIT_A,
/* 0x6 */ MOT_KUNE_SHISHI,
/* 0x7 */ MOT_WAIT_B,
/* 0x8 */ MOT_KUNE_WAIT_B,
/* 0x9 */ MOT_TALK_R,
/* 0xA */ MOT_LOOK,
};
/* 80AF76CC */ daNpcThe_c();
/* 80AF78E0 */ ~daNpcThe_c();
/* inline */ inline BOOL CreateHeap();
/* 80AF7AE0 */ BOOL ctrlJoint(J3DJoint*, J3DModel*);
/* 80AF7CB0 */ static BOOL createHeapCallBack(fopAc_ac_c*);
/* 80AF8114 */ static BOOL ctrlJointCallBack(J3DJoint*, int);
/* 80AF8160 */ bool setExpressionAnm(int, bool);
/* 80AF841C */ bool setExpressionBtp(int);
/* 80AF8564 */ bool setMotionAnm(int, f32);
/* 80AF8744 */ BOOL wait(void*);
/* 80AF8B0C */ void setMotion(int, f32, int);
/* 80AF8B50 */ void setExpression(int, f32);
/* 80AF8B7C */ BOOL waitTW(void*);
/* 80AF8CC4 */ BOOL talk(void*);
/* 80AF912C */ BOOL test(void*);
/* 80AF923C */ BOOL EvCut_TwResistance(int);
/* 80AF9244 */ BOOL EvCut_Introduction(int);
/* 80AF9358 */ cPhs__Step create();
/* 80AF9748 */ void reset();
/* inline */ inline int Draw();
/* 80AF99F4 */ void setParam();
/* 80AF9CF0 */ BOOL main();
/* 80AF9F94 */ void playMotion();
/* 80AFA338 */ void playExpression();
/* inline */ inline void setExpressionTalkAfter();
/* 80AFA6CC */ BOOL doEvent();
/* 80AFADEC */ BOOL ctrlBtk();
/* 80AFAEC8 */ void setAttnPos();
/* 80AFB1C4 */ void lookat();
/* 80AFB488 */ BOOL drawDbgInfo();
/* 80AFBD9C */ void adjustShapeAngle();
u8 getTypeFromParam() {
switch (fopAcM_GetParam(this) & 0xff) {
case 0:
return TYPE_BAR;
case 1:
return TYPE_1;
case 2:
return TYPE_KAKARIKO;
default:
return TYPE_BAR;
}
}
bool isDelete() {
if (mType == TYPE_BAR || mType == TYPE_1 || mType == TYPE_KAKARIKO) {
return false;
} else {
return true;
}
}
void setLookMode(int i_lookMode) {
if (i_lookMode >= 0 && i_lookMode < 6 && i_lookMode != mLookMode) {
mLookMode = i_lookMode;
}
}
bool isSneaking() {
if (!strcmp(dComIfGp_getStartStageName(), "R_SP116") && dComIfGp_getStartStageRoomNo() == 5
&& dComIfG_play_c::getLayerNo(0) == 2) {
return true;
}
return false;
}
bool chkAction(ActionFn action) {
return mpActionFn == action;
}
BOOL setAction(ActionFn action) {
if (mpActionFn != NULL) {
mMode = 3;
(this->*mpActionFn)(NULL);
}
if (action != NULL) {
mpActionFn = action;
mMode = 0;
(this->*mpActionFn)(NULL);
}
return true;
}
void doNormalAction() {
mOrderEvtNo = 0;
if (mpNextActionFn != NULL) {
if (mpNextActionFn == mpActionFn) {
(this->*mpActionFn)(NULL);
} else {
ActionFn action = mpNextActionFn;
setAction(action);
}
}
}
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBDC */ daNpcF_Lookat_c mLookat;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[3];
/* 0xC90 */ u8 field_0xc90[4];
/* 0xC94 */ dCcD_Cyl mColCyl;
/* 0xDD0 */ ActionFn mpNextActionFn;
/* 0xDDC */ ActionFn mpActionFn;
/* 0xDE8 */ request_of_phase_process_class mPhase[2];
/* 0xDF8 */ u8 field_0xdf8[8];
/* 0xE00 */ u32 mItemID;
/* 0xE04 */ u32 field_0xe04;
/* 0xE08 */ u32 field_0xe08;
/* 0xE0C */ u32 field_0xe0c;
/* 0xE10 */ u32 field_0xe10;
/* 0xE14 */ int mFlowID;
/* 0xE18 */ s16 mLookMode;
/* 0xE1A */ u16 mMode;
/* 0xE1C */ bool field_0xe1c;
/* 0xE1D */ bool field_0xe1d;
/* 0xE1E */ u8 mType;
static char* mEvtCutNameList[4];
static EventFn mEvtCutList[4];
};
STATIC_ASSERT(sizeof(daNpcThe_c) == 0xE20);
class daNpcThe_Param_c {
public:
struct param {
/* 0x00 */ f32 mAttnOffsetY;
/* 0x04 */ f32 mGravity;
/* 0x08 */ f32 mScale;
/* 0x0C */ f32 mShadowDepth;
/* 0x10 */ f32 mCcWeight;
/* 0x14 */ f32 mCylH;
/* 0x18 */ f32 mWallH;
/* 0x1C */ f32 mWallR;
/* 0x20 */ f32 mBodyUpAngle;
/* 0x24 */ f32 mBodyDownAngle;
/* 0x28 */ f32 mBodyLeftAngle;
/* 0x2C */ f32 mBodyRightAngle;
/* 0x30 */ f32 mHeadUpAngle;
/* 0x34 */ f32 mHeadDownAngle;
/* 0x38 */ f32 mHeadLeftAngle;
/* 0x3C */ f32 mHeadRightAngle;
/* 0x40 */ f32 mNeckAngleScl;
/* 0x44 */ f32 mMorfFrames;
/* 0x48 */ s16 mSpeakDistIdx;
/* 0x4A */ s16 mSpeakAngleIdx;
/* 0x4C */ s16 mTalkDistIdx;
/* 0x4E */ s16 mTalkAngleIdx;
/* 0x50 */ f32 mAttnFovY;
/* 0x54 */ f32 mAttnRadius;
/* 0x58 */ f32 mAttnUpperY;
/* 0x5C */ f32 mAttnLowerY;
/* 0x60 */ s16 field_0x60;
/* 0x62 */ s16 mDamageTimer;
/* 0x64 */ s16 mTestExpression;
/* 0x66 */ s16 mTestMotion;
/* 0x68 */ s16 mTestLookMode;
/* 0x6A */ bool mTest;
};
/* 80AFBDA0 */ virtual ~daNpcThe_Param_c() {}
static daNpcThe_Param_c::param const m;
};
STATIC_ASSERT(sizeof(daNpcThe_Param_c::param) == 0x6C);
#endif /* D_A_NPC_THE_H */