tp/asm/J3DGraphBase
Jonathan Wase d2e9db3748
Fixed _savegpr etc. (#54)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* fix bad-formatting from master

Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
..
J3DDrawBuffer.s Adds JSUList, JKRDisposer, and JKRHeap. (#4) 2020-11-29 11:47:00 -05:00
J3DGD.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
J3DMatBlock.s adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
J3DMaterial.s more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
J3DPacket.s Adds JSUList, JKRDisposer, and JKRHeap. (#4) 2020-11-29 11:47:00 -05:00
J3DShape.s Adds JSUList, JKRDisposer, and JKRHeap. (#4) 2020-11-29 11:47:00 -05:00
J3DShapeDraw.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
J3DShapeMtx.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
J3DStruct.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
J3DSys.s adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
J3DTevs.s migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00
J3DTexture.s Adds JSUList, JKRDisposer, and JKRHeap. (#4) 2020-11-29 11:47:00 -05:00
J3DTransform.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
J3DVertex.s more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00