mirror of https://github.com/zeldaret/tp.git
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md |
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| .. | ||
| J3DDrawBuffer.cpp | ||
| J3DGD.cpp | ||
| J3DMatBlock.cpp | ||
| J3DMaterial.cpp | ||
| J3DPacket.cpp | ||
| J3DShape.cpp | ||
| J3DShapeDraw.cpp | ||
| J3DShapeMtx.cpp | ||
| J3DStruct.cpp | ||
| J3DSys.cpp | ||
| J3DTevs.cpp | ||
| J3DTexture.cpp | ||
| J3DTransform.cpp | ||
| J3DVertex.cpp | ||
| Makefile | ||