tp/include/d/actor/d_a_e_tk2.h

27 lines
450 B
C++

#ifndef D_A_E_TK2_H
#define D_A_E_TK2_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_tk2_class
* @brief Fire Toadpoli
*
* @details
*
*/
class e_tk2_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0xa50 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_tk2_class) == 0xa50);
class daE_TK2_HIO_c {
/* 807BA56C */ daE_TK2_HIO_c();
/* 807BBD00 */ ~daE_TK2_HIO_c();
};
#endif /* D_A_E_TK2_H */