mirror of https://github.com/zeldaret/tp.git
87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
#ifndef D_A_OBJ_BEMOS_H
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#define D_A_OBJ_BEMOS_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjBm_c
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* @brief Beamos (Movable Object)
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*
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* @details
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*
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*/
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class daObjBm_c : public fopAc_ac_c {
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public:
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class BgcSrc_c {};
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class Bgc_c {
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public:
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/* 80BB0E0C */ Bgc_c();
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/* 80BB0ED4 */ void wall_pos(fopAc_ac_c const*, daObjBm_c::BgcSrc_c const*, int, s16, f32);
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/* 80BB1154 */ void chk_wall_pre(fopAc_ac_c const*, daObjBm_c::BgcSrc_c const*, int, s16);
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static u8 const M_lin20[368];
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static u8 M_lin5[80];
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static u8 M_gnd_work[1932];
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static u8 M_wrt_work[84];
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static u8 M_wall_work[2576];
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};
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/* 80BAE36C */ void PPCallBack(fopAc_ac_c*, fopAc_ac_c*, s16, dBgW_Base::PushPullLabel);
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/* 80BAE5FC */ void initBaseMtx();
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/* 80BAE68C */ void setBaseMtx();
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/* 80BAE778 */ int Create();
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/* 80BAEADC */ int CreateHeap();
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/* 80BAEFD8 */ void create1st();
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/* 80BAF09C */ int Execute(f32 (**)[3][4]);
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/* 80BAF29C */ void main_proc_call();
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/* 80BAF328 */ void initActionEnBemos();
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/* 80BAF37C */ void initActionObjBemos();
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/* 80BAF46C */ void actionEnBemos();
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/* 80BAF750 */ void actionObjBemos();
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/* 80BAF80C */ void setCrawCO();
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/* 80BAF8F8 */ void calcBeamPos();
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/* 80BAFC08 */ void calcBeamLenAndAt();
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/* 80BAFFA8 */ void checkFindPlayer();
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/* 80BB0104 */ void checkSearchPlayer();
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/* 80BB0260 */ void getSearchDistance();
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/* 80BB02B8 */ void getBeamSearchDistance();
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/* 80BB0310 */ void effect_proc();
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/* 80BB0580 */ void effectWait();
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/* 80BB0584 */ void initEffectSet0();
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/* 80BB0718 */ void effectSet0();
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/* 80BB071C */ void effectSet1();
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/* 80BB0720 */ void effectEnd();
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/* 80BB0724 */ void check_to_walk();
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/* 80BB0824 */ void mode_wait_init();
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/* 80BB0888 */ void mode_wait();
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/* 80BB09C8 */ void mode_walk_init();
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/* 80BB09E0 */ void mode_walk();
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/* 80BB0DA8 */ void mode_afl();
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/* 80BB0DC0 */ void mode_dead_init();
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/* 80BB0DE4 */ void mode_dead();
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/* 80BB0DE8 */ void clr_moment_cnt();
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/* 80BB1194 */ void initActionSwWait();
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/* 80BB11D4 */ void actionSwWait();
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/* 80BB14C8 */ void initActionWarning();
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/* 80BB154C */ void actionWarning();
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/* 80BB1654 */ void initActionFindPlayer();
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/* 80BB1814 */ void actionFindPlayer();
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/* 80BB1960 */ void initActionAttack();
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/* 80BB1BD0 */ void actionAttack();
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/* 80BB248C */ void initActionDead();
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/* 80BB2700 */ void actionDead();
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/* 80BB2AB0 */ int Draw();
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/* 80BB2C8C */ int Delete();
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static u8 const M_dir_base[8];
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private:
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/* 0x568 */ u8 field_0x568[0x1258 - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjBm_c) == 0x1258);
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#endif /* D_A_OBJ_BEMOS_H */
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