tp/include/d/actor/d_a_obj_lp.h

29 lines
433 B
C++

#ifndef D_A_OBJ_LP_H
#define D_A_OBJ_LP_H
#include "f_op/f_op_actor_mng.h"
struct wd_ss {
public:
/* 80C559C8 */ ~wd_ss();
/* 80C55A04 */ wd_ss();
};
/**
* @ingroup actors-objects
* @class obj_lp_class
* @brief Lily Pad
*
* @details
*
*/
class obj_lp_class : public fopAc_ac_c {
private:
/* 0x568 */ u8 field_0x568[0xadb8 - 0x568];
};
STATIC_ASSERT(sizeof(obj_lp_class) == 0xadb8);
#endif /* D_A_OBJ_LP_H */