tp/include/d/actor/d_a_obj_stone.h

96 lines
3.0 KiB
C++

#ifndef D_A_OBJ_STONE_H
#define D_A_OBJ_STONE_H
#include "d/d_com_inf_game.h"
enum {
OBJ_STONE_TYPE_SMALL = 0,
OBJ_STONE_TYPE_BIG = 1
};
/**
* @ingroup actors-objects
* @class daObjStone_c
* @brief Small / Large Stones
*
* @details
*
*/
class daObjStone_c : public fopAc_ac_c {
public:
typedef void (daObjStone_c::*modeFunc)();
u8 getType() { return fopAcM_GetParamBit(this,0,4); }
u8 getItemType() { return fopAcM_GetParamBit(this,4,2); }
u8 getItemNo() { return fopAcM_GetParamBit(this,8,8); }
u8 getItemBit() { return fopAcM_GetParamBit(this,16,8); }
/* 80CE93C4 */ void initBaseMtx();
/* 80CE9468 */ void setBaseMtx();
/* 80CE9540 */ int Create();
/* 80CE97C0 */ bool CreateHeap();
/* 80CE9840 */ int create();
/* 80CE9BA0 */ int execute();
/* 80CE9CF8 */ void mode_proc_call();
/* 80CEAF88 */ void init_modePutWait();
/* 80CEAFD8 */ void modePutWait();
/* 80CEAFE8 */ void init_modeWait();
/* 80CEB01C */ void modeWait();
/* 80CEB0B8 */ void init_modeDrop();
/* 80CEB0F8 */ void modeDrop();
/* 80CEB35C */ void init_modeCarry();
/* 80CEB480 */ void modeCarry();
/* 80CEB6E8 */ void init_modeWalk();
/* 80CEB720 */ void modeWalk();
/* 80CEBCDC */ void init_modePushWolfNonBreak();
/* 80CEBE24 */ void init_modeYogan();
/* 80CEBE84 */ void modeYogan();
/* 80CEBF1C */ void init_modeBreak();
/* 80CEC180 */ void modeBreak();
/* 80CEC1AC */ void CrrPos();
/* 80CEC264 */ void createItem();
/* 80CEC33C */ void calcRotBaseMtx(s16*);
/* 80CEC5BC */ int checkRollAngle();
/* 80CEC6D8 */ void set_carry_eff();
/* 80CEC7DC */ void effect_delete(bool);
/* 80CEC888 */ int draw();
/* 80CEC948 */ int _delete();
private:
/* 0x0568 */ request_of_phase_process_class mPhase;
/* 0x0570 */ J3DModel* mpModel;
/* 0x0574 */ dBgS_ObjAcch mChkObj;
/* 0x074C */ dBgS_AcchCir mChkCircle;
/* 0x078C */ dCcD_Stts mStatus;
/* 0x07C8 */ dCcD_Sph mCollider;
/* 0x0900 */ csXyz mShapeAngle;
/* 0x0906 */ u8 mStoneType; // 0: small rock, 1: big rock
/* 0x0907 */ u8 field_0x0907;
/* 0x0908 */ u8 field_0x0908;
/* 0x090C */ u32 mMode; // maybe a better name for this
/* 0x0910 */ cXyz field_0x0910;
/* 0x091C */ s16 field_0x091c;
/* 0x091E */ u8 field_0x091E[0x0920 - 0x091E];
/* 0x0920 */ Quaternion field_0x0920;
/* 0x0930 */ Quaternion field_0x0930;
/* 0x0940 */ f32 mInitialOffsetY;
/* 0x0944 */ f32 mLastPosY;
/* 0x0948 */ f32 mLastSpeedY; // maybe a better name for this
/* 0x094C */ u8 field_0x094c;
/* 0x094D */ u8 field_0x094d;
/* 0x094E */ bool mIsInWater;
/* 0x094F */ u8 field_0x094f;
/* 0x0950 */ u8 field_0x0950;
/* 0x0951 */ u8 field_0x0951;
/* 0x0954 */ u32 field_0x0954;
/* 0x0954 */ u32 field_0x0958;
/* 0x0954 */ u32 field_0x095c;
/* 0x0960 */ u32 field_0x0960;
/* 0x0964 */ JPABaseEmitter* field_0x0964[3];
/* 0x0970 */ Z2SoundObjSimple mSound;
};
STATIC_ASSERT(sizeof(daObjStone_c) == 0x990);
#endif /* D_A_OBJ_STONE_H */