tp/include/d/actor/d_a_obj_sw.h

29 lines
438 B
C++

#ifndef D_A_OBJ_SW_H
#define D_A_OBJ_SW_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class obj_sw_class
* @brief Switch
*
* @details
*
*/
class obj_sw_class : public fopAc_ac_c {
private:
/* 0x568 */ u8 field_0x568[0xd90 - 0x568];
};
STATIC_ASSERT(sizeof(obj_sw_class) == 0xd90);
struct obj_sc_s {
public:
/* 80CF2F3C */ ~obj_sc_s();
/* 80CF2FA8 */ obj_sc_s();
};
#endif /* D_A_OBJ_SW_H */