tp/asm/Z2AudioLib/Z2AudioMgr/gframeProcess__10Z2AudioMgr...

32 lines
1.3 KiB
ArmAsm

lbl_802CD904:
/* 802CD904 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 802CD908 7C 08 02 A6 */ mflr r0
/* 802CD90C 90 01 00 14 */ stw r0, 0x14(r1)
/* 802CD910 93 E1 00 0C */ stw r31, 0xc(r1)
/* 802CD914 7C 7F 1B 78 */ mr r31, r3
/* 802CD918 4B FF FF 9D */ bl zeldaGFrameWork__10Z2AudioMgrFv
/* 802CD91C 88 1F 05 18 */ lbz r0, 0x518(r31)
/* 802CD920 28 00 00 00 */ cmplwi r0, 0
/* 802CD924 41 82 00 2C */ beq lbl_802CD950
/* 802CD928 38 7F 05 1C */ addi r3, r31, 0x51c
/* 802CD92C 4B FC F8 CD */ bl checkDone__15JASAudioReseterCFv
/* 802CD930 2C 03 00 00 */ cmpwi r3, 0
/* 802CD934 41 82 00 1C */ beq lbl_802CD950
/* 802CD938 88 1F 05 19 */ lbz r0, 0x519(r31)
/* 802CD93C 28 00 00 00 */ cmplwi r0, 0
/* 802CD940 40 82 00 20 */ bne lbl_802CD960
/* 802CD944 38 7F 05 30 */ addi r3, r31, 0x530
/* 802CD948 4B FD CF 05 */ bl stopSync__10Z2SoundMgrFv
/* 802CD94C 48 00 00 14 */ b lbl_802CD960
lbl_802CD950:
/* 802CD950 38 7F 05 30 */ addi r3, r31, 0x530
/* 802CD954 4B FD CD 29 */ bl framework__10Z2SoundMgrFv
/* 802CD958 38 7F 04 A4 */ addi r3, r31, 0x4a4
/* 802CD95C 4B FE C2 F5 */ bl framework__10Z2SceneMgrFv
lbl_802CD960:
/* 802CD960 83 E1 00 0C */ lwz r31, 0xc(r1)
/* 802CD964 80 01 00 14 */ lwz r0, 0x14(r1)
/* 802CD968 7C 08 03 A6 */ mtlr r0
/* 802CD96C 38 21 00 10 */ addi r1, r1, 0x10
/* 802CD970 4E 80 00 20 */ blr