tp/asm/d
Lioncash 8d2599d1b7 dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
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a dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
bg dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
bright Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
cam Split SComponent (#45) 2021-01-06 20:04:53 -05:00
cc fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
com fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
door
error Refactor JUTFont symbols (#71) 2021-01-06 20:36:27 -05:00
ev Split SComponent (#45) 2021-01-06 20:04:53 -05:00
event fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
eye
file swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h 2021-01-03 21:08:33 -05:00
jnt Split SComponent (#45) 2021-01-06 20:04:53 -05:00
k JKRAram and JKRAramStream (#80) 2021-01-09 20:15:52 -05:00
ky Split SComponent (#45) 2021-01-06 20:04:53 -05:00
map Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
menu fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
meter JKRAramHeap and JKRAramPiece (#53) 2021-01-03 05:29:50 -05:00
meter2 JKRAramHeap and JKRAramPiece (#53) 2021-01-03 05:29:50 -05:00
msg Z2AudioLib misc decomp (#75) 2021-01-21 23:16:51 -05:00
npc Split SComponent (#45) 2021-01-06 20:04:53 -05:00
ovlp Split SComponent (#45) 2021-01-06 20:04:53 -05:00
pane adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
particle Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
s JKRAram and JKRAramStream (#80) 2021-01-09 20:15:52 -05:00
save swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h 2021-01-03 21:08:33 -05:00
select Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
shop Split SComponent (#45) 2021-01-06 20:04:53 -05:00
simple adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
spline
d_demo.s fvb, functionvalue, vector (#77) 2021-01-18 14:27:25 -05:00
d_drawlist.s fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
d_envse.s Split SComponent (#45) 2021-01-06 20:04:53 -05:00
d_event.s fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
d_gameover.s JKRSolidHeap (#69) 2021-01-06 20:33:03 -05:00
d_insect.s d_a_alink.cpp: split (#41) 2020-12-29 17:08:25 -05:00
d_kyeff.s
d_kyeff2.s
d_map.s Split SComponent (#45) 2021-01-06 20:04:53 -05:00
d_meter2.s fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
d_model.s
d_name.s JKRFileCache matched 22/24 (#73) 2021-01-06 19:47:07 -05:00
d_particle.s Split SComponent (#45) 2021-01-06 20:04:53 -05:00
d_path.s
d_resorce.s fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
d_scope.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_timer.s fully split / more work on d_com_inf_game (#81) 2021-01-10 09:00:45 -05:00
d_tresure.s
d_vibration.s Split SComponent (#45) 2021-01-06 20:04:53 -05:00