tp/include/Z2AudioLib/Z2Creature/Z2Creature.h

22 lines
561 B
C++

#ifndef Z2CREATURE_H_
#define Z2CREATURE_H_
class Z2Creature {
public:
Z2Creature();
virtual void deleteObject();
virtual void setSoundStarter();
virtual void framework();
virtual void startCreatureSound();
virtual void startCreatureSoundLevel();
virtual void startCreatureVoice();
virtual void startCreatureVoiceLevel();
virtual void startCreatureExtraSound();
virtual void startCreatureExtraSoundLevel();
virtual void startCollisionSE();
};
class Z2CreatureEnemy : public Z2Creature {};
#endif // Z2CREATURE_H_