tp/include/Z2AudioLib/Z2SceneMgr/asm/func_802BA09C.s

36 lines
1.7 KiB
ArmAsm

/* 802BA09C 002B6FDC 94 21 FF E0 */ stwu r1, -0x20(r1)
/* 802BA0A0 002B6FE0 7C 08 02 A6 */ mflr r0
/* 802BA0A4 002B6FE4 90 01 00 24 */ stw r0, 0x24(r1)
/* 802BA0A8 002B6FE8 39 61 00 20 */ addi r11, r1, 0x20
/* 802BA0AC 002B6FEC 48 0A 81 31 */ bl _savegpr_29
/* 802BA0B0 002B6FF0 7C 7D 1B 78 */ mr r29, r3
/* 802BA0B4 002B6FF4 3B E0 00 01 */ li r31, 1
/* 802BA0B8 002B6FF8 7F FE FB 78 */ mr r30, r31
/* 802BA0BC 002B6FFC 88 03 00 17 */ lbz r0, 0x17(r3)
/* 802BA0C0 002B7000 7C 00 07 75 */ extsb. r0, r0
/* 802BA0C4 002B7004 40 82 00 1C */ bne lbl_802BA0E0
/* 802BA0C8 002B7008 88 9D 00 0D */ lbz r4, 0xd(r29)
/* 802BA0CC 002B700C 38 A0 00 00 */ li r5, 0
/* 802BA0D0 002B7010 48 00 05 C9 */ bl Z2SceneMgr_NS_getWaveLoadStatus
/* 802BA0D4 002B7014 2C 03 00 01 */ cmpwi r3, 1
/* 802BA0D8 002B7018 41 82 00 08 */ beq lbl_802BA0E0
/* 802BA0DC 002B701C 3B C0 00 00 */ li r30, 0
lbl_802BA0E0:
/* 802BA0E0 002B7020 57 C0 06 3F */ clrlwi. r0, r30, 0x18
/* 802BA0E4 002B7024 40 82 00 20 */ bne lbl_802BA104
/* 802BA0E8 002B7028 7F A3 EB 78 */ mr r3, r29
/* 802BA0EC 002B702C 88 9D 00 11 */ lbz r4, 0x11(r29)
/* 802BA0F0 002B7030 38 A0 00 01 */ li r5, 1
/* 802BA0F4 002B7034 48 00 05 A5 */ bl Z2SceneMgr_NS_getWaveLoadStatus
/* 802BA0F8 002B7038 2C 03 00 01 */ cmpwi r3, 1
/* 802BA0FC 002B703C 41 82 00 08 */ beq lbl_802BA104
/* 802BA100 002B7040 3B E0 00 00 */ li r31, 0
lbl_802BA104:
/* 802BA104 002B7044 7F E3 FB 78 */ mr r3, r31
/* 802BA108 002B7048 39 61 00 20 */ addi r11, r1, 0x20
/* 802BA10C 002B704C 48 0A 81 1D */ bl _restgpr_29
/* 802BA110 002B7050 80 01 00 24 */ lwz r0, 0x24(r1)
/* 802BA114 002B7054 7C 08 03 A6 */ mtlr r0
/* 802BA118 002B7058 38 21 00 20 */ addi r1, r1, 0x20
/* 802BA11C 002B705C 4E 80 00 20 */ blr