tp/asm/SComponent/c
Erin Moon 5c4ac052c3
decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
..
API decomp some small files, do some cleanup (#42) 2021-01-03 01:04:15 -05:00
bg/s d_a_alink.cpp: split (#41) 2020-12-29 17:08:25 -05:00
cc Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
m3d/g adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
tag split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
c_angle.s d_camera: split (#51) 2021-01-02 10:37:11 -05:00
c_lib.s M_do_controller_pad split and partially matched (#36) 2021-01-02 02:02:19 -05:00
c_m2d.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
c_m3d.s migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00
c_malloc.s Adds JSUList, JKRDisposer, and JKRHeap. (#4) 2020-11-29 11:47:00 -05:00
c_math.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
c_request.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
c_sxyz.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
c_xyz.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00