..
a
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
bg
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
bright
Fixed _savegpr etc. ( #54 )
2021-01-02 23:15:12 -05:00
cam
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
cc
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
com
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
door
split and named symbols in text.s ( #2 )
2020-09-01 20:26:31 -04:00
error
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
2021-01-31 20:03:38 -05:00
ev
f_op_camera_mng OK
2021-02-14 12:07:38 -05:00
event
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
eye
d_item ( #18 )
2020-12-05 23:30:55 -05:00
file
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
jnt
some c_m3d ( #97 )
2021-01-26 17:48:47 -05:00
k
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
ky
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
map
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
menu
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
meter
J2DPane.cpp ( #91 )
2021-01-25 09:57:35 -05:00
meter2
J2DPane.cpp ( #91 )
2021-01-25 09:57:35 -05:00
msg
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
2021-01-31 20:03:38 -05:00
npc
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
ovlp
most of f_op_overlap_mng OK
2021-02-15 13:34:16 -05:00
pane
J2DPane.cpp ( #91 )
2021-01-25 09:57:35 -05:00
particle
Fixed _savegpr etc. ( #54 )
2021-01-02 23:15:12 -05:00
s
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
save
swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h
2021-01-03 21:08:33 -05:00
select
Fixed _savegpr etc. ( #54 )
2021-01-02 23:15:12 -05:00
shop
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
simple
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
spline
split and named symbols in text.s ( #2 )
2020-09-01 20:26:31 -04:00
d_demo.s
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
d_drawlist.s
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
d_envse.s
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
d_event.s
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
d_gameover.s
JKRSolidHeap ( #69 )
2021-01-06 20:33:03 -05:00
d_insect.s
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
d_map.s
Split SComponent ( #45 )
2021-01-06 20:04:53 -05:00
d_meter2.s
fully split / more work on d_com_inf_game ( #81 )
2021-01-10 09:00:45 -05:00
d_model.s
d_item ( #18 )
2020-12-05 23:30:55 -05:00
d_name.s
JKRFileCache matched 22/24 ( #73 )
2021-01-06 19:47:07 -05:00
d_particle.s
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
d_path.s
d_item ( #18 )
2020-12-05 23:30:55 -05:00
d_resorce.s
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
d_scope.s
Fixed _savegpr etc. ( #54 )
2021-01-02 23:15:12 -05:00
d_timer.s
J2DPane.cpp ( #91 )
2021-01-25 09:57:35 -05:00
d_tresure.s
d_item ( #18 )
2020-12-05 23:30:55 -05:00
d_vibration.s
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00