..
f_op_actor_mng /asm
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
2021-02-19 10:51:02 -05:00
f_op_camera /asm
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_draw_iter /asm
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
f_op_draw_tag /asm
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
f_op_kankyo /asm
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_kankyo_mng /asm
split f_op_kankyo_mng
2021-02-15 15:21:00 -05:00
f_op_msg /asm
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_msg_mng /asm
split f_op_msg_mng
2021-02-15 15:24:02 -05:00
f_op_overlap /asm
split f_op_scene, f_op_overlap
2021-02-15 16:11:42 -05:00
f_op_overlap_req /asm
fopOvlpReq_Request OK
2021-02-17 13:01:00 -05:00
f_op_scene /asm
split f_op_scene, f_op_overlap
2021-02-15 16:11:42 -05:00
f_op_scene_iter /asm
split f_op_scene_iter, f_op_scene_pause, f_op_scene_tag
2021-02-15 15:48:48 -05:00
f_op_scene_pause /asm
split f_op_scene_iter, f_op_scene_pause, f_op_scene_tag
2021-02-15 15:48:48 -05:00
f_op_scene_req /asm
split f_op_scene_iter, f_op_scene_pause, f_op_scene_tag
2021-02-15 15:48:48 -05:00
f_op_scene_tag /asm
split f_op_scene_iter, f_op_scene_pause, f_op_scene_tag
2021-02-15 15:48:48 -05:00
f_op_view /asm
split f_op_view
2021-02-15 15:12:21 -05:00
f_op_actor.h
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
f_op_actor_iter.h
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
f_op_actor_mng.h
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
f_op_actor_tag.h
f_op_actor_mng split & started decomp ( #112 )
2021-02-12 19:47:46 -05:00
f_op_camera.h
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_camera_mng.h
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_draw_iter.h
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
f_op_draw_tag.h
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
f_op_overlap.h
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
f_op_overlap_mng.h
most of f_op_overlap_mng OK
2021-02-15 13:34:16 -05:00
f_op_overlap_req.h
fopOvlpReq_SetPeektime OK
2021-02-17 17:04:18 -05:00
f_op_scene_mng.h
fapGm_After OK, split f_op_scene_mng, split f_op_camera_mng, split f_op_overlap_mng
2021-02-13 15:42:35 -05:00
f_op_scene_pause.h
f_op_scene_pause OK
2021-02-16 15:47:00 -05:00