mirror of https://github.com/zeldaret/tp.git
5287 lines
158 KiB
C++
5287 lines
158 KiB
C++
/**
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* @file d_a_b_tn.cpp
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_b_tn.h"
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#include <cmath.h>
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#include "Z2AudioLib/Z2Instances.h"
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#include "d/actor/d_a_boomerang.h"
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#include "d/actor/d_a_nbomb.h"
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#include "f_op/f_op_actor_enemy.h"
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class daB_TN_HIO_c {
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public:
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/* 8061EBEC */ daB_TN_HIO_c();
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/* 8062D98C */ virtual ~daB_TN_HIO_c() {};
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/* 0x04 */ s8 mUnk1;
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/* 0x08 */ f32 mScale;
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/* 0x0C */ f32 mKColorA;
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/* 0x10 */ f32 mTimer3Wolf;
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/* 0x14 */ f32 mTimer3HumanType0;
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/* 0x18 */ f32 mTimer3HumanType1;
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/* 0x1C */ f32 mTimer3NormalType0;
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/* 0x20 */ f32 mTimer3NormalType1;
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/* 0x24 */ f32 field_0x24;
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/* 0x28 */ f32 mTimer1Action1;
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/* 0x2C */ f32 mTimer1Action2;
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};
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STATIC_ASSERT(sizeof(daB_TN_HIO_c) == 0x30);
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enum B_TN_RES_FILE_ID {
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/* BCK */
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/* 0x04 */ BCK_TN2B_DIE = 4,
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/* 0x05 */ BCK_TNA_ATACK_A,
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/* 0x06 */ BCK_TNA_ATACK_B,
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/* 0x07 */ BCK_TNA_ATACK_OP,
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/* 0x08 */ BCK_TNA_ATACK_SHIELD,
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/* 0x09 */ BCK_TNA_DAMAGE_L,
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/* 0x0A */ BCK_TNA_DAMAGE_LAST,
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/* 0x0B */ BCK_TNA_DAMAGE_R,
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/* 0x0C */ BCK_TNA_GUARD,
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/* 0x0D */ BCK_TNA_GUARD_DAMAGE,
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/* 0x0E */ BCK_TNA_TURN_OP,
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/* 0x0F */ BCK_TNA_WAIT,
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/* 0x10 */ BCK_TNA_WAIT_B_1,
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/* 0x11 */ BCK_TNA_WAIT_B_2,
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/* 0x12 */ BCK_TNA_WAIT_OP,
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/* 0x13 */ BCK_TNA_WALK,
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/* 0x14 */ BCK_TNB_ATACK_A,
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/* 0x15 */ BCK_TNB_ATACK_B,
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/* 0x16 */ BCK_TNB_ATACK_SHIELD,
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/* 0x17 */ BCK_TNB_DAMAGE_L,
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/* 0x18 */ BCK_TNB_DAMAGE_R,
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/* 0x19 */ BCK_TNB_DIE,
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/* 0x1A */ BCK_TNB_DOWN,
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/* 0x1B */ BCK_TNB_DOWN_SIPPU,
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/* 0x1C */ BCK_TNB_GUARD_A,
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/* 0x1D */ BCK_TNB_GUARD_B,
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/* 0x1E */ BCK_TNB_JUMP_B_1,
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/* 0x1F */ BCK_TNB_JUMP_B_2,
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/* 0x20 */ BCK_TNB_JUMP_F_1,
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/* 0x21 */ BCK_TNB_JUMP_F_2,
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/* 0x22 */ BCK_TNB_JUMP_L_1,
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/* 0x23 */ BCK_TNB_JUMP_L_2,
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/* 0x24 */ BCK_TNB_JUMP_R_1,
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/* 0x25 */ BCK_TNB_JUMP_R_2,
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/* 0x26 */ BCK_TNB_PULL,
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/* 0x27 */ BCK_TNB_SWORD_B_PULL_A,
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/* 0x28 */ BCK_TNB_SWORD_B_PULL_B,
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/* 0x29 */ BCK_TNB_THROW,
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/* 0x2A */ BCK_TNB_WAIT,
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/* 0x2B */ BCK_TNB_WAIT_B_1,
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/* 0x2C */ BCK_TNB_WAIT_B_2,
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/* 0X2D */ BCK_TNB_WALK,
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/* BMDR */
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/* 0x30 */ BMDR_TN_EFFECT = 0x30,
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};
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enum B_TNP_RES_FILE_ID {
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/* BMDR */
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/* 0x03 */ BMDR_TN = 3,
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/* 0x04 */ BMDR_TN_ARMOR_ARM_L,
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/* 0x05 */ BMDR_TN_ARMOR_ARM_R,
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/* 0x06 */ BMDR_TN_ARMOR_CHEST_B,
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/* 0x07 */ BMDR_TN_ARMOR_CHEST_F,
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/* 0x08 */ BMDR_TN_ARMOR_HEAD_B,
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/* 0x09 */ BMDR_TN_ARMOR_HEAD_F,
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/* 0x0A */ BMDR_TN_ARMOR_SHOULDER_L,
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/* 0x0B */ BMDR_TN_ARMOR_SHOULDER_R,
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/* 0x0C */ BMDR_TN_ARMOR_WAIST_B,
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/* 0x0D */ BMDR_TN_ARMOR_WAIST_F,
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/* 0x0E */ BMDR_TN_ARMOR_WAIST_L,
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/* 0x0F */ BMDR_TN_ARMOR_WAIST_R,
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/* 0x10 */ BMDR_TN_SHIELD,
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/* 0x11 */ BMDR_TN_SWORD_A,
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/* 0x12 */ BMDR_TN_SWORD_B,
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/* 0x13 */ BMDR_TN_SWORD_B_SAYA,
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};
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enum B_TNP2_RES_FILE_ID {
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/* BMDR */
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/* 0x04 */ BMDR_TN2 = 4,
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/* 0x05 */ BMDR_TN2_ARMOR_ARM_L,
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/* 0x06 */ BMDR_TN2_ARMOR_ARM_R,
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/* 0x07 */ BMDR_TN2_ARMOR_CHEST_B,
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/* 0x08 */ BMDR_TN2_ARMOR_CHEST_F,
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/* 0x09 */ BMDR_TN2_ARMOR_HEAD_A,
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/* 0x0A */ BMDR_TN2_ARMOR_HEAD_B,
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/* 0x0B */ BMDR_TN2_ARMOR_SHOULDER_L,
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/* 0x0C */ BMDR_TN2_ARMOR_SHOULDER_R,
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/* 0x0D */ BMDR_TN2_ARMOR_WAIST_B,
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/* 0x0E */ BMDR_TN2_ARMOR_WAIST_F,
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/* 0x0F */ BMDR_TN2_ARMOR_WAIST_L,
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/* 0x10 */ BMDR_TN2_ARMOR_WAIST_R,
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/* 0x11 */ BMDR_TN2_MACE,
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/* 0x12 */ BMDR_TN2_SHIELD,
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/* 0x13 */ BMDR_TN2_SWORD_A,
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/* 0x14 */ BMDR_TN2_SWORD_B,
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/* 0x15 */ BMDR_TN2_SWORD_B_SAYA,
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/* BRK */
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/* 0x18 */ BRK_TN2_BODY = 0x18,
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/* 0x19 */ BRK_TN2_COLOR_1,
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/* 0x1A */ BRK_TN2_COLOR_2,
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/* 0x1B */ BRK_TN2_SHIELD,
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};
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enum B_TN_JOINT {
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};
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/* 8062E93C-8062E97C 000038 0040+00 0/1 0/0 0/0 .data cc_tt_src__22@unnamed@d_a_b_tn_cpp@
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*/
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namespace {
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static dCcD_SrcSph cc_tt_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 0}, {0xD8000012, 0x43}, 0x75}},
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{dCcD_SE_METAL, 0, 0, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {6}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062E97C-8062E9BC 000078 0040+00 0/1 0/0 0/0 .data cc_tt_src2__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcSph cc_tt_src2 = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 0}, {0x00FBFDED, 0x43}, 0x0}},
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{dCcD_SE_METAL, 0, 0, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {7}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062E9BC-8062E9FC 0000B8 0040+00 0/1 0/0 0/0 .data cc_bomb_src__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcSph cc_bomb_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 0}, {0x00000000, 0x00}, 0x145}},
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{dCcD_SE_NONE, 0, 0, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {0}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062E9FC-8062EA3C 0000F8 0040+00 0/1 0/0 0/0 .data cc_tt_at_src__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcSph cc_tt_at_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 0x5}, {0xD8FBFDFF, 0x00}, 0x15}},
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{dCcD_SE_METAL, 0, 9, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {2}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062EA3C-8062EA88 000138 004C+00 0/1 0/0 0/0 .data cc_tt_at_cps_src__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcCps cc_tt_at_cps_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 5}, {0xD8FBFDFF, 0x00}, 0x75}},
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{dCcD_SE_METAL, 0, 9, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {2}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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{0.0f, 0.0f, 0.0f},
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20.0f,
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}},
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};
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/* 8062EA88-8062EAC8 000184 0040+00 0/1 0/0 0/0 .data cc_tt_tate_src__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcSph cc_tt_tate_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 4}, {0xD8FBFDFF, 0x43}, 0x75}},
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{dCcD_SE_METAL, 0, 9, 0, {0}},
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{dCcD_SE_NONE, 2, 0, 0, {0x0303}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062EAC8-8062EB08 0001C4 0040+00 0/1 0/0 0/0 .data cc_part_src__22@unnamed@d_a_b_tn_cpp@ */
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static dCcD_SrcSph cc_part_src = {
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{
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{0, {{AT_TYPE_CSTATUE_SWING, 0, 0}, {0x00000002, 0x00}, 0x75}},
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{dCcD_SE_METAL, 0, 0, 0, {0}},
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{dCcD_SE_NONE, 0, 0, 0, {6}},
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{0},
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},
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{{
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{0.0f, 0.0f, 0.0f},
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40.0f,
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}},
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};
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/* 8062EB08-8062EB18 000204 0010+00 0/1 0/0 0/0 .data tn_model_brk_idx__22@unnamed@d_a_b_tn_cpp@ */
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static s8 tn_model_brk_idx[16] = {
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0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 2, -1, -1, -1,
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};
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/* 8062EB18-8062EB28 000214 0010+00 0/1 0/0 0/0 .data tn_model_brk_idx2__22@unnamed@d_a_b_tn_cpp@ */
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static s8 tn_model_brk_idx2[16] = {
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0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 2, -1, -1, -1,
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};
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/* 8062EB28-8062EBA8 000224 0080+00 0/1 0/0 0/0 .data tn_part_model_id__22@unnamed@d_a_b_tn_cpp@ */
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static int tn_part_model_id[32] = {
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/* TN */
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BMDR_TN_ARMOR_ARM_L, BMDR_TN_ARMOR_ARM_R, BMDR_TN_ARMOR_CHEST_B, BMDR_TN_ARMOR_CHEST_F,
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BMDR_TN_ARMOR_HEAD_B, BMDR_TN_ARMOR_HEAD_F, BMDR_TN_ARMOR_SHOULDER_L, BMDR_TN_ARMOR_SHOULDER_R,
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BMDR_TN_ARMOR_WAIST_B, BMDR_TN_ARMOR_WAIST_F, BMDR_TN_ARMOR_WAIST_L, BMDR_TN_ARMOR_WAIST_R,
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BMDR_TN_SHIELD, BMDR_TN_SWORD_A, BMDR_TN_SWORD_B_SAYA, BMDR_TN_SWORD_B,
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/* TN2 */
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BMDR_TN2_ARMOR_ARM_L, BMDR_TN2_ARMOR_ARM_R, BMDR_TN2_ARMOR_CHEST_B, BMDR_TN2_ARMOR_CHEST_F,
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BMDR_TN2_ARMOR_HEAD_A, BMDR_TN2_ARMOR_HEAD_B, BMDR_TN2_ARMOR_SHOULDER_L, BMDR_TN2_ARMOR_SHOULDER_R,
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BMDR_TN2_ARMOR_WAIST_B, BMDR_TN2_ARMOR_WAIST_F, BMDR_TN2_ARMOR_WAIST_L, BMDR_TN2_ARMOR_WAIST_R,
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BMDR_TN2_SHIELD, BMDR_TN2_MACE, BMDR_TN2_SWORD_B_SAYA, BMDR_TN2_SWORD_B,
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};
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/* 8062EBA8-8062EBE8 0002A4 0040+00 2/2 0/0 0/0 .data tn_part_joint__22@unnamed@d_a_b_tn_cpp@ */
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static int tn_part_joint[16] = {8, 14, 3, 3, 5, 5, 11, 17, 26, 25, 27, 28, 9, 27, 27, 27};
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/* 8062EBE8-8062EC28 0002E4 0040+00 1/2 0/0 0/0 .data ground_y_part__22@unnamed@d_a_b_tn_cpp@ */
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static f32 ground_y_part[16] = {
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15.0f, 15.0f, 0.0f, 0.0f, 23.0f, 12.0f, 25.0f, 25.0f,
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-5.0f, 5.0f, 8.0f, 5.0f, 12.0f, 7.0f, 0.0f, 0.0f,
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};
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} // namespace
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/* 8061EBEC-8061EC58 0000EC 006C+00 1/1 0/0 0/0 .text __ct__12daB_TN_HIO_cFv */
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daB_TN_HIO_c::daB_TN_HIO_c() {
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mUnk1 = -1;
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mScale = 1.3f;
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mKColorA = 40.0f;
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mTimer3NormalType0 = 150.0f;
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mTimer3NormalType1 = 250.0f;
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mTimer3HumanType0 = 210.0f;
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mTimer3HumanType1 = 350.0f;
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mTimer3Wolf = 120.0f;
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field_0x24 = 360.0f;
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mTimer1Action1 = 0.0f;
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mTimer1Action2 = 0.0f;
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}
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/* 8061EC58-8061ED10 000158 00B8+00 1/1 0/0 0/0 .text ctrlJoint__8daB_TN_cFP8J3DJointP8J3DModel */
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int daB_TN_c::ctrlJoint(J3DJoint* i_joint, J3DModel* model) {
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int mJntNo = i_joint->getJntNo();
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mDoMtx_stack_c::copy(model->getAnmMtx(mJntNo));
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if (mJntNo == 5) {
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mDoMtx_stack_c::XrotM(mNeckAngle);
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} else if (mJntNo == 1) {
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mDoMtx_stack_c::XrotM(mWaistAngle);
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}
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model->setAnmMtx(mJntNo, mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
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return 1;
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}
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/* 8061ED10-8061ED5C 000210 004C+00 1/1 0/0 0/0 .text JointCallBack__8daB_TN_cFP8J3DJointi */
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int daB_TN_c::JointCallBack(J3DJoint* i_joint, int i_data) {
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if (i_data == 0) {
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J3DModel* model = j3dSys.getModel();
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daB_TN_c* mUserArea = (daB_TN_c*)model->getUserArea();
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if (mUserArea != NULL) {
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mUserArea->ctrlJoint(i_joint, model);
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}
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}
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return 1;
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}
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/* 8061ED5C-8061EE14 00025C 00B8+00 1/1 0/0 0/0 .text calcNeckAngle__8daB_TN_cFv */
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void daB_TN_c::calcNeckAngle() {
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csXyz acStack_18;
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s16 sVar1 = 0;
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if (mUpdateNeckAngle) {
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mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(5));
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mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &acStack_18);
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sVar1 = fopAcM_searchPlayerAngleY(this) - (acStack_18.y + 0x4000);
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if (sVar1 > 0x3000) {
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sVar1 = 0x3000;
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}
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if (sVar1 < -0x3000) {
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sVar1 = -0x3000;
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}
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}
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cLib_addCalcAngleS2(&mNeckAngle, sVar1, 4, 0x1000);
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}
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/* 8061EE14-8061EEC8 000314 00B4+00 1/1 0/0 0/0 .text calcWaistAngle__8daB_TN_cFv */
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void daB_TN_c::calcWaistAngle() {
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csXyz acStack_18;
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s16 sVar1 = 0;
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if (mUpdateWaistAngle) {
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mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(1));
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mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &acStack_18);
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sVar1 = fopAcM_searchPlayerAngleY(this) - shape_angle.y;
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if (sVar1 > 0x3000) {
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sVar1 = 0x3000;
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}
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if (sVar1 < -0x3000) {
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sVar1 = -0x3000;
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}
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}
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cLib_addCalcAngleS2(&mWaistAngle, sVar1, 4, 0x1000);
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}
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/* 8062F01D 0003+00 data_8062F01D None */
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static u8 s_hioinit;
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/* 8062F02C-8062F05C 000054 0030+00 9/11 0/0 0/0 .bss l_HIO */
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static daB_TN_HIO_c l_HIO;
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/* 8061EEC8-8061F1E0 0003C8 0318+00 1/1 0/0 0/0 .text draw__8daB_TN_cFv */
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int daB_TN_c::draw() {
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J3DModel* model = mpModelMorf2->getModel();
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if (mDisappear || mInactive) {
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return 1;
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}
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g_env_light.settingTevStruct(0, ¤t.pos, &tevStr);
|
|
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
|
|
J3DModelData* modelData = model->getModelData();
|
|
if (mType == 1) {
|
|
mpBrkAnm->entry(modelData);
|
|
}
|
|
|
|
if (mMaterialColor) {
|
|
for (u16 i = 0; i < modelData->getMaterialNum(); i++) {
|
|
J3DMaterial* mMatNodePtr = modelData->getMaterialNodePointer(i);
|
|
J3DGXColorS10* mColor;
|
|
mColor = mMatNodePtr->getTevColor(0);
|
|
mColor->r = mMaterialColor;
|
|
mColor = mMatNodePtr->getTevColor(0);
|
|
mColor->g = mMaterialColor;
|
|
mColor = mMatNodePtr->getTevColor(0);
|
|
mColor->b = mMaterialColor;
|
|
}
|
|
}
|
|
|
|
mpModelMorf2->entryDL();
|
|
cXyz sp48(current.pos.x, current.pos.y + 100.0f, current.pos.z);
|
|
mShadowKey = dComIfGd_setShadow(mShadowKey, 1, model, &sp48, 1000.0f, 0.0f, current.pos.y,
|
|
mAcch.GetGroundH(), mAcch.m_gnd, &tevStr, 0, 1.0f,
|
|
dDlst_shadowControl_c::getSimpleTex());
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (mStates[i] != 7) {
|
|
if (i == 15) {
|
|
model = mpModelMorf1->getModel();
|
|
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
|
|
mpModelMorf1->entryDL();
|
|
} else {
|
|
model = mpPartModels[i];
|
|
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
|
|
|
|
if (mType == 1 && mpBrkAnms[i]) {
|
|
modelData = model->getModelData();
|
|
mpBrkAnms[i]->entry(modelData);
|
|
}
|
|
mDoExt_modelUpdateDL(model);
|
|
}
|
|
|
|
if (mStates[i] == 0) {
|
|
dComIfGd_addRealShadow(mShadowKey, model);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mUpdateModelTimer != 0) {
|
|
g_env_light.setLightTevColorType_MAJI(swordEffectModel, &tevStr);
|
|
modelData = swordEffectModel->getModelData();
|
|
J3DGXColor* mKColor = modelData->getMaterialNodePointer(0)->getTevKColor(3);
|
|
mKColor->a = l_HIO.mKColorA;
|
|
mDoExt_modelUpdateDL(swordEffectModel);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* 8061F1E0-8061F200 0006E0 0020+00 1/0 0/0 0/0 .text daB_TN_Draw__FP8daB_TN_c */
|
|
static int daB_TN_Draw(daB_TN_c* i_this) {
|
|
return i_this->draw();
|
|
}
|
|
|
|
/* 8061F200-8061F31C 000700 011C+00 3/3 0/0 0/0 .text setBreakPart__8daB_TN_cFi */
|
|
void daB_TN_c::setBreakPart(int i_idx) {
|
|
static int break_part_no[13] = {
|
|
6, 11, 8, 1, 10, 0, 9, 7, 4, 5, 12, 2, 3,
|
|
};
|
|
|
|
if (i_idx >= 12) {
|
|
i_idx = 13;
|
|
}
|
|
|
|
int iVar1 = 0;
|
|
for (int i = 0; i < 13; i++) {
|
|
if (mStates[break_part_no[i]] != 0) {
|
|
iVar1++;
|
|
}
|
|
}
|
|
|
|
iVar1 = i_idx - iVar1;
|
|
if (iVar1 != 0) {
|
|
for (int i = 0; i <= 12; i++) {
|
|
if (mStates[break_part_no[i]] == 0) {
|
|
mStates[break_part_no[i]] = 2;
|
|
mSound.startCreatureSound(Z2SE_EN_TN_BRK_ARMOR, 0, -1);
|
|
|
|
if (mType == 1 && break_part_no[i] == 4) {
|
|
mNextBreakPart++;
|
|
iVar1++;
|
|
}
|
|
|
|
iVar1--;
|
|
|
|
if (iVar1 == 0) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8061F31C-8061F3D0 00081C 00B4+00 1/1 0/0 0/0 .text setBreakHeadPart__8daB_TN_cFi */
|
|
void daB_TN_c::setBreakHeadPart(int i_idx) {
|
|
static int break_part_no2[13] = {
|
|
4, 5, 7, 6, 11, 8, 1, 10, 0, 9, 12, 2, 3,
|
|
};
|
|
|
|
if (i_idx >= 12) {
|
|
i_idx = 13;
|
|
}
|
|
|
|
int iVar1 = 0;
|
|
for (int i = 0; i < 13; i++) {
|
|
if (mStates[break_part_no2[i]] != 0) {
|
|
iVar1++;
|
|
}
|
|
}
|
|
|
|
iVar1 = i_idx - iVar1;
|
|
if (iVar1 != 0) {
|
|
for (int i = 0; i <= 12; i++) {
|
|
if (mStates[break_part_no2[i]] == 0) {
|
|
mStates[break_part_no2[i]] = 2;
|
|
|
|
if (break_part_no2[i] == 4) {
|
|
mNextBreakPart++;
|
|
iVar1++;
|
|
}
|
|
|
|
iVar1--;
|
|
|
|
if (iVar1 == 0) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8061F3D0-8061F520 0008D0 0150+00 4/4 0/0 0/0 .text setPartLandEffect__8daB_TN_cFii */
|
|
void daB_TN_c::setPartLandEffect(int i_idx, int i_data) {
|
|
static int break_part_vib[16] = {
|
|
2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 3, 2, 0xFF, 2,
|
|
};
|
|
|
|
if (i_data == 0) {
|
|
csXyz cStack_30(0, 0, 0);
|
|
cXyz sp1c(l_HIO.mScale, l_HIO.mScale, l_HIO.mScale);
|
|
dComIfGp_particle_setPolyColor(0x87ea, mAcch.m_gnd, &mPositions[i_idx], &tevStr, &cStack_30,
|
|
&sp1c, 0, NULL, -1, NULL);
|
|
dComIfGp_particle_set(0x880b, &mPositions[i_idx], &tevStr, &cStack_30, &sp1c);
|
|
}
|
|
|
|
int mVibMode = break_part_vib[i_idx];
|
|
if (mVibMode != 0xff) {
|
|
dComIfGp_getVibration().StartShock(mVibMode, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
|
|
}
|
|
}
|
|
|
|
/* 8062F11C-8062F1DC 000144 00C0+00 1/2 0/0 0/0 .bss offset_part__22@unnamed@d_a_b_tn_cpp@ */
|
|
namespace {
|
|
static cXyz offset_part[16] = {
|
|
cXyz(-20.0f, 0.0f, 0.0f), cXyz(-20.0f, 0.0f, 0.0f), cXyz(0.0f, 0.0f, 0.0f),
|
|
cXyz(0.0f, 0.0f, 0.0f), cXyz(-20.0f, 20.0f, 0.0f), cXyz(-12.0f, 20.0f, 0.0f),
|
|
cXyz(-17.0f, 0.0f, 0.0f), cXyz(-17.0f, 0.0f, 0.0f), cXyz(0.0f, 35.0f, 0.0f),
|
|
cXyz(0.0f, 15.0f, 0.0f), cXyz(0.0f, 30.0f, 0.0f), cXyz(0.0f, -30.0f, 0.0f),
|
|
cXyz(-20.0f, 0.0f, 0.0f), cXyz(-40.0f, 0.0f, -70.0f), cXyz(-15.0f, 50.0f, 30.0f),
|
|
cXyz(-12.0f, 8.0f, 0.0f),
|
|
};
|
|
} // namespace
|
|
|
|
/* 8062F29C-8062F2FC 0002C4 0060+00 4/5 0/0 0/0 .bss ground_angle_part__22@unnamed@d_a_b_tn_cpp@ */
|
|
namespace {
|
|
static csXyz ground_angle_part[16] = {
|
|
csXyz(0x0000, 0x0000, 0x0000), csXyz(0x0000, 0x0000, 0x0000), csXyz(0x0000, 0x0000, 0x0000),
|
|
csXyz(0x0000, 0x0000, -0x8000), csXyz(0x4000, 0x0000, -0x093e), csXyz(0x0000, 0x0000, 0x5c00),
|
|
csXyz(0x0000, 0x0000, 0x0400), csXyz(-0x8000, 0x0000, -0x0400), csXyz(0x0000, 0x0000, 0x3c00),
|
|
csXyz(0x0000, 0x0000, 0x4000), csXyz(0x0000, 0x0000, 0x36b0), csXyz(0x0000, 0x0000, 0x4800),
|
|
csXyz(-0x02cc, 0x0000, 0x1000), csXyz(-0x800, 0x0000, -0x0980), csXyz(0x0000, 0x0000, 0x3c8c),
|
|
csXyz(-0x04e9, -0x1800, 0x3d2a),
|
|
};
|
|
} // namespace
|
|
|
|
/* 8061F520-8061F9F4 000A20 04D4+00 1/1 0/0 0/0 .text calcShieldMove__8daB_TN_cFv */
|
|
void daB_TN_c::calcShieldMove() {
|
|
s16 sVar2;
|
|
int iVar1;
|
|
|
|
switch (mStates[12]) {
|
|
case 2:
|
|
mDoMtx_stack_c::copy(mpPartModels[12]->getBaseTRMtx());
|
|
mDoMtx_stack_c::multVecZero(&mPositions[12]);
|
|
mPositionsCopy[12] = mPositions[12];
|
|
mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &field_0x99c[12]);
|
|
|
|
sVar2 = shape_angle.y + 0x4000;
|
|
field_0xa5c = 0x1800;
|
|
field_0x8dc[12].set((cM_rndF(5.0f) + 10.0f) * cM_ssin(sVar2), cM_rndF(7.0f) + 35.0f,
|
|
(cM_rndF(5.0f) + 10.0f) * cM_scos(sVar2));
|
|
mStates[12] = 3;
|
|
break;
|
|
|
|
case 3:
|
|
mAcchArr[12].SetGroundUpY(ground_y_part[12] + 55.0f);
|
|
cLib_chaseF(&field_0x8dc[12].y, -70.0f, 5.0f);
|
|
cLib_chaseAngleS(&field_0x99c[12].x, ground_angle_part[12].x, 0x400);
|
|
cLib_chaseAngleS(&field_0x99c[12].z, field_0xa5c + ground_angle_part[12].z, 0x800);
|
|
|
|
if (mAcchArr[12].ChkGroundHit()) {
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_SHIELD_BND, &mPositions[12], 0, 0, 1.0f, 1.0f,
|
|
-1.0f, -1.0f, 0);
|
|
s16 sVar1 = cM_rndFX(32768.0f);
|
|
field_0x8dc[12].set((cM_rndF(2.0f) + 5.0f) * cM_ssin(sVar1), cM_rndF(5.0f) + 18.0f,
|
|
(cM_rndF(2.0f) + 5.0f) * cM_scos(sVar1));
|
|
mStates[12] = 4;
|
|
setPartLandEffect(12, 0);
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
case 5:
|
|
mAcchArr[12].SetGroundUpY(ground_y_part[12] + cM_ssin(field_0xa5c) * 60.0f);
|
|
cLib_chaseAngleS(&field_0x99c[12].x, ground_angle_part[12].x, 0x400);
|
|
cLib_chaseAngleS(&field_0x99c[12].z, ground_angle_part[12].z, 0x400);
|
|
cLib_chaseAngleS(&field_0xa5c, 0, 0x60);
|
|
field_0xa3c[12] += 0x1800;
|
|
field_0x99c[12].x += (int)(field_0xa5c * cM_ssin(field_0xa3c[12]));
|
|
field_0x99c[12].z += (int)(field_0xa5c * cM_scos(field_0xa3c[12]));
|
|
cLib_chaseF(&field_0x8dc[12].y, -70.0f, 5.0f);
|
|
|
|
if (mStates[12] == 4 && mAcchArr[12].ChkGroundHit()) {
|
|
if (mType == 0) {
|
|
mStates[12] = 5;
|
|
field_0xa3c[12] = 0;
|
|
field_0x8dc[12].set(0.0f, 0.0f, 0.0f);
|
|
setPartLandEffect(12, 1);
|
|
} else {
|
|
fopAcM_createDisappear(this, &mPositions[12], 5, 0, 0xff);
|
|
mStates[12] = 7;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
sVar2 = shape_angle.y + 0x4000;
|
|
field_0x8dc[12].set((cM_rndF(2.0f) + 5.0f) * cM_ssin(sVar2), cM_rndF(5.0f) + 18.0f,
|
|
(cM_rndF(2.0f) + 5.0f) * cM_scos(sVar2));
|
|
mStates[12] = 4;
|
|
field_0xa5c = 0x1800;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* 8061F9F4-8061FD7C 000EF4 0388+00 1/1 0/0 0/0 .text calcSwordMoveA__8daB_TN_cFv */
|
|
void daB_TN_c::calcSwordMoveA() {
|
|
int idx = 13;
|
|
switch (mStates[idx]) {
|
|
case 0:
|
|
case 1: {
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
mDoMtx_stack_c::copy(mpPartModels[idx]->getBaseTRMtx());
|
|
mDoMtx_stack_c::multVecZero(&mPositions[idx]);
|
|
mPositionsCopy[idx] = mPositions[idx];
|
|
mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &field_0x99c[idx]);
|
|
|
|
if (mType == 0) {
|
|
field_0x8dc[idx].set(0.0f, 0.0f, 70.0f);
|
|
} else {
|
|
cXyz sp20 = daPy_getPlayerActorClass()->current.pos;
|
|
sp20.y += 200.0f;
|
|
s16 sVar5 = cLib_targetAngleY(&mPositions[idx], &sp20);
|
|
s16 sVar6 = cLib_targetAngleX(&mPositions[idx], &sp20);
|
|
f32 fVar1 = fabsf(cM_scos(sVar6) * 80.0f);
|
|
field_0x8dc[idx].set(fVar1 * cM_ssin(sVar5), cM_ssin(sVar6) * 80.0f,
|
|
fVar1 * cM_scos(sVar5));
|
|
}
|
|
|
|
mStates[idx] = 3;
|
|
break;
|
|
}
|
|
|
|
case 3: {
|
|
Z2GetAudioMgr()->seStartLevel(Z2SE_EN_TN_WEAPON_FLY, &mPositions[idx], 0, 0, 1.0f, 1.0f,
|
|
-1.0f, -1.0f, 0);
|
|
|
|
cLib_chaseF(&field_0x8dc[idx].y, -70.0f, 0.3f);
|
|
cLib_chaseAngleS(&field_0x99c[idx].x, ground_angle_part[idx].x, 0x800);
|
|
field_0x99c[idx].y -= 0x1800;
|
|
cLib_chaseAngleS(&field_0x99c[idx].z, ground_angle_part[idx].z, 0x800);
|
|
|
|
if (mAcchArr[idx].ChkGroundHit() || mAcchArr[idx].ChkWallHit()) {
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_WEAPON_STOP, &mPositions[idx], 0, 0, 1.0f, 1.0f,
|
|
-1.0f, -1.0f, 0);
|
|
setPartLandEffect(idx, 0);
|
|
|
|
if (mType == 1) {
|
|
field_0x99c[idx].y = 0x1800;
|
|
fopAcM_createDisappear(this, &mPositions[idx], 3, 0, 0xff);
|
|
mStates[idx] = 7;
|
|
} else {
|
|
field_0x8dc[idx].set(0.0f, 18.0f, 25.0f);
|
|
mStates[idx] = 4;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case 4: {
|
|
cLib_chaseF(&field_0x8dc[idx].y, -70.0f, 5.0f);
|
|
cLib_chaseAngleS(&field_0x99c[idx].x, ground_angle_part[idx].x, 0x800);
|
|
field_0x99c[idx].y -= 0x1000;
|
|
cLib_chaseAngleS(&field_0x99c[idx].z, ground_angle_part[idx].z, 0x800);
|
|
|
|
if (mAcchArr[idx].ChkGroundHit() || mAcchArr[idx].ChkWallHit()) {
|
|
field_0x99c[idx] = ground_angle_part[idx];
|
|
field_0x8dc[idx].set(0.0f, 0.0f, 0.0f);
|
|
field_0xa3c[idx] = -0x1800;
|
|
setPartLandEffect(idx, 1);
|
|
mStates[idx] = 7;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case 5:
|
|
case 6:
|
|
case 7: {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8061FD7C-8061FFE0 00127C 0264+00 1/1 0/0 0/0 .text calcSwordMoveB__8daB_TN_cFv */
|
|
void daB_TN_c::calcSwordMoveB() {
|
|
switch (mStates[15]) {
|
|
case 2:
|
|
mDoMtx_stack_c::copy(mpModelMorf1->getModel()->getBaseTRMtx());
|
|
mDoMtx_stack_c::multVecZero(&mPositions[15]);
|
|
mPositionsCopy[15] = mPositions[15];
|
|
mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &field_0x99c[15]);
|
|
field_0x8dc[15].set(0.0f, 0.0f, 10.0f);
|
|
mStates[15] = 3;
|
|
// [[fallthrough]]
|
|
|
|
case 3:
|
|
case 4:
|
|
cLib_chaseAngleS(&field_0x99c[15].x, ground_angle_part[15].x, 16);
|
|
cLib_chaseAngleS(&field_0x99c[15].y, ground_angle_part[15].y, 16);
|
|
cLib_chaseAngleS(&field_0x99c[15].z, ground_angle_part[15].z, 16);
|
|
cLib_chaseF(&field_0x8dc[15].y, -70.0f, 5.0f);
|
|
|
|
if (mAcchArr[15].ChkGroundHit()) {
|
|
cXyz* pos;
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_SWD_DROP, (pos = &mPositions[15]), 0, 0, 1.0f, 1.0f,
|
|
-1.0f, -1.0f, 0);
|
|
|
|
if (mStates[15] == 3) {
|
|
field_0x8dc[15].set(0.0f, 10.0f, 10.0f);
|
|
mStates[15] = 4;
|
|
setPartLandEffect(15, 0);
|
|
} else if (mType == 0) {
|
|
field_0x8dc[15].set(0.0f, 0.0f, 7.0f);
|
|
field_0x99c[15] = ground_angle_part[15];
|
|
mStates[15] = 5;
|
|
} else {
|
|
fopAcM_createDisappear(this, pos, 3, 0, 0xff);
|
|
mStates[15] = 7;
|
|
}
|
|
}
|
|
return;
|
|
|
|
case 5:
|
|
cLib_chaseF(&field_0x8dc[15].y, -70.0f, 5.0f);
|
|
cLib_chaseF(&field_0x8dc[15].z, 0.0f, 0.3f);
|
|
field_0x99c[15].set(ground_angle_part[15].x, ground_angle_part[15].y,
|
|
ground_angle_part[15].z);
|
|
break;
|
|
|
|
case 6:
|
|
case 7:
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* 8061FFE0-8062070C 0014E0 072C+00 2/1 0/0 0/0 .text calcOtherPartMove__8daB_TN_cFi */
|
|
void daB_TN_c::calcOtherPartMove(int i_idx) {
|
|
cXyz sp7c;
|
|
s16 sVar1;
|
|
|
|
switch (mStates[i_idx]) {
|
|
case 0:
|
|
case 1: {
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
if (i_idx != 14) {
|
|
setArmorBreakEffect(i_idx);
|
|
}
|
|
mDoMtx_stack_c::copy(mpPartModels[i_idx]->getBaseTRMtx());
|
|
mDoMtx_stack_c::multVecZero(&mPositions[i_idx]);
|
|
mPositionsCopy[i_idx] = mPositions[i_idx];
|
|
mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &field_0x99c[i_idx]);
|
|
|
|
sp7c = daPy_getPlayerActorClass()->current.pos;
|
|
|
|
if (i_idx == 14) {
|
|
sVar1 = shape_angle.y + 0x4000;
|
|
} else if (i_idx == 2) {
|
|
sVar1 = shape_angle.y + -0x4000;
|
|
} else if (i_idx == 3) {
|
|
sVar1 = shape_angle.y + 0x2000;
|
|
} else {
|
|
sVar1 = cLib_targetAngleY(&mPositions[i_idx], &sp7c);
|
|
if (cM_rnd() < 0.5f) {
|
|
sVar1 = sVar1 + 0x2000 + cM_rndFX(4096.0f);
|
|
} else {
|
|
sVar1 = sVar1 - 0x2000 + cM_rndFX(4096.0f);
|
|
}
|
|
}
|
|
|
|
field_0x8dc[i_idx].set((cM_rndF(5.0f) + 10.0f) * cM_ssin(sVar1), cM_rndF(7.0f) + 35.0f,
|
|
(cM_rndF(5.0f) + 10.0f) * cM_scos(sVar1));
|
|
mStates[i_idx] = 3;
|
|
break;
|
|
}
|
|
|
|
case 3:
|
|
cLib_chaseF(&field_0x8dc[i_idx].y, -70.0f, 5.0f);
|
|
|
|
if (i_idx == 14) {
|
|
if (field_0x8dc[i_idx].y > 0.0f) {
|
|
field_0x99c[i_idx].y += 0x800;
|
|
field_0x99c[i_idx].z += 0x800;
|
|
} else {
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].x, ground_angle_part[i_idx].x, 0x800);
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].z, ground_angle_part[i_idx].z, 0x800);
|
|
}
|
|
} else if (field_0x8dc[i_idx].y > 0.0f) {
|
|
field_0x99c[i_idx].y += 0x1000;
|
|
field_0x99c[i_idx].z += 0x1000;
|
|
} else {
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].x, ground_angle_part[i_idx].x, 0x400);
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].z, ground_angle_part[i_idx].z, 0x400);
|
|
}
|
|
|
|
if ((mType != 1 || i_idx != 5) && mAcchArr[i_idx].ChkGroundHit()) {
|
|
if (i_idx == 14) {
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_SAYA_BND_1, &mPositions[i_idx], 0, 0, 1.0f,
|
|
1.0f, -1.0f, -1.0f, 0);
|
|
} else {
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_ARMOR_BND, &mPositions[i_idx], 0, 0, 1.0f, 1.0f,
|
|
-1.0f, -1.0f, 0);
|
|
}
|
|
|
|
sVar1 = cM_rndFX(32768.0f);
|
|
field_0x8dc[i_idx].set((cM_rndF(2.0f) + 5.0f) * cM_ssin(sVar1), cM_rndF(5.0f) + 18.0f,
|
|
(cM_rndF(2.0f) + 5.0f) * cM_scos(sVar1));
|
|
mStates[i_idx] = 4;
|
|
setPartLandEffect(i_idx, 0);
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
cLib_chaseF(&field_0x8dc[i_idx].y, -70.0f, 5.0f);
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].x, ground_angle_part[i_idx].x, 0x800);
|
|
field_0x99c[i_idx].y += 0x400;
|
|
cLib_chaseAngleS(&field_0x99c[i_idx].z, ground_angle_part[i_idx].z, 0x800);
|
|
|
|
if (mAcchArr[i_idx].ChkGroundHit()) {
|
|
if (mType == 0) {
|
|
if (i_idx == 14) {
|
|
Z2GetAudioMgr()->seStart(Z2SE_EN_TN_SAYA_BND_2, &mPositions[i_idx], 0, 0, 1.0f,
|
|
1.0f, -1.0f, -1.0f, 0);
|
|
}
|
|
|
|
mStates[i_idx] = 5;
|
|
field_0x99c[i_idx].x = ground_angle_part[i_idx].x;
|
|
field_0x99c[i_idx].z = ground_angle_part[i_idx].z;
|
|
field_0xa3c[i_idx] = 0x400;
|
|
setPartLandEffect(i_idx, 1);
|
|
} else {
|
|
fopAcM_createDisappear(this, &mPositions[i_idx], 3, 0, 0xff);
|
|
mStates[i_idx] = 7;
|
|
if (mType == 1 && i_idx == 4) {
|
|
mStates[5] = 7;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
cLib_chaseF(&field_0x8dc[i_idx].y, -70.0f, 5.0f);
|
|
cLib_chaseF(&field_0x8dc[i_idx].x, 0.0f, 2.0f);
|
|
cLib_chaseF(&field_0x8dc[i_idx].z, 0.0f, 2.0f);
|
|
cLib_chaseAngleS(&field_0xa3c[i_idx], 0, 0x40);
|
|
field_0x99c[i_idx].y += field_0xa3c[i_idx];
|
|
break;
|
|
|
|
case 6:
|
|
sVar1 = shape_angle.y + cM_rndFX(16384.0f);
|
|
field_0x8dc[i_idx].set((cM_rndF(5.0f) + 50.0f) * cM_ssin(sVar1), 0.0f,
|
|
(cM_rndF(5.0f) + 50.0f) * cM_scos(sVar1));
|
|
field_0xa3c[i_idx] = 0x800;
|
|
mStates[i_idx] = 5;
|
|
break;
|
|
|
|
case 7: {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062070C-806208C8 001C0C 01BC+00 1/1 0/0 0/0 .text calcPartMove__8daB_TN_cFv */
|
|
void daB_TN_c::calcPartMove() {
|
|
for (int i = 0; i < 16; i++) {
|
|
if (field_0xa1c[i] != 0) {
|
|
field_0xa1c[i]--;
|
|
}
|
|
|
|
mPositionsCopy[i] = mPositions[i];
|
|
|
|
if (i == 12) {
|
|
calcShieldMove();
|
|
} else if (i == 13) {
|
|
calcSwordMoveA();
|
|
} else if (i == 15) {
|
|
calcSwordMoveB();
|
|
} else {
|
|
calcOtherPartMove(i);
|
|
}
|
|
|
|
mPositions[i] += *mSttsArr[i].GetCCMoveP();
|
|
|
|
if (mStates[i] == 3 || mStates[i] == 4 || mStates[i] == 5) {
|
|
mPositions[i] += field_0x8dc[i];
|
|
mAcchArr[i].CrrPos(dComIfG_Bgsp());
|
|
|
|
if (mChkCoHitOK && mSphArr[i].ChkCoHit()) {
|
|
cCcD_Obj* mCoHitObj = mSphArr[i].GetCoHitObj();
|
|
daB_TN_c* i_this = (daB_TN_c*)dCc_GetAc(mCoHitObj->GetAc());
|
|
if (i_this == this && mCoHitObj->GetAtAtp() && field_0xa1c[i] == 0) {
|
|
mStates[i] = 6;
|
|
field_0xa1c[i] = 30;
|
|
}
|
|
|
|
mSphArr[i].ClrCoHit();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 806208C8-8062096C 001DC8 00A4+00 18/18 0/0 0/0 .text setBck__8daB_TN_cFiUcff */
|
|
void daB_TN_c::setBck(int i_index, u8 i_attr, f32 i_morf, f32 i_rate) {
|
|
mpModelMorf2->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_tn", i_index), i_attr, i_morf,
|
|
i_rate, 0.0f, -1.0f);
|
|
}
|
|
|
|
/* 8062096C-806209C8 001E6C 005C+00 3/3 0/0 0/0 .text checkBck__8daB_TN_cFi */
|
|
int daB_TN_c::checkBck(int i_index) {
|
|
return mpModelMorf2->getAnm() == dComIfG_getObjectRes("B_tn", i_index);
|
|
}
|
|
|
|
/* 806209C8-806209E0 001EC8 0018+00 22/22 0/0 0/0 .text setActionMode__8daB_TN_cFii */
|
|
void daB_TN_c::setActionMode(int i_mode1, int i_mode2) {
|
|
offHeadLockFlg();
|
|
mActionMode1 = i_mode1;
|
|
mActionMode2 = i_mode2;
|
|
}
|
|
|
|
/* 806209E0-80620AE4 001EE0 0104+00 11/11 0/0 0/0 .text setSwordAtBit__8daB_TN_cFi */
|
|
void daB_TN_c::setSwordAtBit(int param_1) {
|
|
if (param_1 == 0) {
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].OffAtSetBit();
|
|
mSwordSphs[i].ClrAtHit();
|
|
}
|
|
|
|
mCps.OffAtSetBit();
|
|
mCps.ClrAtHit();
|
|
} else {
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].OnAtSetBit();
|
|
if (mActionMode1 <= 8) {
|
|
mSwordSphs[i].SetAtAtp(4);
|
|
} else {
|
|
mSwordSphs[i].SetAtAtp(2);
|
|
}
|
|
}
|
|
|
|
mCps.OnAtSetBit();
|
|
if (mActionMode1 <= 8) {
|
|
mCps.SetAtAtp(4);
|
|
} else {
|
|
mCps.SetAtAtp(2);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80620AE4-80620B4C 001FE4 0068+00 5/5 0/0 0/0 .text setSwordAtBreak__8daB_TN_cFi */
|
|
void daB_TN_c::setSwordAtBreak(int param_1) {
|
|
if (param_1 == 0) {
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].SetAtSpl((dCcG_At_Spl)0x1);
|
|
}
|
|
mCps.SetAtSpl((dCcG_At_Spl)0x1);
|
|
} else {
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].SetAtSpl((dCcG_At_Spl)0xA);
|
|
}
|
|
mCps.SetAtSpl((dCcG_At_Spl)0xA);
|
|
field_0xa9a = false;
|
|
}
|
|
}
|
|
|
|
/* 80620B4C-80620E90 00204C 0344+00 1/1 0/0 0/0 .text setBodyShield__8daB_TN_cFv */
|
|
void daB_TN_c::setBodyShield() {
|
|
daPy_py_c* player;
|
|
bool check = true;
|
|
|
|
player = (daPy_py_c*)daPy_getPlayerActorClass();
|
|
if (mActionMode1 <= 1) {
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].OnTgShield();
|
|
}
|
|
|
|
mSphC.OnTgShield();
|
|
mSphC.OnTgSetBit();
|
|
|
|
} else if (mActionMode1 < 8) {
|
|
if (!(daPy_py_c::checkNowWolf() || player->getCutType() == daPy_py_c::CUT_TYPE_TWIRL) &&
|
|
player->getCutCount() >= 4)
|
|
{
|
|
mCutFlag = true;
|
|
} else {
|
|
mCutFlag = false;
|
|
}
|
|
|
|
if (!field_0xa91 || abs((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y)) > 0x3000) {
|
|
check = false;
|
|
}
|
|
|
|
int iVar3 = false;
|
|
if (player->getCutType() == daPy_py_c::CUT_TYPE_HEAD_JUMP ||
|
|
player->getCutType() == daPy_py_c::CUT_TYPE_MORTAL_DRAW_B ||
|
|
player->getCutType() == daPy_py_c::CUT_TYPE_MORTAL_DRAW_A || mTimer12 != 0)
|
|
{
|
|
check = false;
|
|
iVar3 = true;
|
|
}
|
|
|
|
if (mNextBreakPart >= 11) {
|
|
check = false;
|
|
mTimer10 = 0;
|
|
}
|
|
|
|
if (!(check || daPy_py_c::checkNowWolf() || mTimer10 != 0)) {
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].OffTgShield();
|
|
}
|
|
} else {
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].OnTgShield();
|
|
}
|
|
}
|
|
|
|
if ((mActionMode1 == ACT_DAMAGEH || mNextBreakPart >= 11) && mTimer10 == 0) {
|
|
iVar3 = true;
|
|
}
|
|
|
|
if (iVar3) {
|
|
mSphC.OffTgShield();
|
|
mSphC.OffTgSetBit();
|
|
} else {
|
|
mSphC.OnTgShield();
|
|
mSphC.OnTgSetBit();
|
|
}
|
|
|
|
} else {
|
|
mCutFlag = false;
|
|
|
|
if (!(daPy_py_c::checkNowWolf() || player->getCutType() == daPy_py_c::CUT_TYPE_TWIRL ||
|
|
player->getCutType() == daPy_py_c::CUT_TYPE_MORTAL_DRAW_B ||
|
|
player->getCutType() == daPy_py_c::CUT_TYPE_MORTAL_DRAW_A ||
|
|
player->getCutCount() < 4))
|
|
{
|
|
mCutFlag = true;
|
|
} else if ((player->getCutType() == daPy_py_c::CUT_TYPE_TURN_RIGHT ||
|
|
player->getCutType() == daPy_py_c::CUT_TYPE_TURN_LEFT) &&
|
|
mTimer13 == 0)
|
|
{
|
|
mCutFlag = true;
|
|
}
|
|
|
|
int chck = false;
|
|
if (player->getCutType() != daPy_py_c::CUT_TYPE_HEAD_JUMP &&
|
|
((field_0xa91 == true && mCutFlag) || mTimer10 != 0 || daPy_py_c::checkNowWolf()))
|
|
{
|
|
chck = true;
|
|
}
|
|
|
|
if (chck) {
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].OnTgShield();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].OffTgShield();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062F2FC-8062F300 000324 0004+00 2/3 0/0 0/0 .bss m_attack_tn */
|
|
static daB_TN_c* m_attack_tn;
|
|
|
|
/* 8062F300-8062F304 000328 0004+00 1/2 0/0 0/0 .bss m_attack_timer */
|
|
static int m_attack_timer;
|
|
|
|
/* 80620E90-80620FA0 002390 0110+00 4/4 0/0 0/0 .text checkNormalAttackAble__8daB_TN_cFv
|
|
*/
|
|
bool daB_TN_c::checkNormalAttackAble() {
|
|
if (mType == 1) {
|
|
if (daPy_getPlayerActorClass()->getCutCount() != 0) {
|
|
mTimer3 = cM_rndF(60.0f) + 30.0f;
|
|
return 0;
|
|
}
|
|
|
|
if (m_attack_tn && m_attack_tn != this) {
|
|
mTimer3 = cM_rndF(60.0f) + 30.0f;
|
|
return 0;
|
|
}
|
|
|
|
if (m_attack_timer != 0) {
|
|
mTimer3 = cM_rndF(60.0f) + 30.0f;
|
|
return 0;
|
|
}
|
|
|
|
m_attack_timer = 30;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* 80620FA0-80621070 0024A0 00D0+00 4/3 0/0 0/0 .text getCutType__8daB_TN_cFv */
|
|
u32 daB_TN_c::getCutType() {
|
|
u32 rv = 0;
|
|
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_NORMAL_SWORD)) {
|
|
if (daPy_getPlayerActorClass()->getCutCount() >= 4) {
|
|
rv = 4;
|
|
}
|
|
|
|
if (mAtInfo.mpCollider && ((dCcD_GObjInf*)mAtInfo.mpCollider)->GetAtSpl() == 1) {
|
|
rv = 4;
|
|
}
|
|
}
|
|
|
|
switch (daPy_getPlayerActorClass()->getCutType()) {
|
|
case daPy_py_c::CUT_TYPE_TURN_LEFT:
|
|
case daPy_py_c::CUT_TYPE_TURN_RIGHT:
|
|
if (mTimer13 == 0) {
|
|
return 0x20;
|
|
}
|
|
|
|
return rv | 0x20;
|
|
|
|
case daPy_py_c::CUT_TYPE_LARGE_TURN_LEFT:
|
|
case daPy_py_c::CUT_TYPE_LARGE_TURN_RIGHT:
|
|
return rv | 0x20;
|
|
|
|
case daPy_py_c::CUT_TYPE_JUMP:
|
|
case daPy_py_c::CUT_TYPE_LARGE_JUMP:
|
|
return rv | 0x10;
|
|
|
|
case daPy_py_c::CUT_TYPE_TWIRL:
|
|
return rv | 0x22;
|
|
|
|
case daPy_py_c::CUT_TYPE_NM_VERTICAL:
|
|
case daPy_py_c::CUT_TYPE_NM_RIGHT:
|
|
case daPy_py_c::CUT_TYPE_FINISH_LEFT:
|
|
case daPy_py_c::CUT_TYPE_FINISH_VERTICAL:
|
|
case daPy_py_c::CUT_TYPE_DASH_UNK_26:
|
|
return rv | 0x12;
|
|
|
|
case daPy_py_c::CUT_TYPE_NM_STAB:
|
|
case daPy_py_c::CUT_TYPE_FINISH_STAB:
|
|
return rv | 0x02;
|
|
|
|
case daPy_py_c::CUT_TYPE_NM_LEFT:
|
|
case daPy_py_c::CUT_TYPE_DASH_UNK_25:
|
|
return rv | 0x21;
|
|
|
|
case daPy_py_c::CUT_TYPE_COMBO_STAB:
|
|
return rv | 0x01;
|
|
|
|
default:
|
|
return rv | 0x03;
|
|
}
|
|
}
|
|
|
|
/* 80621070-8062138C 002570 031C+00 1/1 0/0 0/0 .text setDamage__8daB_TN_cFP8dCcD_Sphi */
|
|
void daB_TN_c::setDamage(dCcD_Sph* i_sph, int param_2) {
|
|
u8 uVar5;
|
|
|
|
health = 100;
|
|
cc_at_check(this, &mAtInfo);
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_UNK)) {
|
|
mInvincibilityTimer = 20;
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_BOMB)) {
|
|
mInvincibilityTimer = 20;
|
|
} else {
|
|
mInvincibilityTimer = 10;
|
|
}
|
|
|
|
if (mAtInfo.mAttackPower <= 1) {
|
|
mInvincibilityTimer = 10;
|
|
}
|
|
|
|
dComIfGp_setHitMark(1, this, i_sph->GetTgHitPosP(), NULL, NULL, 0);
|
|
|
|
if (mTimer4 != 0) {
|
|
mNextActionMode2 ^= 1;
|
|
} else {
|
|
u8 uVar4 = 0;
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_NORMAL_SWORD)) {
|
|
uVar4 = getCutType() & -1;
|
|
}
|
|
|
|
if ((uVar4 & 3) != 0) {
|
|
if (abs((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y)) > 0x4000) {
|
|
if ((uVar4 & 1) != 0) {
|
|
uVar5 = ACTION2_1_e;
|
|
} else {
|
|
uVar5 = ACTION2_0_e;
|
|
}
|
|
} else if ((uVar4 & 1) != 0) {
|
|
uVar5 = ACTION2_0_e;
|
|
} else {
|
|
uVar5 = ACTION2_1_e;
|
|
}
|
|
} else if (cM_rnd() < 0.5f) {
|
|
uVar5 = ACTION2_0_e;
|
|
} else {
|
|
uVar5 = ACTION2_1_e;
|
|
}
|
|
|
|
mNextActionMode2 = uVar5;
|
|
}
|
|
|
|
mTimer4 = 30;
|
|
int iVar1 = mActionMode1;
|
|
if (iVar1 < 8) {
|
|
if (iVar1 != ACT_DAMAGEH && mTimer5 == 0) {
|
|
mTimer5 = 70;
|
|
}
|
|
|
|
mNextBreakPart += param_2;
|
|
setActionMode(ACT_DAMAGEH, mNextActionMode2);
|
|
} else {
|
|
if (iVar1 != ACT_DAMAGEL && mTimer5 == 0) {
|
|
mTimer5 = 90;
|
|
|
|
if (field_0x6fc > field_0x700 - 50.0f) {
|
|
field_0x6fc -= 20;
|
|
}
|
|
}
|
|
|
|
if (field_0x6fc > field_0x700 - 50.0f && mCutFlag) {
|
|
field_0x6fc += 50;
|
|
} else {
|
|
field_0x6fc += 100 - health;
|
|
}
|
|
|
|
if (field_0x6fc >= field_0x700) {
|
|
setActionMode(ACT_ENDING, ACTION2_0_e);
|
|
dComIfGp_setHitMark(3, this, i_sph->GetTgHitPosP(), NULL, NULL, 0);
|
|
} else {
|
|
setActionMode(ACT_DAMAGEL, mNextActionMode2);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062138C-806213FC 00288C 0070+00 1/1 0/0 0/0 .text setShieldEffect__8daB_TN_cFP8dCcD_Sph */
|
|
void daB_TN_c::setShieldEffect(dCcD_Sph* i_sph) {
|
|
def_se_set(&mSound, mAtInfo.mpCollider, 42, this);
|
|
dComIfGp_setHitMark(2, this, i_sph->GetTgHitPosP(), NULL, NULL, 0);
|
|
}
|
|
|
|
/* 806213FC-806223A0 0028FC 0FA4+00 1/1 0/0 0/0 .text damage_check__8daB_TN_cFv */
|
|
void daB_TN_c::damage_check() {
|
|
mStts1.Move();
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (mSwordSphs[i].ChkAtHit()) {
|
|
field_0xa9a = true;
|
|
if (mSwordSphs[i].ChkAtShieldHit() && mSwordSphs[i].GetAtSpl() == 10) {
|
|
setSwordAtBit(0);
|
|
m_attack_tn = this;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mCps.ChkAtHit()) {
|
|
field_0xa9a = true;
|
|
if (mCps.ChkAtShieldHit() && mCps.GetAtSpl() == 10) {
|
|
setSwordAtBit(0);
|
|
m_attack_tn = this;
|
|
}
|
|
}
|
|
|
|
if (mSphC.ChkAtHit() && !mSphC.ChkAtShieldHit()) {
|
|
field_0xa9a = true;
|
|
mSound.startCreatureSound(Z2SE_EN_TN_ATK_NO_DMG, 0, -1);
|
|
mSphC.ClrAtHit();
|
|
m_attack_tn = this;
|
|
}
|
|
|
|
if (mInvincibilityTimer != 0) {
|
|
return;
|
|
}
|
|
|
|
if (mActionMode1 == ACT_CHANGEDEMO) {
|
|
return;
|
|
}
|
|
|
|
if (mActionMode1 == ACT_ENDING) {
|
|
return;
|
|
}
|
|
|
|
dCcD_Sph dStack_160;
|
|
|
|
if (mActionMode1 <= 1) {
|
|
mAtInfo.mpCollider = NULL;
|
|
if (mSphC.ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphC.GetTgHitObj();
|
|
dStack_160 = mSphC;
|
|
}
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (mSphA[i].ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphA[i].GetTgHitObj();
|
|
dStack_160 = mSphA[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (mSphB[i].ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphB[i].GetTgHitObj();
|
|
dStack_160 = mSphB[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mAtInfo.mpCollider != NULL) {
|
|
setShieldEffect(&dStack_160);
|
|
setActionMode(ACT_OPENING, ACTION2_2_e);
|
|
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_BOOMERANG) ||
|
|
mAtInfo.mpCollider->ChkAtType(AT_TYPE_40) ||
|
|
mAtInfo.mpCollider->ChkAtType(AT_TYPE_HOOKSHOT))
|
|
{
|
|
mTimer9 = 15;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
int cut_type = daPy_getPlayerActorClass()->getCutType();
|
|
if (mActionMode1 < 8 && mSphC.ChkTgHit() && mSphC.GetTgHitObj()->ChkAtType(18) &&
|
|
cut_type != daPy_py_c::CUT_TYPE_HEAD_JUMP &&
|
|
cut_type != daPy_py_c::CUT_TYPE_MORTAL_DRAW_B &&
|
|
cut_type != daPy_py_c::CUT_TYPE_MORTAL_DRAW_A)
|
|
{
|
|
def_se_set(&mSound, mSphC.GetTgHitObj(), 42, this);
|
|
field_0xaa8 = false;
|
|
if (mSphC.GetTgHitObj()->ChkAtType(AT_TYPE_SHIELD_ATTACK)) {
|
|
if (mActionMode1 != ACT_GUARDH) {
|
|
return;
|
|
}
|
|
|
|
if (mActionMode1 == ACT_GUARDH && field_0xaa8) {
|
|
return;
|
|
}
|
|
|
|
field_0xaa8 = true;
|
|
}
|
|
|
|
setActionMode(ACT_GUARDH, ACTION2_0_e);
|
|
return;
|
|
}
|
|
|
|
mAtInfo.mpCollider = NULL;
|
|
for (int i = 0; i < 3; i++) {
|
|
if (mSphA[i].ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphA[i].GetTgHitObj();
|
|
dStack_160 = mSphA[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mAtInfo.mpCollider != NULL) {
|
|
if (cut_type == daPy_py_c::CUT_TYPE_LARGE_JUMP_FINISH) {
|
|
return;
|
|
} else if (mActionMode1 < 8) {
|
|
if (cut_type == daPy_py_c::CUT_TYPE_DASH_UNK_25 ||
|
|
cut_type == daPy_py_c::CUT_TYPE_DASH_UNK_26 ||
|
|
mAtInfo.mpCollider->ChkAtType(AT_TYPE_UNK))
|
|
{
|
|
setShieldEffect(&dStack_160);
|
|
mTimer9 = 15;
|
|
return;
|
|
}
|
|
|
|
if (dStack_160.ChkTgShield()) {
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_SHIELD_ATTACK)) {
|
|
if (mActionMode1 == ACT_GUARDH && field_0xaa8) {
|
|
return;
|
|
}
|
|
|
|
field_0xaa8 = true;
|
|
def_se_set(&mSound, dStack_160.GetTgHitObj(), 42, this);
|
|
} else {
|
|
field_0xaa8 = false;
|
|
setShieldEffect(&dStack_160);
|
|
}
|
|
|
|
setActionMode(ACT_GUARDH, ACTION2_0_e);
|
|
return;
|
|
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_SHIELD_ATTACK)) {
|
|
setShieldEffect(&dStack_160);
|
|
mTimer9 = 0x14;
|
|
return;
|
|
}
|
|
|
|
if (cut_type == daPy_py_c::CUT_TYPE_HEAD_JUMP ||
|
|
cut_type == daPy_py_c::CUT_TYPE_MORTAL_DRAW_B ||
|
|
cut_type == daPy_py_c::CUT_TYPE_MORTAL_DRAW_A)
|
|
{
|
|
mTimer12 = 60;
|
|
}
|
|
} else {
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_SHIELD_ATTACK)) {
|
|
field_0xaa8 = true;
|
|
def_se_set(&mSound, dStack_160.GetTgHitObj(), 42, this);
|
|
setActionMode(ACT_GUARDL, ACTION2_0_e);
|
|
return;
|
|
}
|
|
|
|
if (field_0xa91) {
|
|
if (mCutFlag || (getCutType() & 4) != 0) {
|
|
setShieldEffect(&dStack_160);
|
|
if (mCutFlag) {
|
|
setActionMode(ACT_GUARDL, ACTION2_11_e);
|
|
} else {
|
|
setActionMode(ACT_YOROKE, ACTION2_0_e);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (mTimer10 != 0 ||
|
|
abs((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y)) < 0x3000 ||
|
|
cut_type == daPy_py_c::CUT_TYPE_DASH_UNK_25 ||
|
|
cut_type == daPy_py_c::CUT_TYPE_DASH_UNK_26)
|
|
{
|
|
field_0xaa8 = false;
|
|
setShieldEffect(&dStack_160);
|
|
setActionMode(ACT_GUARDL, ACTION2_0_e);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
setDamage(&dStack_160, 1);
|
|
return;
|
|
}
|
|
|
|
mAtInfo.mpCollider = NULL;
|
|
for (int i = 0; i < 3; i++) {
|
|
if (mSphB[i].ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphB[i].GetTgHitObj();
|
|
dStack_160 = mSphB[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
int bVar1 = false;
|
|
if (abs((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y)) > 0x3000) {
|
|
bVar1 = true;
|
|
};
|
|
|
|
if (mActionMode1 < 8) {
|
|
if (!dStack_160.ChkTgShield() || mNextBreakPart >= 11) {
|
|
bVar1 = true;
|
|
}
|
|
} else if (!field_0xa91) {
|
|
bVar1 = true;
|
|
}
|
|
|
|
if (mActionMode1 < 8 && mSphC.ChkTgHit()) {
|
|
mAtInfo.mpCollider = mSphC.GetTgHitObj();
|
|
dStack_160 = mSphC;
|
|
bVar1 = false;
|
|
}
|
|
|
|
if (mAtInfo.mpCollider) {
|
|
field_0xaa8 = false;
|
|
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_BOOMERANG) ||
|
|
mAtInfo.mpCollider->ChkAtType(AT_TYPE_40))
|
|
{
|
|
if (mActionMode1 < 8) {
|
|
mTimer9 = 15;
|
|
} else {
|
|
setActionMode(ACT_GUARDL, ACTION2_10_e);
|
|
}
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_BOMB)) {
|
|
if (mActionMode1 < 8) {
|
|
if (mNextBreakPart >= 11 ||
|
|
abs((s16)(cLib_targetAngleY(
|
|
¤t.pos,
|
|
&dCc_GetAc(mAtInfo.mpCollider->GetAc())->current.pos) -
|
|
shape_angle.y)) > 0x4000)
|
|
{
|
|
setDamage(&dStack_160, 2);
|
|
} else {
|
|
setActionMode(ACT_GUARDH, ACTION2_0_e);
|
|
}
|
|
} else if (abs((s16)(cLib_targetAngleY(
|
|
¤t.pos,
|
|
&dCc_GetAc(mAtInfo.mpCollider->GetAc())->current.pos) -
|
|
shape_angle.y)) > 0x4000)
|
|
{
|
|
setDamage(&dStack_160, 2);
|
|
}
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_SPINNER)) {
|
|
setShieldEffect(&dStack_160);
|
|
if (mActionMode1 < 8) {
|
|
setActionMode(ACT_GUARDH, ACTION2_0_e);
|
|
} else {
|
|
setActionMode(ACT_GUARDL, ACTION2_10_e);
|
|
}
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_HOOKSHOT)) {
|
|
if (mActionMode1 < 8) {
|
|
mTimer9 = 15;
|
|
setShieldEffect(&dStack_160);
|
|
} else if (!bVar1 || mTimer10 != 0) {
|
|
setShieldEffect(&dStack_160);
|
|
setActionMode(ACT_GUARDL, ACTION2_0_e);
|
|
} else {
|
|
health = 100;
|
|
cc_at_check(this, &mAtInfo);
|
|
mNextActionMode2 = ACTION2_0_e;
|
|
if (cM_rnd() < 0.5f) {
|
|
mNextActionMode2 = ACTION2_1_e;
|
|
}
|
|
|
|
if (mActionMode1 != ACT_DAMAGEL && mTimer5 == 0) {
|
|
mTimer5 = 90;
|
|
}
|
|
|
|
setActionMode(ACT_DAMAGEL, mNextActionMode2);
|
|
}
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_IRON_BALL)) {
|
|
if (!bVar1) {
|
|
setShieldEffect(&dStack_160);
|
|
if (mActionMode1 < 8) {
|
|
setActionMode(ACT_GUARDH, ACTION2_0_e);
|
|
} else {
|
|
setActionMode(ACT_GUARDL, ACTION2_10_e);
|
|
}
|
|
} else {
|
|
setDamage(&dStack_160, 2);
|
|
}
|
|
} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_ARROW)) {
|
|
if (mActionMode1 < 8) {
|
|
setShieldEffect(&dStack_160);
|
|
} else if (bVar1 == 0 || mTimer10 != 0) {
|
|
setShieldEffect(&dStack_160);
|
|
setActionMode(ACT_GUARDL, ACTION2_0_e);
|
|
} else {
|
|
setDamage(&dStack_160, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 806227D0-80622B60 003CD0 0390+00 4/4 0/0 0/0 .text checkMoveArea__8daB_TN_cFv */
|
|
int daB_TN_c::checkMoveArea() {
|
|
if (mType != 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (current.pos.absXZ() > 1700.0f) {
|
|
return 3;
|
|
}
|
|
|
|
if (current.pos.absXZ() > 1600.0f) {
|
|
return 2;
|
|
}
|
|
|
|
if (current.pos.absXZ() > 1500.0f) {
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* 80622B60-80622BE0 004060 0080+00 1/1 0/0 0/0 .text checkMoveAngle__8daB_TN_cFv */
|
|
bool daB_TN_c::checkMoveAngle() {
|
|
s16 sVar1 = cM_atan2s(-current.pos.x, -current.pos.z);
|
|
return abs((s16)(fopAcM_searchPlayerAngleY(this) - sVar1)) < 0x4000;
|
|
}
|
|
|
|
/* 80622BE0-80622CE4 0040E0 0104+00 1/1 0/0 0/0 .text setAttackBlurEffect__8daB_TN_cFi */
|
|
void daB_TN_c::setAttackBlurEffect(int i_data) {
|
|
static u16 blur_effect_id_5997[4] = {
|
|
0x87DA,
|
|
0x87DB,
|
|
0x87DC,
|
|
0x87DD,
|
|
};
|
|
|
|
if (i_data != 0) {
|
|
for (int i = 0; i < 4; i++) {
|
|
mParticleKeys[i] = dComIfGp_particle_set(mParticleKeys[i], blur_effect_id_5997[i],
|
|
¤t.pos, &tevStr);
|
|
|
|
JPABaseEmitter* mBaseEmitter = dComIfGp_particle_getEmitter(mParticleKeys[i]);
|
|
if (mBaseEmitter) {
|
|
mBaseEmitter->setGlobalSRTMatrix(mpPartModels[13]->getBaseTRMtx());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80622CE4-80622DF4 0041E4 0110+00 1/1 0/0 0/0 .text setArmorBreakEffect__8daB_TN_cFi */
|
|
void daB_TN_c::setArmorBreakEffect(int i_idx) {
|
|
static u16 blur_effect_id_6035[3] = {0x87DE, 0x87DF, 0x87E0};
|
|
|
|
cXyz sp24(l_HIO.mScale, l_HIO.mScale, l_HIO.mScale);
|
|
cXyz sp30;
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(tn_part_joint[i_idx]));
|
|
mDoMtx_stack_c::multVecZero(&sp30);
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
dComIfGp_particle_set(blur_effect_id_6035[i], &sp30, &tevStr, &shape_angle, &sp24);
|
|
}
|
|
}
|
|
|
|
/* 80622DF4-80622ec8 0042F4 0170+00 1/1 0/0 0/0 .text s_obj_sub__FPvPv */
|
|
static void* s_obj_sub(void* i_actor, void* i_data) {
|
|
if (fopAcM_IsActor(i_actor)) {
|
|
if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) &&
|
|
fopAcM_checkCarryNow((fopAc_ac_c*)i_actor) == 0)
|
|
{
|
|
f32 mActorDistance =
|
|
fopAcM_searchActorDistanceXZ((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_data);
|
|
if (mActorDistance < 300.0f && fopAcM_GetSpeed((fopAc_ac_c*)i_actor).y) {
|
|
if (fopAcM_GetName(i_actor) == PROC_Obj_Carry) {
|
|
return i_actor;
|
|
}
|
|
|
|
if (fopAcM_GetName((fopAc_ac_c*)i_actor) == PROC_NBOMB) {
|
|
return i_actor;
|
|
}
|
|
}
|
|
|
|
if (mActorDistance < 300.0f && fopAcM_GetName(i_actor) == PROC_NBOMB) {
|
|
daNbomb_c* mNBomb = (daNbomb_c*)i_actor;
|
|
if (mNBomb->checkInsectBombMove((fopAc_ac_c*)i_actor)) {
|
|
return i_actor;
|
|
}
|
|
|
|
if (mNBomb->getExTime() < 10) {
|
|
return i_actor;
|
|
}
|
|
}
|
|
|
|
if ((mActorDistance < 700.0f && fopAcM_GetName(i_actor) == PROC_ARROW) &&
|
|
fopAcM_GetSpeedF((fopAc_ac_c*)i_actor))
|
|
{
|
|
s16 mAngleY = ((fopAc_ac_c*)i_actor)->current.angle.y;
|
|
if (abs((s16)(mAngleY - fopAcM_searchActorAngleY((fopAc_ac_c*)i_actor,
|
|
(fopAc_ac_c*)i_data))) < 0x2000)
|
|
{
|
|
return i_actor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* 80622ec8-8062318C 004464 0228+00 1/1 0/0 0/0 .text demo_skip__8daB_TN_cFi */
|
|
void daB_TN_c::demo_skip(int param_1) {
|
|
camera_class* cameraClass = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
|
|
if (param_1 == 0) {
|
|
mCamCenter.set(0.0f, -180.0f, 0.0f);
|
|
mCamEye.set(300.0f, -200.0f, 1000.0f);
|
|
cameraClass->mCamera.Reset(mCamCenter, mCamEye);
|
|
cameraClass->mCamera.Start();
|
|
cameraClass->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
|
|
Z2GetAudioMgr()->bgmStreamStop(0x1e);
|
|
Z2GetAudioMgr()->subBgmStart(Z2BGM_TN_MBOSS);
|
|
|
|
setActionMode(ACT_WAITH, ACTION2_0_e);
|
|
mUpdateNeckAngle = true;
|
|
mBlendStatus = 2;
|
|
mBlend = 1.0f;
|
|
} else if (param_1 == 1) {
|
|
mCamCenter.set(0.0f, -239.0f, 1874.0f);
|
|
mCamEye.set(0.0f, -202.0f, 2251.0f);
|
|
cXyz sp28(0.0f, -350.0f, 2200.0f);
|
|
player->setPlayerPosAndAngle(&sp28, -0x8000, 0);
|
|
|
|
cameraClass->mCamera.Reset(mCamCenter, mCamEye);
|
|
cameraClass->mCamera.Start();
|
|
cameraClass->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
|
|
setActionMode(ACT_OPENING, ACTION2_0_e);
|
|
}
|
|
}
|
|
|
|
/* 8062318C-806231C0 00468C 0034+00 2/2 0/0 0/0 .text DemoSkipCallBack__8daB_TN_cFPvi */
|
|
int daB_TN_c::DemoSkipCallBack(void* i_this, int param_1) {
|
|
if (i_this) {
|
|
((daB_TN_c*)i_this)->demo_skip(param_1);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* 806231C0-80623920 0046C0 0760+00 2/1 0/0 0/0 .text executeRoomDemo__8daB_TN_cFv */
|
|
void daB_TN_c::executeRoomDemo() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
cXyz sp24 = player->current.pos;
|
|
cXyz sp30;
|
|
|
|
fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
if (!eventInfo.checkCommandDemoAccrpt()) {
|
|
fopAcM_orderPotentialEvent(this, 2, 0xffff, 0);
|
|
eventInfo.onCondition(2);
|
|
return;
|
|
}
|
|
|
|
mBlendStatus = 0;
|
|
fopAcM_OffStatus(this, 0x4000);
|
|
|
|
camera->mCamera.Stop();
|
|
camera->mCamera.SetTrimSize(3);
|
|
|
|
mCamCenter = dCam_getBody()->Center();
|
|
mCamEye = dCam_getBody()->Eye();
|
|
|
|
mCamFovY = dCam_getBody()->Fovy();
|
|
mActionMode2 = ACTION2_2_e;
|
|
mTimer1 = 30;
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
if (mTimer1 == 0) {
|
|
if (!daPy_py_c::checkNowWolf()) {
|
|
mTimer1 = 70;
|
|
} else {
|
|
mTimer1 = 30;
|
|
}
|
|
|
|
player->changeOriginalDemo();
|
|
player->changeDemoMoveAngle(-0x8000);
|
|
sp24.set(0.0f, -350.0f, 1850.0f);
|
|
player->changeDemoPos0(&sp24);
|
|
player->changeDemoMode(2, 0, 0, 0);
|
|
mActionMode2 = ACTION2_3_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
cLib_addCalcPos2(&mCamCenter, sp24, 0.1f, 1.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
player->changeDemoMoveAngle(-0x8000);
|
|
|
|
if (!daPy_py_c::checkNowWolf()) {
|
|
sp24.set(0.0f, -350.0f, 1923.0f);
|
|
} else {
|
|
sp24.set(0.0f, -350.0f, 2173.0f);
|
|
}
|
|
|
|
player->changeDemoPos0(&sp24);
|
|
player->changeDemoMode(2, 0, 0, 0);
|
|
sp24.z += 500.0f;
|
|
player->setPlayerPosAndAngle(&sp24, -0x8000, 0);
|
|
|
|
mTimer1 = 30;
|
|
mActionMode2 = ACTION2_10_e;
|
|
field_0x720 = -0x7000;
|
|
mCamEye.x = cM_ssin(field_0x720) * 400.0f;
|
|
mCamEye.y = -170.0f;
|
|
mCamEye.z = cM_scos(field_0x720) * 400.0f + 1900.0f;
|
|
mCamCenter.set(sp24.x, sp24.y + 150.0f, sp24.z);
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_10_e:
|
|
case ACTION2_11_e:
|
|
sp30.set(sp24.x, sp24.y + 150.0f, sp24.z);
|
|
cLib_addCalcPos2(&mCamCenter, sp30, 0.5f, 10.0f);
|
|
cLib_addCalcAngleS2(&field_0x720, -0x4000, 16, 32);
|
|
cLib_addCalc2(&mCamEye.y, -250.0f, 16.0f, 0.5f);
|
|
mCamEye.x = cM_ssin(field_0x720) * 400.0f;
|
|
mCamEye.z = cM_scos(field_0x720) * 400.0f + 1900.0f;
|
|
|
|
if (mTimer1 == 0) {
|
|
if (mActionMode2 == ACTION2_10_e) {
|
|
player->changeDemoMode(20, 0, 0, 0);
|
|
mTimer1 = 120;
|
|
mActionMode2 = ACTION2_11_e;
|
|
} else if (mActionMode2 == ACTION2_11_e) {
|
|
if (!daPy_py_c::checkNowWolf()) {
|
|
player->changeDemoMode(47, 2, 0, 0);
|
|
}
|
|
|
|
mActionMode2 = ACTION2_15_e;
|
|
mTimer1 = 150;
|
|
|
|
if (!daPy_py_c::checkNowWolf()) {
|
|
mCamEye.set(0.0f, -200.0f, 2400.0f);
|
|
} else {
|
|
mCamEye.set(0.0f, -265.0f, 2400.0f);
|
|
}
|
|
|
|
field_0x720 = 0x5c00;
|
|
mCamCenter = mCamEye;
|
|
mCamCenter.y += 400.0f * cM_ssin(field_0x720);
|
|
mCamCenter.z += 400.0f * cM_scos(field_0x720);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_15_e:
|
|
mCamCenter = mCamEye;
|
|
mCamCenter.y += 400.0f * cM_ssin(field_0x720);
|
|
mCamCenter.z += 400.0f * cM_scos(field_0x720);
|
|
cLib_addCalcAngleS2(&field_0x720, 0x7800, 16, 64);
|
|
|
|
if (mTimer1 == 0) {
|
|
mActionMode2 = ACTION2_16_e;
|
|
mTimer1 = 70;
|
|
field_0x724 = 1200.0f;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_16_e:
|
|
cLib_chaseF(&field_0x724, 1200.0f, 50.0f);
|
|
sp30.set(0.0f, 423.0f, -1841.0f);
|
|
cLib_addCalcPos2(&mCamCenter, sp30, 0.3f, field_0x724);
|
|
sp30.set(0.0f, 370.0f, -1442.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp30, 0.3f, field_0x724);
|
|
|
|
if (mTimer1 == 0) {
|
|
mCamCenter.set(0.0f, -239.0f, 1874.0f);
|
|
mCamEye.set(0.0f, -202.0f, 2251.0f);
|
|
camera->mCamera.Reset(mCamCenter, mCamEye);
|
|
camera->mCamera.Start();
|
|
camera->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
|
|
setActionMode(ACT_OPENING, ACTION2_0_e);
|
|
return;
|
|
}
|
|
}
|
|
|
|
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovY, 0);
|
|
dComIfGp_getEvent().onSkipFade();
|
|
dComIfGp_getEvent().setSkipProc(this, DemoSkipCallBack, 1);
|
|
}
|
|
|
|
/* 80623920-806246E8 004E20 0DC8+00 2/1 0/0 0/0 .text executeOpening__8daB_TN_cFv */
|
|
void daB_TN_c::executeOpening() {
|
|
cXyz sp7c, sp34;
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
|
|
fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNA_WAIT_OP, 2, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_1_e;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_1_e:
|
|
sp7c = player->current.pos;
|
|
if (sp7c.absXZ() < 2200.0f) {
|
|
sp34.set(0.0f, -350.0f, 2250.0f);
|
|
if (sp7c.absXZ(sp34) > 1300.0f) {
|
|
mActionMode2 = ACTION2_2_e;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
case ACTION2_2_e:
|
|
if (!eventInfo.checkCommandDemoAccrpt()) {
|
|
fopAcM_orderPotentialEvent(this, 2, 0xffff, 0);
|
|
eventInfo.onCondition(2);
|
|
return;
|
|
}
|
|
|
|
dComIfGs_onOneZoneSwitch(14, fopAcM_GetRoomNo(this));
|
|
|
|
camera->mCamera.Stop();
|
|
camera->mCamera.SetTrimSize(3);
|
|
mTimer1 = 30;
|
|
|
|
Z2GetAudioMgr()->bgmStreamPrepare(0x2000037);
|
|
Z2GetAudioMgr()->bgmStreamPlay();
|
|
|
|
mActionMode2 = ACTION2_3_e;
|
|
mCamFovY = 60.0f;
|
|
field_0x724 = 380.0f;
|
|
field_0x720 = 0x1000;
|
|
mCamCenter.set(current.pos.x, current.pos.y + 220.0f, current.pos.z);
|
|
mCamEye.set(mCamCenter.x + field_0x724 * cM_ssin(field_0x720), -210.0f,
|
|
mCamCenter.z + field_0x724 * cM_scos(field_0x720));
|
|
|
|
mpModelMorf2->setFrame(15.0f);
|
|
player->changeOriginalDemo();
|
|
sp7c.set(150.0f, -400.0f, 600.0f);
|
|
player->setPlayerPosAndAngle(&sp7c, -0x7000, 0);
|
|
player->changeDemoMode(4, 1, 0, 0);
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
cLib_addCalcAngleS2(&field_0x720, 0x400, 8, 48);
|
|
mCamCenter.set(current.pos.x, current.pos.y + 220.0f, current.pos.z);
|
|
mCamEye.set(mCamCenter.x + field_0x724 * cM_ssin(field_0x720), -210.0f,
|
|
mCamCenter.z + field_0x724 * cM_scos(field_0x720));
|
|
|
|
if (mTimer1 == 0) {
|
|
setBck(BCK_TNA_TURN_OP, 0, 20.0f, 1.0f);
|
|
mActionMode2 = ACTION2_4_e;
|
|
mBlendStatus = 1;
|
|
mBlend = 0.0f;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
if (mpModelMorf2->checkFrame(111.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(148.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() < 80.0f) {
|
|
cLib_addCalcAngleS2(&field_0x720, -0x400, 8, 48);
|
|
mCamCenter.set(current.pos.x, current.pos.y + 220.0f, current.pos.z);
|
|
} else {
|
|
cLib_addCalc2(&field_0x724, 250.0f, 8.0f, 5.0f);
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.5f, 5.0f);
|
|
}
|
|
|
|
mCamEye.set(mCamCenter.x + field_0x724 * cM_ssin(field_0x720), -210.0f,
|
|
mCamCenter.z + field_0x724 * cM_scos(field_0x720));
|
|
if (mpModelMorf2->isStop()) {
|
|
setBck(BCK_TNA_WAIT, 2, 3.0f, 1.0f);
|
|
mTimer1 = 60;
|
|
mActionMode2 = ACTION2_10_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_10_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.5f, 5.0f);
|
|
|
|
if (mTimer1 < 30) {
|
|
sp34.set(0.0f, -350.0f, 400.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 5.0f);
|
|
}
|
|
|
|
if (mTimer1 == 0) {
|
|
setBck(BCK_TNA_ATACK_OP, 0, 10.0f, 1.0f);
|
|
mActionMode2 = ACTION2_14_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_14_e:
|
|
if (mpModelMorf2->checkFrame(33.0f) || mpModelMorf2->checkFrame(105.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(57.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_L, 0, -1);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_KIAI_OP, -1);
|
|
} else if (mpModelMorf2->checkFrame(62.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(98.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_L, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() < 30.0f) {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.5f, 5.0f);
|
|
sp34.set(0.0f, -350.0f, 400.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 5.0f);
|
|
} else if (mpModelMorf2->getFrame() < 57.0f) {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(14));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
sp34.y -= 50.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.5f, 3.0f);
|
|
sp34.set(0.0f, -350.0f, 400.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 5.0f);
|
|
} else {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(14));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
sp34.y -= 50.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 1.0f, 30.0f);
|
|
sp34.set(0.0f, -350.0f, 500.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 3.0f);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(58.0f) || mpModelMorf2->checkFrame(98.0f)) {
|
|
dComIfGp_getVibration().StartShock(4, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
mVibrationTimer = 7;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(126.0f)) {
|
|
mActionMode2 = ACTION2_17_e;
|
|
mTimer1 = 30;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_17_e:
|
|
mCamCenter.set(2.0f, -225.0f, -109.0f);
|
|
sp34.set(0.0f, -350.0f, 430.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 100.0f);
|
|
if (mpModelMorf2->checkFrame(160.0f)) {
|
|
mActionMode2 = ACTION2_20_e;
|
|
player->changeDemoMode(23, 0, 0, 0);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_20_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.5f, 5.0f);
|
|
sp34.set(0.0f, -300.0f, 1000.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.1f, 20.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(220.0f)) {
|
|
camera->mCamera.Reset(mCamCenter, mCamEye);
|
|
camera->mCamera.Start();
|
|
camera->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
|
|
Z2GetAudioMgr()->subBgmStart(Z2BGM_TN_MBOSS);
|
|
|
|
setActionMode(ACT_WAITH, ACTION2_0_e);
|
|
mUpdateNeckAngle = true;
|
|
mBlendStatus = 2;
|
|
mBlend = 0.0f;
|
|
return;
|
|
}
|
|
}
|
|
|
|
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovY, 0);
|
|
dComIfGp_getEvent().onSkipFade();
|
|
dComIfGp_getEvent().setSkipProc(this, DemoSkipCallBack, 0);
|
|
}
|
|
|
|
/* 806246E8-806247D8 005BE8 00F0+00 1/1 0/0 0/0 .text executeWaitH__8daB_TN_cFv */
|
|
void daB_TN_c::executeWaitH() {
|
|
fopAcM_searchPlayerAngleY(this);
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNA_WAIT, 2, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_1_e;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_1_e:
|
|
if (mPlayerDistance < 1500.0f) {
|
|
if (mStayNo2Flag) {
|
|
Z2GetAudioMgr()->subBgmStart(Z2BGM_TN_MBOSS_LV9);
|
|
}
|
|
|
|
setActionMode(ACT_CHASEH, ACTION2_0_e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 806247D8-80624890 005CD8 00B8+00 1/1 0/0 0/0 .text setAwaitSound__8daB_TN_cFv */
|
|
void daB_TN_c::setAwaitSound() {
|
|
if (mpModelMorf2->checkFrame(17.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(36.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
}
|
|
|
|
/* 80624890-80625394 005D90 0B04+00 1/1 0/0 0/0 .text executeChaseH__8daB_TN_cFv */
|
|
void daB_TN_c::executeChaseH() {
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
s16 sVar4 = fopAcM_searchPlayerAngleY(this);
|
|
s16 sVar5 = fopAcM_searchPlayerAngleY(this) - cM_atan2s(-current.pos.x, -current.pos.z);
|
|
int mMoveArea = checkMoveArea();
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_76_e:
|
|
if (mMoveArea == 3) {
|
|
if (checkMoveAngle()) {
|
|
mActionMode2 = ACTION2_100_e;
|
|
} else {
|
|
mActionMode2 = ACTION2_103_e;
|
|
}
|
|
} else {
|
|
if (mMoveArea != 0 && mPlayerDistance > 800.0f) {
|
|
mPlayerDistance = 400.0f;
|
|
}
|
|
|
|
if (mPlayerDistance < 200.0f) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
} else if (mPlayerDistance >= 800.0f) {
|
|
if (mActionMode2 == ACTION2_0_e) {
|
|
mActionMode2 = ACTION2_10_e;
|
|
} else {
|
|
mActionMode2 = ACTION2_8_e;
|
|
}
|
|
} else if (mPlayerDistance >= 400.0f) {
|
|
mActionMode2 = ACTION2_1_e;
|
|
} else {
|
|
mActionMode2 = ACTION2_5_e;
|
|
}
|
|
}
|
|
|
|
setSwordAtBit(0);
|
|
field_0xa91 = true;
|
|
break;
|
|
|
|
case ACTION2_8_e:
|
|
case ACTION2_10_e:
|
|
if (mActionMode2 == ACTION2_8_e) {
|
|
setBck(BCK_TNA_WALK, 2, 3.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNA_WALK, 2, 10.0f, 1.0f);
|
|
}
|
|
|
|
mActionMode2 = ACTION2_9_e;
|
|
speedF = 4.3f;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_9_e:
|
|
if (mpModelMorf2->checkFrame(23.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(0.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y;
|
|
|
|
if (mPlayerDistance < 700.0f) {
|
|
mActionMode2 = ACTION2_11_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
case ACTION2_11_e:
|
|
if (mActionMode2 == ACTION2_1_e) {
|
|
setBck(BCK_TNA_WAIT_B_1, 2, 3.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNA_WAIT_B_1, 2, 10.0f, 1.0f);
|
|
}
|
|
|
|
mActionMode2 = ACTION2_2_e;
|
|
speedF = 2.3f;
|
|
current.angle.y = shape_angle.y;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_2_e:
|
|
setAwaitSound();
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y;
|
|
|
|
if (mPlayerDistance > 800.0f) {
|
|
if (mMoveArea == 0) {
|
|
mActionMode2 = ACTION2_10_e;
|
|
}
|
|
} else if (mPlayerDistance < 300.0f) {
|
|
speedF = 0.0f;
|
|
mActionMode2 = ACTION2_5_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
setBck(BCK_TNA_WAIT_B_1, 2, 3.0f, -1.0f);
|
|
mActionMode2 = ACTION2_4_e;
|
|
current.angle.y = shape_angle.y + 0x8000;
|
|
mWalkDir = 0;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_4_e:
|
|
setAwaitSound();
|
|
speedF = 2.3f;
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y + 0x8000;
|
|
|
|
if (mPlayerDistance < 200.0f && mTimer3 == 0) {
|
|
mWalkDir++;
|
|
if (mWalkDir > 60) {
|
|
if (mType == 1) {
|
|
mTimer3 = l_HIO.mTimer3NormalType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3NormalType1;
|
|
}
|
|
|
|
setActionMode(ACT_ATTACKH, ACTION2_0_e);
|
|
}
|
|
} else {
|
|
mWalkDir = 0;
|
|
}
|
|
|
|
if (mPlayerDistance > 300.0f) {
|
|
speedF = 0.0f;
|
|
mActionMode2 = ACTION2_5_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_5_e:
|
|
if (cM_rnd() < 0.5f) {
|
|
mActionMode2 = ACTION2_6_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, 1.0f);
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
} else {
|
|
mActionMode2 = ACTION2_7_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, -1.0f);
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
}
|
|
|
|
mTimer1 = cM_rndFX(20.0f) + 60.0f;
|
|
speedF = 2.3f;
|
|
break;
|
|
|
|
case ACTION2_6_e:
|
|
setAwaitSound();
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
|
|
if (mTimer1 == 0) {
|
|
if (cM_rnd() < 0.5f) {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, -1.0f);
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
mActionMode2 = ACTION2_7_e;
|
|
}
|
|
|
|
mTimer1 = cM_rndFX(20.0f) + 60.0f;
|
|
}
|
|
|
|
if (mPlayerDistance < 200.0f) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
}
|
|
|
|
if (mPlayerDistance > 400.0f) {
|
|
mActionMode2 = ACTION2_1_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_7_e:
|
|
setAwaitSound();
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
|
|
if (mTimer1 == 0) {
|
|
if (cM_rnd() < 0.5f) {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, 1.0f);
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
mActionMode2 = ACTION2_6_e;
|
|
}
|
|
mTimer1 = cM_rndFX(20.0f) + 90.0f;
|
|
}
|
|
|
|
if (mPlayerDistance < 200.0f) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
}
|
|
|
|
if (mPlayerDistance > 400.0f) {
|
|
mActionMode2 = ACTION2_1_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_100_e:
|
|
setBck(BCK_TNA_WAIT_B_1, 2, 10.0f, 1.0f);
|
|
mActionMode2 = ACTION2_102_e;
|
|
speedF = 2.3f;
|
|
current.angle.y = shape_angle.y;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_102_e:
|
|
setAwaitSound();
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
cLib_addCalcAngleS(¤t.angle.y, cM_atan2s(-current.pos.x, -current.pos.z), 4, 0x400,
|
|
16);
|
|
|
|
if (!checkMoveAngle()) {
|
|
mActionMode2 = ACTION2_103_e;
|
|
}
|
|
|
|
if (mMoveArea <= 1) {
|
|
mActionMode2 = ACTION2_76_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_103_e:
|
|
mPlayerDistance = 3.0f;
|
|
|
|
if ((u8)checkBck(BCK_TNA_WALK)) {
|
|
mPlayerDistance = 10.0f;
|
|
}
|
|
|
|
if (abs(sVar5) < 0x2000) {
|
|
if (cM_rnd() < 0.5f) {
|
|
mActionMode2 = ACTION2_106_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, mPlayerDistance, 1.0f);
|
|
} else {
|
|
mActionMode2 = ACTION2_107_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, mPlayerDistance, -1.0f);
|
|
}
|
|
} else if (sVar5 < 0) {
|
|
mActionMode2 = ACTION2_106_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, mPlayerDistance, 1.0f);
|
|
} else {
|
|
mActionMode2 = ACTION2_107_e;
|
|
setBck(BCK_TNA_WAIT_B_2, 2, mPlayerDistance, -1.0f);
|
|
}
|
|
|
|
mTimer1 = cM_rndFX(20.0f) + 60.0f;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_106_e:
|
|
case ACTION2_107_e:
|
|
setAwaitSound();
|
|
speedF = 2.3f;
|
|
cLib_addCalcAngleS(&shape_angle.y, sVar4, 4, 0x400, 16);
|
|
|
|
if (mActionMode2 == ACTION2_106_e) {
|
|
if (mMoveArea == 3) {
|
|
current.angle.y = shape_angle.y + 0x6000;
|
|
} else if (mMoveArea == 2) {
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
} else {
|
|
current.angle.y = shape_angle.y + 0x3000;
|
|
}
|
|
} else if (mMoveArea == 3) {
|
|
current.angle.y = shape_angle.y + -0x6000;
|
|
} else if (mMoveArea == 2) {
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
} else {
|
|
current.angle.y = shape_angle.y + -0x3000;
|
|
}
|
|
|
|
if (mTimer1 == 0 && mpModelMorf2->checkFrame(0.0f)) {
|
|
if (abs(sVar5) > 0x7800) {
|
|
mTimer1 = cM_rndFX(20.0f) + 90.0f;
|
|
if (cM_rnd() < 0.5f) {
|
|
if (mActionMode2 == ACTION2_106_e) {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, -1.0f);
|
|
mActionMode2 = ACTION2_107_e;
|
|
} else {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_106_e;
|
|
}
|
|
}
|
|
} else if (abs(sVar5) < 0x7000) {
|
|
if (mActionMode2 == ACTION2_106_e) {
|
|
if (sVar5 > 0) {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, -1.0f);
|
|
mActionMode2 = ACTION2_107_e;
|
|
}
|
|
} else if (sVar5 < 0) {
|
|
setBck(BCK_TNA_WAIT_B_2, 2, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_106_e;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (checkMoveAngle()) {
|
|
mActionMode2 = ACTION2_100_e;
|
|
}
|
|
|
|
if (mMoveArea < 1) {
|
|
mActionMode2 = ACTION2_76_e;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (mActionMode2 < 100) {
|
|
checkStartAttackH();
|
|
if (mMoveArea == 3) {
|
|
if (checkMoveAngle()) {
|
|
mActionMode2 = ACTION2_100_e;
|
|
} else {
|
|
mActionMode2 = ACTION2_103_e;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80625394-806255F0 006894 025C+00 1/1 0/0 0/0 .text checkStartAttackH__8daB_TN_cFv */
|
|
void daB_TN_c::checkStartAttackH() {
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
fopAcM_searchPlayerAngleY(this);
|
|
s16 sVar1 = fopAcM_searchPlayerAngleY(this) - shape_angle.y;
|
|
|
|
if (mPlayerDistance < 400.0f && abs(sVar1) < 0x3000) {
|
|
if (mNextBreakPart >= 11) {
|
|
if (mType == 1) {
|
|
if (mTimer3 > 40) {
|
|
mTimer3 = cM_rndF(20.0f) + 15.0f;
|
|
}
|
|
} else if (mTimer3 > 10) {
|
|
mTimer3 = 10;
|
|
}
|
|
|
|
if (mTimer3 == 0 && checkNormalAttackAble()) {
|
|
if (mType == 1) {
|
|
mTimer3 = l_HIO.mTimer3NormalType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3NormalType1;
|
|
}
|
|
|
|
setActionMode(ACT_ATTACKH, ACTION2_0_e);
|
|
}
|
|
} else if (mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDH, ACTION2_0_e);
|
|
} else {
|
|
if (mPlayerDistance < 250.0f) {
|
|
if (mType == 1) {
|
|
if (mTimer3 > 60) {
|
|
mTimer3 = cM_rndF(20.0f) + 40.0f;
|
|
}
|
|
} else if (mTimer3 > 30) {
|
|
mTimer3 = 30;
|
|
}
|
|
}
|
|
|
|
if (mTimer3 == 0 && checkNormalAttackAble()) {
|
|
if (mType == 1) {
|
|
mTimer3 = l_HIO.mTimer3NormalType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3NormalType1;
|
|
}
|
|
|
|
setActionMode(ACT_ATTACKH, ACTION2_0_e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 806255F0-80625C74 006AF0 0684+00 1/1 0/0 0/0 .text executeAttackH__8daB_TN_cFv */
|
|
void daB_TN_c::executeAttackH() {
|
|
f32 frame;
|
|
s16 playerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
f32 playerDistance = fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
speedF = 0.0f;
|
|
|
|
if (playerDistance < 250.0f) {
|
|
mActionMode2 = ACTION2_1_e;
|
|
setBck(BCK_TNA_ATACK_A, 0, 3.0f, 1.0f);
|
|
} else if (playerDistance < 350.0f) {
|
|
mActionMode2 = ACTION2_2_e;
|
|
setBck(BCK_TNA_ATACK_B, 0, 3.0f, 1.0f);
|
|
} else if (cM_rnd() < 0.5f) {
|
|
mActionMode2 = ACTION2_1_e;
|
|
setBck(BCK_TNA_ATACK_A, 0, 3.0f, 1.0f);
|
|
} else {
|
|
mActionMode2 = ACTION2_2_e;
|
|
setBck(BCK_TNA_ATACK_B, 0, 3.0f, 1.0f);
|
|
setAttackBlurEffect(1);
|
|
}
|
|
|
|
field_0xa91 = false;
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->getFrame() >= 20.0f && mpModelMorf2->getFrame() < 25.0f) {
|
|
mUpdateModelTimer = 3;
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(15));
|
|
mDoMtx_stack_c::transM(40.0f, 0.0f, 70.0f);
|
|
mDoMtx_stack_c::YrotM(-0x8000);
|
|
MTXCopy(mDoMtx_stack_c::get(), mNewTRMtx);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(18.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_L, 0, -1);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_KIAI, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(23.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_L, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(72.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() <= 30.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, playerAngleY, 8, 0x400, 16);
|
|
}
|
|
|
|
frame = mpModelMorf2->getFrame();
|
|
if (frame >= 18.0f && frame < 29.0f) {
|
|
mSphCSmallFlag = true;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(18.0f)) {
|
|
setSwordAtBit(1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(29.0f)) {
|
|
setSwordAtBit(0);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEH, ACTION2_0_e);
|
|
field_0xa91 = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
setAttackBlurEffect(1);
|
|
if (mpModelMorf2->checkFrame(11.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(19.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_KIAI_AGE, -1);
|
|
} else if (mpModelMorf2->checkFrame(22.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_L, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(23.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_L, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(66.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() <= 22.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, playerAngleY, 8, 0x400, 16);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() >= 22.0f && mpModelMorf2->getFrame() < 30.0f) {
|
|
mChkCoHitOK = true;
|
|
mSphCSmallFlag = true;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(22.0f)) {
|
|
setSwordAtBit(1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(30.0f)) {
|
|
setSwordAtBit(0);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(26.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_IMPCT, 0, -1);
|
|
dComIfGp_getVibration().StartShock(6, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEH, ACTION2_0_e);
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80625C74-80625E40 007174 01CC+00 1/1 0/0 0/0 .text executeAttackShieldH__8daB_TN_cFv
|
|
*/
|
|
void daB_TN_c::executeAttackShieldH() {
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNA_ATACK_SHIELD, 0, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_1_e;
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_ATK_SLD, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(8.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_L, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(21.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(5.0f)) {
|
|
mSphC.OnAtSetBit();
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(9.0f)) {
|
|
mSphC.OffAtSetBit();
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_ATTACKH, ACTION2_0_e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80625E40-80626034 007340 01F4+00 1/1 0/0 0/0 .text executeGuardH__8daB_TN_cFv */
|
|
void daB_TN_c::executeGuardH() {
|
|
cXyz sp18;
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
setSwordAtBit(0);
|
|
mSphC.OffAtSetBit();
|
|
field_0xa91 = true;
|
|
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(18));
|
|
mDoMtx_stack_c::multVecZero(&sp18);
|
|
current.pos.set(sp18.x, current.pos.y, sp18.z);
|
|
|
|
mActionMode2 = ACTION2_1_e;
|
|
speedF = 0.0f;
|
|
|
|
if (field_0xaa8) {
|
|
shape_angle.y = fopAcM_searchPlayerAngleY(this);
|
|
setBck(BCK_TNA_GUARD_DAMAGE, 0, 0.0f, 1.0f);
|
|
} else {
|
|
cLib_chaseAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x2000);
|
|
setBck(BCK_TNA_GUARD, 0, 0.0f, 1.0f);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
if (field_0xaa8) {
|
|
onHeadLockFlg();
|
|
} else {
|
|
// Obtained 4 secret techinques
|
|
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[341])) {
|
|
attention_info.flags |= 0x200000;
|
|
}
|
|
}
|
|
|
|
if (mpModelMorf2->isStop() &&
|
|
daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_HEAD_JUMP)
|
|
{
|
|
setActionMode(ACT_CHASEH, ACTION2_0_e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80626034-80626320 007534 02EC+00 1/1 0/0 0/0 .text executeDamageH__8daB_TN_cFv */
|
|
void daB_TN_c::executeDamageH() {
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
field_0xa91 = false;
|
|
|
|
if (mTimer5 == 0) {
|
|
field_0xa91 = true;
|
|
mTimer10 = 30;
|
|
}
|
|
|
|
if (mType == 0) {
|
|
if (player->getCutCount() >= 3) {
|
|
field_0xa91 = true;
|
|
}
|
|
} else if (mTimer10 != 0) {
|
|
field_0xa91 = true;
|
|
}
|
|
|
|
int part_idx;
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_1_e:
|
|
setSwordAtBit(0);
|
|
part_idx = mNextBreakPart;
|
|
if (part_idx >= 12) {
|
|
setActionMode(ACT_CHANGEDEMO, ACTION2_0_e);
|
|
} else {
|
|
if (player->getCutType() != daPy_py_c::CUT_TYPE_HEAD_JUMP) {
|
|
setBreakPart(part_idx);
|
|
} else {
|
|
setBreakHeadPart(part_idx);
|
|
}
|
|
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(18));
|
|
cXyz sp1c;
|
|
mDoMtx_stack_c::multVecZero(&sp1c);
|
|
current.pos.set(sp1c.x, current.pos.y, sp1c.z);
|
|
|
|
if (mActionMode2 == ACTION2_0_e) {
|
|
setBck(BCK_TNA_DAMAGE_L, 0, 0.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNA_DAMAGE_R, 0, 0.0f, 1.0f);
|
|
}
|
|
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DMG, -1);
|
|
speedF = 0.0f;
|
|
mActionMode2 = ACTION2_2_e;
|
|
|
|
cLib_chaseAngleS(&shape_angle.y, mPlayerAngleY, 0x1800);
|
|
|
|
if (mType == 1 && mNextBreakPart < 11 && mCutFlag) {
|
|
field_0xa91 = true;
|
|
mTimer10 = 40;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
if (mpModelMorf2->checkFrame(3.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(35.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEH, ACTION2_0_e);
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80626320-80627100 007820 0DE0+00 1/1 0/0 0/0 .text executeChangeDemo__8daB_TN_cFv */
|
|
void daB_TN_c::executeChangeDemo() {
|
|
cXyz sp28, sp34, sp40;
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
if (!eventInfo.checkCommandDemoAccrpt()) {
|
|
fopAcM_orderPotentialEvent(this, 2, 0xffff, 0);
|
|
eventInfo.onCondition(2);
|
|
return;
|
|
}
|
|
|
|
Z2GetAudioMgr()->changeSubBgmStatus(1);
|
|
|
|
camera->mCamera.Stop();
|
|
camera->mCamera.SetTrimSize(3);
|
|
|
|
mTimer1 = 30;
|
|
mCamFovY = 55.0f;
|
|
field_0x724 = 380.0f;
|
|
field_0x720 = 0x1000;
|
|
mCamCenter.set(0.0f, -179.0f, -342.0f);
|
|
mCamEye.set(0.0f, -300.0f, 350.0f);
|
|
|
|
player->changeOriginalDemo();
|
|
sp28.set(100.0f, -400.0f, 1000.0f);
|
|
player->setPlayerPosAndAngle(&sp28, -0x8000, 0);
|
|
player->changeDemoMode(4, 1, 0, 0);
|
|
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNA_DAMAGE_LAST, 0, 3.0f, 1.0f);
|
|
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DMG_2, -1);
|
|
|
|
mActionMode2 = ACTION2_100_e;
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (mStates[i] >= 3 && mStates[i] <= 5 && std::abs(mPositions[i].x) < 200.0f) {
|
|
if (mPositions[i].x < 0.0f) {
|
|
mPositions[i].x -= 200.0f;
|
|
} else {
|
|
mPositions[i].x += 200.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
case ACTION2_1_e:
|
|
case ACTION2_100_e:
|
|
case ACTION2_101_e:
|
|
if (mActionMode2 == ACTION2_100_e) {
|
|
current.pos.set(0.0f, -400.0f, -350.0f);
|
|
shape_angle.y = 0;
|
|
mActionMode2 = ACTION2_101_e;
|
|
|
|
} else {
|
|
if (mActionMode2 == ACTION2_101_e) {
|
|
setBreakPart(mNextBreakPart);
|
|
mActionMode2 = ACTION2_1_e;
|
|
}
|
|
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&mCamCenter);
|
|
}
|
|
|
|
mCamEye.set(0.0f, -300.0f, 0.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(3.0f) || mpModelMorf2->checkFrame(26.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(15.0f) || mpModelMorf2->checkFrame(37.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setBck(BCK_TNB_JUMP_B_1, 0, 3.0f, 1.0f);
|
|
current.angle.y = shape_angle.y + 0x10000 + -0x8000;
|
|
mActionMode2 = ACTION2_2_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&mCamCenter);
|
|
mCamEye.set(0.0f, -300.0f, 0.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
speedF = 35.0f;
|
|
speed.y = 4.0f;
|
|
gravity = -1.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_JUMP, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop() && mAcch.ChkGroundHit()) {
|
|
setBck(BCK_TNB_JUMP_B_2, 0, 5.0f, 1.0f);
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
mActionMode2 = ACTION2_3_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&mCamCenter);
|
|
mCamEye.set(0.0f, -300.0f, 0.0f);
|
|
cLib_chaseF(&speedF, 0.0f, 7.0f);
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNB_THROW, 0, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_4_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
if (mpModelMorf2->checkFrame(11.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(19.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_THROW, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(22.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&mCamCenter);
|
|
mCamEye.set(0.0f, -300.0f, 0.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(23.0f)) {
|
|
mStates[13] = 2;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(33.0f)) {
|
|
mActionMode2 = ACTION2_10_e;
|
|
mPositions[13].z = -200.0f;
|
|
mCamEye.set(250.0f, -330.0f, 1250.0f);
|
|
mCamCenter = mPositions[13];
|
|
}
|
|
break;
|
|
|
|
case ACTION2_10_e:
|
|
mCamCenter = mPositions[13];
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
player->changeDemoMode(16, 2, 0, 0);
|
|
setBck(BCK_TNB_WAIT, 2, 3.0f, 1.0f);
|
|
mTimer1 = 60;
|
|
mActionMode2 = ACTION2_11_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_11_e:
|
|
sp40 = mCamEye;
|
|
sp34.set(100.0f, -330.0f, 1250.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.5f, 10.0f);
|
|
mCamCenter += mCamEye - sp40;
|
|
sp28 = player->current.pos;
|
|
sp28.y += 150.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp28, 0.5f, 30.0f);
|
|
|
|
if (mTimer1 == 45) {
|
|
player->changeDemoMode(25, 0, 0, 0);
|
|
}
|
|
|
|
if (mTimer1 == 15) {
|
|
mTimer1 = 30;
|
|
mActionMode2 = ACTION2_12_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_12_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.1f, 60.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
mTimer1 = 40;
|
|
mActionMode2 = ACTION2_13_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_13_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
sp34.y -= 100.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.1f, 30.0f);
|
|
sp34.set(0.0f, -380.0f, -270.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.1f, 70.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
setBck(BCK_TNB_PULL, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_PULL_OUT, -1);
|
|
mActionMode2 = ACTION2_15_e;
|
|
sp28.set(-100.0f, -400.0f, 300.0f);
|
|
player->setPlayerPosAndAngle(&sp28, 0x7000, 0);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_15_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(4));
|
|
mDoMtx_stack_c::multVecZero(&sp34);
|
|
sp34.y -= 100.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp34, 0.1f, 30.0f);
|
|
sp34.set(0.0f, -380.0f, -270.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp34, 0.1f, 70.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(10.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_PULL_OUT, 0, -1);
|
|
mStates[15] = 1;
|
|
mStates[14] = 2;
|
|
mpModelMorf1->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_tn", BCK_TNB_SWORD_B_PULL_B), 0, 0.0f, 1.0f,
|
|
0.0f, -1.0f);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].OffCoSetBit();
|
|
}
|
|
mCps.OffCoSetBit();
|
|
setBck(BCK_TNB_WAIT, 2, 3.0f, 1.0f);
|
|
mTimer1 = 30;
|
|
mActionMode2 = ACTION2_16_e;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_16_e:
|
|
if (mTimer1 == 0) {
|
|
camera->mCamera.Reset(mCamCenter, mCamEye);
|
|
camera->mCamera.Start();
|
|
camera->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
initChaseL(16);
|
|
mSphC.OffAtSetBit();
|
|
}
|
|
break;
|
|
}
|
|
|
|
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovY, 0);
|
|
}
|
|
|
|
/* 80627100-80627790 008600 0690+00 1/1 0/0 0/0 .text executeZakoChangeDemo__8daB_TN_cFv
|
|
*/
|
|
void daB_TN_c::executeZakoChangeDemo() {
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
if (mStayNo2Flag) {
|
|
Z2GetAudioMgr()->changeSubBgmStatus(1);
|
|
}
|
|
|
|
mTimer1 = 30;
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNA_DAMAGE_LAST, 0, 3.0f, 1.0f);
|
|
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DMG_2, -1);
|
|
|
|
setBreakPart(mNextBreakPart);
|
|
mActionMode2 = ACTION2_1_e;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->checkFrame(3.0f) || mpModelMorf2->checkFrame(26.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(15.0f) || mpModelMorf2->checkFrame(37.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 8, 0x100, 16);
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setBck(BCK_TNB_JUMP_B_1, 0, 3.0f, 1.0f);
|
|
current.angle.y = shape_angle.y + 0x8000;
|
|
mActionMode2 = ACTION2_2_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
speedF = 45.0f;
|
|
speed.y = 5.0f;
|
|
gravity = -1.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_JUMP, -1);
|
|
}
|
|
|
|
if (!mpModelMorf2->isStop()) {
|
|
return;
|
|
}
|
|
|
|
if (!mAcch.ChkGroundHit()) {
|
|
return;
|
|
}
|
|
|
|
setBck(BCK_TNB_JUMP_B_2, 0, 5.0f, 1.0f);
|
|
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
mActionMode2 = ACTION2_3_e;
|
|
return;
|
|
|
|
case ACTION2_3_e:
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 8, 0x800, 16);
|
|
cLib_chaseF(&speedF, 0.0f, 9.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNB_THROW, 0, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_4_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
if (mpModelMorf2->checkFrame(11.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(19.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_THROW, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(22.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() < 23.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 8, 0x800, 16);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(23.0f)) {
|
|
mStates[13] = 2;
|
|
setSwordAtBit(1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setBck(BCK_TNB_PULL, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_PULL_OUT, -1);
|
|
mActionMode2 = ACTION2_5_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_5_e:
|
|
if (mpModelMorf2->checkFrame(10.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_PULL_OUT, 0, -1);
|
|
mStates[15] = 1;
|
|
mStates[14] = 2;
|
|
mpModelMorf1->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_tn", BCK_TNB_SWORD_B_PULL_B), 0, 0.0f, 1.0f,
|
|
0.0f, -1.0f);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
initChaseL(3);
|
|
mSphC.OffAtSetBit();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80627790-8062799C 008C90 020C+00 1/1 0/0 0/0 .text setWalkDir__8daB_TN_cFv */
|
|
void daB_TN_c::setWalkDir() {
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
|
|
if (checkMoveArea()) {
|
|
s16 sVar1 = cM_atan2s(-current.pos.x, -current.pos.z);
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this) - sVar1;
|
|
if (abs(mPlayerAngleY) < 0x2000) {
|
|
mWalkDir = 0;
|
|
} else if (abs(mPlayerAngleY) > 0x6000) {
|
|
mWalkDir = 1;
|
|
} else {
|
|
if (abs(mPlayerAngleY) < 0x4000) {
|
|
mWalkDir = 0;
|
|
} else {
|
|
mWalkDir = 1;
|
|
}
|
|
|
|
if (mPlayerAngleY < 0) {
|
|
if (mActionMode2 == ACTION2_5_e && mTimer1 > 30) {
|
|
mTimer1 = 30;
|
|
}
|
|
} else if (mActionMode2 == ACTION2_4_e && mTimer1 > 30) {
|
|
mTimer1 = 30;
|
|
}
|
|
}
|
|
} else {
|
|
if (mPlayerDistance > 800.0f) {
|
|
mTimer1 = 0;
|
|
}
|
|
|
|
if (mWalkDir == 0) {
|
|
if (mTimer3 != 0) {
|
|
if (mPlayerDistance < 500.0f) {
|
|
mWalkDir = 1;
|
|
}
|
|
} else if (mPlayerDistance < 300.0f) {
|
|
mWalkDir = 1;
|
|
}
|
|
} else if (mWalkDir == 1) {
|
|
if (mTimer3 != 0) {
|
|
if (mPlayerDistance > 550.0f) {
|
|
mWalkDir = 0;
|
|
}
|
|
} else if (mPlayerDistance > 350.0f) {
|
|
mWalkDir = 0;
|
|
}
|
|
|
|
if (mPlayerDistance < 200.0f) {
|
|
mWalkDir = 2;
|
|
}
|
|
} else if (mPlayerDistance > 250.0f) {
|
|
mWalkDir = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062799C-80627CBC 008E9C 0320+00 6/5 0/0 0/0 .text initChaseL__8daB_TN_cFi */
|
|
void daB_TN_c::initChaseL(int param_1) {
|
|
mActionMode2 = param_1;
|
|
speedF = 0.0f;
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_2_e:
|
|
setBck(BCK_TNB_WAIT, 2, 10.0f, 1.0f);
|
|
mTimer1 = 30;
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
setBck(BCK_TNB_WALK, 2, 10.0f, 1.0f);
|
|
speedF = 4.7f;
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
if ((u8)checkBck(BCK_TNB_WAIT_B_1) == 0) {
|
|
setBck(BCK_TNB_WAIT_B_1, 2, 10.0f, 1.0f);
|
|
}
|
|
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
mTimer1 = cM_rndFX(20.0f) + 90.0f;
|
|
speedF = 4.8f;
|
|
mWalkDir = 1;
|
|
break;
|
|
|
|
case ACTION2_5_e:
|
|
if ((u8)checkBck(BCK_TNB_WAIT_B_2) == 0) {
|
|
setBck(BCK_TNB_WAIT_B_2, 2, 10.0f, 1.0f);
|
|
}
|
|
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
mTimer1 = cM_rndFX(20.0f) + 90.0f;
|
|
speedF = 4.8f;
|
|
mWalkDir = 1;
|
|
break;
|
|
|
|
case ACTION2_6_e:
|
|
setBck(BCK_TNB_JUMP_B_1, 0, 3.0f, 1.0f);
|
|
break;
|
|
|
|
case ACTION2_7_e:
|
|
mpModelMorf2->setPlaySpeed(1.0f);
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
break;
|
|
|
|
case ACTION2_8_e:
|
|
case ACTION2_17_e:
|
|
setBck(BCK_TNB_JUMP_F_1, 0, 3.0f, 1.0f);
|
|
break;
|
|
|
|
case ACTION2_9_e:
|
|
setBck(BCK_TNB_JUMP_F_2, 0, 5.0f, 1.0f);
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
break;
|
|
|
|
case ACTION2_10_e:
|
|
case ACTION2_11_e:
|
|
setBck(BCK_TNB_JUMP_R_1, 0, 3.0f, 1.0f);
|
|
break;
|
|
|
|
case ACTION2_12_e:
|
|
setBck(BCK_TNB_JUMP_R_2, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
speedF = 15.0f;
|
|
break;
|
|
|
|
case ACTION2_13_e:
|
|
case ACTION2_14_e:
|
|
setBck(BCK_TNB_JUMP_L_1, 0, 3.0f, 1.0f);
|
|
break;
|
|
|
|
case ACTION2_15_e:
|
|
setBck(BCK_TNB_JUMP_L_2, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
speedF = 15.0f;
|
|
break;
|
|
|
|
case ACTION2_16_e:
|
|
setBck(BCK_TNB_WALK, 2, 10.0f, 1.0f);
|
|
speedF = 4.7;
|
|
mTimer1 = 30;
|
|
}
|
|
}
|
|
|
|
/* 80627CBC-80627D3C 0091BC 0080+00 4/4 0/0 0/0 .text checkAttackAble__8daB_TN_cFv */
|
|
bool daB_TN_c::checkAttackAble() {
|
|
if (fopAcM_searchPlayerDistance(this) < 500.0f &&
|
|
abs((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y)) < 0x3000)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* 80627D3C-8062868C 00923C 0950+00 1/1 0/0 0/0 .text checkNextMove__8daB_TN_cFv */
|
|
bool daB_TN_c::checkNextMove() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this) - shape_angle.y;
|
|
s16 isAttackAble = checkAttackAble();
|
|
int iVar1 = 0;
|
|
s16 sVar7 = current.angle.y;
|
|
|
|
fopAc_ac_c* mActor = (fopAc_ac_c*)fpcM_Search(s_obj_sub, this);
|
|
if (mActor != NULL) {
|
|
sVar7 = fopAcM_searchActorAngleY(this, mActor);
|
|
iVar1 = 1;
|
|
}
|
|
|
|
if (dComIfGp_checkPlayerStatus0(0, 0x4000) && player->getHookshotTopPos() &&
|
|
player->getHookshotTopPos()->absXZ(current.pos) < 300.0f)
|
|
{
|
|
sVar7 = cLib_targetAngleY(¤t.pos, player->getHookshotTopPos());
|
|
iVar1 = 1;
|
|
}
|
|
|
|
if (player->getIronBallCenterPos() && !player->checkIronBallGroundStop() &&
|
|
player->getIronBallCenterPos()->absXZ(current.pos) < 300.0f)
|
|
{
|
|
sVar7 = cLib_targetAngleY(¤t.pos, player->getIronBallCenterPos());
|
|
iVar1 = 1;
|
|
}
|
|
|
|
if (daPy_py_c::getThrowBoomerangActor() &&
|
|
daPy_py_c::getThrowBoomerangActor()->current.pos.absXZ(current.pos) < 300.0f)
|
|
{
|
|
sVar7 = cLib_targetAngleY(¤t.pos, &daPy_py_c::getThrowBoomerangActor()->current.pos);
|
|
iVar1 = 1;
|
|
}
|
|
|
|
if (iVar1) {
|
|
if ((s16)(sVar7 - shape_angle.y) < 0) {
|
|
initChaseL(13);
|
|
} else {
|
|
initChaseL(10);
|
|
}
|
|
|
|
mTimer7 = 10;
|
|
return 1;
|
|
}
|
|
|
|
if (isAttackAble) {
|
|
if (player->checkFrontRoll() && mPlayerDistance < 250.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_10_e);
|
|
return 1;
|
|
}
|
|
|
|
if (player->getCutType() != daPy_py_c::CUT_TYPE_JUMP && mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_0_e);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if (player->getCutType() == daPy_py_c::CUT_TYPE_JUMP && !player->checkCutJumpCancelTurn() &&
|
|
mPlayerDistance < 350.0f)
|
|
{
|
|
if ((field_0xa9d & 1) == 0) {
|
|
field_0xa9d |= 1;
|
|
|
|
if (player->speedF < 28.0f) {
|
|
initChaseL(6);
|
|
} else {
|
|
if (mPlayerAngleY < 0) {
|
|
initChaseL(14);
|
|
} else {
|
|
initChaseL(11);
|
|
}
|
|
|
|
mTimer7 = 10;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
} else {
|
|
field_0xa9d &= ~0x1;
|
|
}
|
|
|
|
if (checkMoveArea() == 3) {
|
|
return 0;
|
|
}
|
|
|
|
if (player->checkCutCharge() && isAttackAble) {
|
|
if ((field_0xa9d & 2) == 0) {
|
|
field_0xa9d |= 2;
|
|
setActionMode(ACT_ATTACKL, ACTION2_10_e);
|
|
return 1;
|
|
}
|
|
} else {
|
|
field_0xa9d &= ~0x2;
|
|
}
|
|
|
|
if (mTimer3 == 0 && abs(mPlayerAngleY) < 0x3000 && mPlayerDistance > 450.0f &&
|
|
mPlayerDistance < 700.0f)
|
|
{
|
|
if (cM_rnd() < 0.5f) {
|
|
initChaseL(8);
|
|
return 1;
|
|
}
|
|
|
|
if (mType == 1) {
|
|
mTimer3 = cM_rndF(30.0f) + 10.0f;
|
|
} else {
|
|
mTimer3 = 10;
|
|
}
|
|
}
|
|
|
|
if (player->getCutCount() != 0) {
|
|
if (isAttackAble && (field_0xa9d & 4) == 0) {
|
|
field_0xa9d |= 4;
|
|
if (cM_rnd() < 0.4f && mPlayerDistance < 450.0f && mPlayerDistance > 200.0f) {
|
|
if (cM_rnd() < 0.5f) {
|
|
initChaseL(0xe);
|
|
} else {
|
|
initChaseL(0xb);
|
|
}
|
|
|
|
mTimer7 = 10;
|
|
return 1;
|
|
}
|
|
}
|
|
} else {
|
|
field_0xa9d &= ~0x4;
|
|
}
|
|
|
|
if (isAttackAble && mPlayerDistance < 350.0f) {
|
|
if (mPlayerDistance < 250.0f) {
|
|
if (mType == 1) {
|
|
if (mTimer3 > 90) {
|
|
mTimer3 = cM_rndF(30.0f) + 60.0f;
|
|
}
|
|
} else if (mTimer3 > 30) {
|
|
mTimer3 = 30;
|
|
}
|
|
}
|
|
|
|
if (mTimer3 == 0 && checkNormalAttackAble()) {
|
|
setActionMode(ACT_ATTACKL, ACTION2_0_e);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if (mPlayerDistance < 100.0f) {
|
|
if (!isAttackAble) {
|
|
initChaseL(6);
|
|
return 1;
|
|
}
|
|
|
|
if (mTimer3 > 5) {
|
|
mTimer3 = 5;
|
|
}
|
|
|
|
if (mTimer3 == 0 && checkNormalAttackAble()) {
|
|
setActionMode(ACT_ATTACKL, ACTION2_0_e);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* 8062868C-806292F8 009B8C 0C6C+00 2/1 0/0 0/0 .text executeChaseL__8daB_TN_cFv */
|
|
void daB_TN_c::executeChaseL() {
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
|
|
if (player->getCutCount() <= 1) {
|
|
field_0xa9c++;
|
|
} else {
|
|
field_0xa9c = 0;
|
|
}
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
field_0xa9d = 0;
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_1_e:
|
|
speedF = 0.0f;
|
|
if (checkMoveArea()) {
|
|
if (cM_rnd() < 0.5f) {
|
|
initChaseL(4);
|
|
} else {
|
|
initChaseL(5);
|
|
}
|
|
} else if (mPlayerDistance > 800.0f) {
|
|
initChaseL(3);
|
|
} else if (cM_rnd() < 0.5f) {
|
|
initChaseL(4);
|
|
} else {
|
|
initChaseL(5);
|
|
}
|
|
|
|
setSwordAtBit(0);
|
|
field_0xa91 = true;
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
if (checkNextMove() == 0) {
|
|
if (mpModelMorf2->checkFrame(16.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(33.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y;
|
|
|
|
if (mPlayerDistance < 700.0f) {
|
|
initChaseL(1);
|
|
}
|
|
|
|
if (checkMoveArea()) {
|
|
if (cM_rnd() < 0.5f) {
|
|
initChaseL(4);
|
|
} else {
|
|
initChaseL(5);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_16_e:
|
|
if (mpModelMorf2->checkFrame(16.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(33.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y;
|
|
|
|
if (mTimer1 == 0) {
|
|
initChaseL(17);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
if (mTimer1 == 0) {
|
|
initChaseL(1);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
if (checkNextMove() == 0) {
|
|
if (mpModelMorf2->checkFrame(13.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(27.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
mUpdateWaistAngle = true;
|
|
setWalkDir();
|
|
if (mWalkDir == 0) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY + -0x2000, 4, 0x400, 16);
|
|
} else if (mWalkDir == 1) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
} else {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY + 0x2000, 4, 0x400, 16);
|
|
}
|
|
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
|
|
if (mTimer1 == 0) {
|
|
initChaseL(1);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_5_e:
|
|
if (!checkNextMove()) {
|
|
if (mpModelMorf2->checkFrame(13.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(27.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
mUpdateWaistAngle = true;
|
|
setWalkDir();
|
|
if (mWalkDir == 0) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY + 0x2000, 4, 0x400, 16);
|
|
} else if (mWalkDir == 1) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
} else {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY + -0x2000, 4, 0x400, 16);
|
|
}
|
|
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
|
|
if (mTimer1 == 0) {
|
|
initChaseL(1);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_6_e:
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y + 0x8000;
|
|
|
|
if ((u8)checkBck(BCK_TNB_JUMP_B_1)) {
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
speedF = 50.0f;
|
|
speed.y = 19.0f;
|
|
gravity = -4.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_JUMP, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setBck(BCK_TNB_JUMP_B_2, 0, 5.0f, 0.0f);
|
|
}
|
|
} else if (mAcch.ChkGroundHit()) {
|
|
initChaseL(7);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_7_e:
|
|
cLib_chaseF(&speedF, 0.0f, 6.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
if (!checkAttackAble() || mTimer13 != 0 || !checkNormalAttackAble()) {
|
|
initChaseL(1);
|
|
} else if (mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_0_e);
|
|
} else {
|
|
setActionMode(ACT_ATTACKL, ACTION2_10_e);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_8_e:
|
|
case ACTION2_17_e:
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
current.angle.y = shape_angle.y;
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
if (mActionMode2 == ACTION2_8_e) {
|
|
speedF = 35.0f;
|
|
speed.y = 4.0f;
|
|
} else {
|
|
speedF = 45.0f;
|
|
speed.y = 5.0f;
|
|
}
|
|
|
|
gravity = -1.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_JUMP, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop() && mAcch.ChkGroundHit()) {
|
|
if (!checkAttackAble() || !checkNormalAttackAble()) {
|
|
initChaseL(9);
|
|
} else {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
|
|
if (mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_0_e);
|
|
} else if (cM_rnd() < 0.5f) {
|
|
setActionMode(ACT_ATTACKL, ACTION2_10_e);
|
|
} else {
|
|
setActionMode(ACT_ATTACKL, ACTION2_0_e);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_9_e:
|
|
cLib_chaseF(&speedF, 0.0f, 7.0f);
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
initChaseL(1);
|
|
}
|
|
break;
|
|
|
|
case ACTION2_10_e:
|
|
case ACTION2_11_e:
|
|
case ACTION2_13_e:
|
|
case ACTION2_14_e:
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x400, 16);
|
|
|
|
if (mActionMode2 == ACTION2_11_e || mActionMode2 == ACTION2_10_e) {
|
|
current.angle.y = shape_angle.y + -0x4000;
|
|
} else {
|
|
current.angle.y = shape_angle.y + 0x4000;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(7.0f)) {
|
|
speedF = 33.0f;
|
|
} else if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_JUMP, -1);
|
|
speedF = 35.0f;
|
|
} else if (mpModelMorf2->checkFrame(5.0f)) {
|
|
speedF = 40.0f;
|
|
} else if (mpModelMorf2->checkFrame(4.0f)) {
|
|
speedF = 45.0f;
|
|
speed.y = 5.0f;
|
|
gravity = -1.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->isStop() && mAcch.ChkGroundHit()) {
|
|
if (mActionMode2 == ACTION2_11_e || mActionMode2 == ACTION2_10_e) {
|
|
initChaseL(12);
|
|
} else {
|
|
initChaseL(15);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_12_e:
|
|
case ACTION2_15_e:
|
|
if (mpModelMorf2->checkFrame(5.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
cLib_chaseF(&speedF, 0.0f, 7.0f);
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
if (!checkAttackAble() || !checkNormalAttackAble()) {
|
|
initChaseL(1);
|
|
} else if (mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_0_e);
|
|
} else {
|
|
setActionMode(ACT_ATTACKL, ACTION2_10_e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 806292F8-80629D20 00A7F8 0A28+00 1/1 0/0 0/0 .text executeAttackL__8daB_TN_cFv */
|
|
void daB_TN_c::executeAttackL() {
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
|
|
speedF = 0.0f;
|
|
current.angle.y = shape_angle.y;
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_20_e:
|
|
case ACTION2_10_e:
|
|
mTimer1 = 0;
|
|
mActionMode2Copy = mActionMode2;
|
|
|
|
if (daPy_getPlayerActorClass()->checkNowWolf()) {
|
|
mTimer3 = l_HIO.mTimer3Wolf;
|
|
} else if (mType == 0) {
|
|
mTimer3 = l_HIO.mTimer3HumanType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3HumanType1;
|
|
}
|
|
|
|
if (mPlayerDistance < 350.0f) {
|
|
if (mActionMode2Copy == ACTION2_20_e) {
|
|
mActionMode2 = ACTION2_4_e;
|
|
setBck(BCK_TNB_WAIT, 2, 3.0f, 1.0f);
|
|
mTimer1 = 3;
|
|
} else {
|
|
mActionMode2 = ACTION2_2_e;
|
|
setBck(BCK_TNB_ATACK_B, 0, 3.0f, 1.0f);
|
|
}
|
|
} else {
|
|
if (mActionMode2Copy == ACTION2_20_e || mActionMode2Copy == ACTION2_10_e) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
setBck(BCK_TNB_WAIT, 2, 3.0f, 1.0f);
|
|
if (mActionMode2Copy == ACTION2_10_e) {
|
|
mTimer1 = 5;
|
|
} else {
|
|
mTimer1 = 10;
|
|
}
|
|
} else {
|
|
mActionMode2 = ACTION2_1_e;
|
|
setBck(BCK_TNB_ATACK_A, 0, 3.0f, 1.0f);
|
|
}
|
|
}
|
|
|
|
mWalkDir = 0;
|
|
break;
|
|
|
|
case ACTION2_11_e:
|
|
mActionMode2Copy = mActionMode2;
|
|
if (daPy_getPlayerActorClass()->checkNowWolf()) {
|
|
mTimer3 = l_HIO.mTimer3Wolf;
|
|
} else if (mType == 0) {
|
|
mTimer3 = l_HIO.mTimer3HumanType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3HumanType1;
|
|
}
|
|
|
|
if (cM_rnd() < 0.5f) {
|
|
mActionMode2 = ACTION2_2_e;
|
|
setBck(BCK_TNB_ATACK_B, 0, 10.0f, 1.0f);
|
|
} else {
|
|
mActionMode2 = ACTION2_1_e;
|
|
setBck(BCK_TNB_ATACK_A, 0, 7.0f, 1.0f);
|
|
}
|
|
|
|
mWalkDir = 0;
|
|
return;
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->checkFrame(7.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_S_TRST, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(8.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_THRUST, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(10.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_L, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(15.0f)) {
|
|
mActionMode2 = ACTION2_101_e;
|
|
mTimer1 = l_HIO.mTimer1Action1;
|
|
mpModelMorf2->setPlaySpeed(0.0f);
|
|
}
|
|
|
|
case ACTION2_101_e:
|
|
if (mActionMode2Copy != 0 && mpModelMorf2->getFrame() < 8.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x800, 16);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(35.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(7.0f)) {
|
|
setSwordAtBit(1);
|
|
} else if (mpModelMorf2->checkFrame(14.0f)) {
|
|
setSwordAtBit(0);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(8.0f)) {
|
|
field_0xa91 = false;
|
|
} else if (mpModelMorf2->checkFrame(30.0f)) {
|
|
field_0xa91 = true;
|
|
}
|
|
|
|
if (mActionMode2 == ACTION2_101_e && mTimer1 == 0) {
|
|
mpModelMorf2->setPlaySpeed(1.0f);
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
if (mActionMode2Copy != 0) {
|
|
if (mpModelMorf2->checkFrame(40.0f)) {
|
|
mActionMode2 = ACTION2_102_e;
|
|
mTimer1 = l_HIO.mTimer1Action2;
|
|
mpModelMorf2->setPlaySpeed(0.0f);
|
|
}
|
|
} else {
|
|
mActionMode2 = ACTION2_102_e;
|
|
}
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_102_e:
|
|
if (mpModelMorf2->checkFrame(14.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_V_2_SWD_1, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(15.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_S, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(25.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_2_SWD_2, -1);
|
|
} else if (mpModelMorf2->checkFrame(26.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_SWD_S, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(28.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_L, 0, -1);
|
|
} else if (mpModelMorf2->checkFrame(52.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mWalkDir != 0 && mpModelMorf2->getFrame() < 10.0f) {
|
|
speedF = 10.0f;
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() < 20.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 8, 0x400, 16);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(13.0f)) {
|
|
setSwordAtBit(1);
|
|
setSwordAtBreak(0);
|
|
} else if (mpModelMorf2->checkFrame(38.0f)) {
|
|
setSwordAtBit(0);
|
|
setSwordAtBreak(1);
|
|
}
|
|
|
|
if (mActionMode2Copy == ACTION2_0_e) {
|
|
if (mpModelMorf2->checkFrame(20.0f)) {
|
|
field_0xa91 = false;
|
|
} else if (mpModelMorf2->checkFrame(53.0f)) {
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
|
|
if (mActionMode2Copy == ACTION2_0_e && mPlayerDistance < 800.0f &&
|
|
daPy_getPlayerActorClass()->getDamageWaitTimer() == 0)
|
|
{
|
|
if (mpModelMorf2->checkFrame(30.0f)) {
|
|
mWalkDir = 10;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(41.0f) && mWalkDir == 10) {
|
|
setBck(BCK_TNB_ATACK_A, 0, 5.0f, 1.0f);
|
|
setSwordAtBit(0);
|
|
setSwordAtBreak(1);
|
|
mActionMode2 = ACTION2_1_e;
|
|
}
|
|
}
|
|
|
|
if (mActionMode2 != 102) {
|
|
return;
|
|
}
|
|
|
|
if (mTimer1 != 0) {
|
|
return;
|
|
}
|
|
|
|
mpModelMorf2->setPlaySpeed(1.0f);
|
|
if (!mpModelMorf2->isStop()) {
|
|
return;
|
|
}
|
|
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
return;
|
|
|
|
case ACTION2_3_e:
|
|
if (mTimer1 != 0) {
|
|
return;
|
|
}
|
|
|
|
mActionMode2 = ACTION2_1_e;
|
|
setBck(BCK_TNB_ATACK_A, 0, 3.0f, 1.0f);
|
|
return;
|
|
|
|
case ACTION2_4_e:
|
|
if (mTimer1 != 0) {
|
|
return;
|
|
}
|
|
|
|
mActionMode2 = ACTION2_2_e;
|
|
setBck(BCK_TNB_ATACK_B, 0, 3.0f, 1.0f);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* 80629D20-80629FB0 00B220 0290+00 1/1 0/0 0/0 .text executeAttackShieldL__8daB_TN_cFv
|
|
*/
|
|
void daB_TN_c::executeAttackShieldL() {
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_10_e:
|
|
case ACTION2_0_e:
|
|
mActionMode2Copy = mActionMode2;
|
|
if (daPy_getPlayerActorClass()->checkNowWolf()) {
|
|
mTimer3 = l_HIO.mTimer3Wolf;
|
|
} else if (mType == 0) {
|
|
mTimer3 = l_HIO.mTimer3HumanType0;
|
|
} else {
|
|
mTimer3 = l_HIO.mTimer3HumanType1;
|
|
}
|
|
|
|
speedF = 0.0f;
|
|
setBck(BCK_TNB_ATACK_SHIELD, 0, 3.0f, 1.0f);
|
|
mActionMode2 = ACTION2_1_e;
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->checkFrame(8.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_KICK, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(26.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->getFrame() < 10.0f) {
|
|
cLib_addCalcAngleS(&shape_angle.y, mPlayerAngleY, 4, 0x800, 16);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(8.0f)) {
|
|
mSphC.OnAtSetBit();
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(12.0f)) {
|
|
mSphC.OffAtSetBit();
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
if (checkAttackAble() && checkNormalAttackAble()) {
|
|
setActionMode(ACT_ATTACKL, ACTION2_20_e);
|
|
} else {
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* 80629FB0-8062A3D0 00B4B0 0420+00 1/1 0/0 0/0 .text executeGuardL__8daB_TN_cFv */
|
|
void daB_TN_c::executeGuardL() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this) - shape_angle.y;
|
|
f32 mPlayerDistance = fopAcM_searchPlayerDistance(this);
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_11_e:
|
|
case ACTION2_10_e:
|
|
setSwordAtBit(0);
|
|
setSwordAtBreak(1);
|
|
mSphC.OffAtSetBit();
|
|
speedF = 0.0f;
|
|
|
|
if (mActionMode2 == ACTION2_0_e) {
|
|
field_0xa91 = true;
|
|
|
|
u32 mCutType = getCutType();
|
|
if ((mCutType & 16) != 0) {
|
|
setBck(BCK_TNB_GUARD_A, 0, 3.0f, 1.0f);
|
|
} else if ((mCutType & 32) != 0) {
|
|
setBck(BCK_TNB_GUARD_B, 0, 3.0f, 1.0f);
|
|
} else if (cM_rnd() < 0.5f) {
|
|
setBck(BCK_TNB_GUARD_A, 0, 3.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNB_GUARD_B, 0, 3.0f, 1.0f);
|
|
}
|
|
|
|
speedF = 0.0f;
|
|
mActionMode2 = ACTION2_1_e;
|
|
} else {
|
|
if (mActionMode2 == ACTION2_11_e) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
} else {
|
|
mActionMode2 = ACTION2_2_e;
|
|
}
|
|
|
|
field_0xa91 = false;
|
|
setBck(BCK_TNB_DOWN, 0, 3.0f, 1.0f);
|
|
speedF = 17.0f;
|
|
}
|
|
|
|
if (mTimer10 != 0) {
|
|
shape_angle.y = fopAcM_searchPlayerAngleY(this);
|
|
} else {
|
|
cLib_chaseAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x2000);
|
|
}
|
|
|
|
current.angle.y = shape_angle.y + 0x8000;
|
|
break;
|
|
|
|
case ACTION2_1_e:
|
|
field_0xa91 = false;
|
|
|
|
if (player->getCutType() != daPy_py_c::CUT_TYPE_HEAD_JUMP && abs(mPlayerAngleY) < 0x3000) {
|
|
field_0xa91 = true;
|
|
}
|
|
|
|
cLib_chaseF(&speedF, 0.0f, 1.0f);
|
|
|
|
if (!mpModelMorf2->isStop()) {
|
|
break;
|
|
}
|
|
|
|
if (player->getCutType() == daPy_py_c::CUT_TYPE_HEAD_JUMP) {
|
|
break;
|
|
}
|
|
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
case ACTION2_3_e:
|
|
cLib_chaseF(&speedF, 0.0f, 1.0f);
|
|
if (abs(mPlayerAngleY) < 0x3000) {
|
|
field_0xa91 = true;
|
|
} else {
|
|
field_0xa91 = false;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(4.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_PULL_OUT, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(37.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mActionMode2 == ACTION2_3_e) {
|
|
if (!mpModelMorf2->checkFrame(15.0f)) {
|
|
break;
|
|
}
|
|
|
|
field_0xa91 = true;
|
|
if (checkAttackAble() && mPlayerDistance < 200.0f) {
|
|
setActionMode(ACT_ATTACKSHIELDL, ACTION2_0_e);
|
|
break;
|
|
}
|
|
|
|
setActionMode(ACT_ATTACKL, ACTION2_11_e);
|
|
break;
|
|
}
|
|
|
|
if (!mpModelMorf2->isStop()) {
|
|
break;
|
|
}
|
|
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* 8062A3D0-8062A71C 00B8D0 034C+00 1/1 0/0 0/0 .text executeDamageL__8daB_TN_cFv */
|
|
void daB_TN_c::executeDamageL() {
|
|
s16 mPlayerAngleY = fopAcM_searchPlayerAngleY(this);
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
|
|
field_0xa91 = false;
|
|
|
|
if (mType == 0) {
|
|
if (daPy_py_c::checkNowWolf()) {
|
|
field_0xa91 = true;
|
|
}
|
|
|
|
if (mCutFlag && player->getCutType() != daPy_py_c::CUT_TYPE_TURN_RIGHT &&
|
|
player->getCutType() != daPy_py_c::CUT_TYPE_TURN_LEFT)
|
|
{
|
|
field_0xa91 = true;
|
|
}
|
|
|
|
if (mTimer5 == 0) {
|
|
field_0xa91 = true;
|
|
mTimer10 = 30;
|
|
}
|
|
} else {
|
|
field_0xa91 = false;
|
|
|
|
if (mTimer5 == 0) {
|
|
field_0xa91 = true;
|
|
mTimer10 = 30;
|
|
}
|
|
|
|
if (mTimer10 != 0 || player->checkNowWolf()) {
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_1_e:
|
|
setSwordAtBit(0);
|
|
setSwordAtBit(0);
|
|
setSwordAtBreak(1);
|
|
mSphC.OffAtSetBit();
|
|
|
|
if (mActionMode2 == ACTION2_0_e) {
|
|
setBck(BCK_TNB_DAMAGE_L, 0, 3.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNB_DAMAGE_R, 0, 3.0f, 1.0f);
|
|
}
|
|
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DMG, -1);
|
|
speedF = 0.0f;
|
|
mActionMode2 += 2;
|
|
|
|
cLib_chaseAngleS(&shape_angle.y, mPlayerAngleY, 0x1800);
|
|
|
|
if (mType == 1 && mCutFlag) {
|
|
field_0xa91 = true;
|
|
mTimer10 = 40;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
case ACTION2_3_e:
|
|
if (mpModelMorf2->checkFrame(3.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mActionMode2 == ACTION2_2_e) {
|
|
if (mpModelMorf2->checkFrame(32.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
} else if (mpModelMorf2->checkFrame(35.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062A71C-8062A950 00BC1C 0234+00 1/1 0/0 0/0 .text executeYoroke__8daB_TN_cFv */
|
|
void daB_TN_c::executeYoroke() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
case ACTION2_1_e:
|
|
if (mActionMode2 == ACTION2_0_e) {
|
|
setBck(BCK_TNB_DOWN_SIPPU, 0, 3.0f, 1.0f);
|
|
} else {
|
|
setBck(BCK_TNB_DOWN_SIPPU, 0, 3.0f, 1.0f);
|
|
}
|
|
|
|
mActionMode2 = ACTION2_10_e;
|
|
setSwordAtBit(0);
|
|
setSwordAtBreak(1);
|
|
mSphC.OffAtSetBit();
|
|
field_0xa91 = false;
|
|
speedF = 0.0f;
|
|
mCutJumpStatus = 0;
|
|
|
|
if (player->getCutType() == daPy_py_c::CUT_TYPE_JUMP) {
|
|
mCutJumpStatus = 1;
|
|
}
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_10_e:
|
|
if (mCutJumpStatus == 1) {
|
|
if (!player->checkCutJumpMode()) {
|
|
mCutJumpStatus = 2;
|
|
}
|
|
} else if (mCutJumpStatus == 2 && player->checkCutJumpMode() &&
|
|
!player->checkCutJumpCancelTurn() && fopAcM_searchPlayerDistance(this) < 350.0f)
|
|
{
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
if (player->speedF < 28.0f) {
|
|
initChaseL(6);
|
|
break;
|
|
}
|
|
|
|
if ((s16)(fopAcM_searchPlayerAngleY(this) - shape_angle.y) < 0) {
|
|
initChaseL(14);
|
|
} else {
|
|
initChaseL(11);
|
|
}
|
|
|
|
mTimer7 = 10;
|
|
break;
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
setActionMode(ACT_CHASEL, ACTION2_0_e);
|
|
field_0xa91 = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062A950-8062B344 00BE50 09F4+00 1/1 0/0 0/0 .text executeEnding__8daB_TN_cFv */
|
|
void daB_TN_c::executeEnding() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
cXyz sp1c, sp28;
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
if (!eventInfo.checkCommandDemoAccrpt()) {
|
|
fopAcM_orderPotentialEvent(this, 2, 0xffff, 0);
|
|
eventInfo.onCondition(2);
|
|
return;
|
|
}
|
|
|
|
Z2GetAudioMgr()->subBgmStop();
|
|
|
|
if (mSwitchNo != 0xff) {
|
|
dComIfGs_onSwitch(mSwitchNo, fopAcM_GetRoomNo(this));
|
|
}
|
|
|
|
camera->mCamera.Stop();
|
|
camera->mCamera.SetTrimSize(3);
|
|
|
|
setBck(BCK_TNB_DIE, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DMG_2, -1);
|
|
mActionMode2 = ACTION2_100_e;
|
|
speedF = 0.0f;
|
|
mUpdateNeckAngle = false;
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (i != 15) {
|
|
mStates[i] = 7;
|
|
}
|
|
}
|
|
|
|
mCamFovY = 55.0f;
|
|
field_0x724 = 450.0f;
|
|
field_0x720 = 0x1000;
|
|
mCamCenter.set(-5.0f, -217.0f, -61.0f);
|
|
mCamEye.set(field_0x724 * cM_ssin(field_0x720), -350.0f,
|
|
field_0x724 * cM_scos(field_0x720));
|
|
player->changeOriginalDemo();
|
|
sp1c.set(-100.0f, -400.0f, 550.0f);
|
|
player->setPlayerPosAndAngle(&sp1c, 0x7000, 0);
|
|
player->changeDemoMode(4, 1, 0, 0);
|
|
dComIfGs_onStageMiddleBoss();
|
|
return;
|
|
|
|
case ACTION2_1_e:
|
|
case ACTION2_2_e:
|
|
case ACTION2_100_e:
|
|
if (mActionMode2 == ACTION2_100_e) {
|
|
current.angle.y = 0;
|
|
shape_angle.y = 0;
|
|
current.pos.set(0.0f, -400.0f, 0.0f);
|
|
mActionMode2 = ACTION2_1_e;
|
|
} else {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&mCamCenter);
|
|
}
|
|
|
|
mCamEye.set(field_0x724 * cM_ssin(field_0x720), -350.0f,
|
|
field_0x724 * cM_scos(field_0x720));
|
|
cLib_addCalcAngleS2(&field_0x720, -0x1000, 8, 24);
|
|
|
|
if (mActionMode2 == ACTION2_1_e) {
|
|
if (mpModelMorf2->checkFrame(212.0f)) {
|
|
mStates[15] = 2;
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(6.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(29.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_ZEIZEI, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(94.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_KURUSI, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(103.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(121.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(147.0f)) {
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M2, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(168.0f)) {
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DEAD, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(289.0f)) {
|
|
dComIfGp_getVibration().StartShock(2, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
mSound.startCreatureSound(Z2SE_EN_TN_HIZA, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(312.0f)) {
|
|
dComIfGp_getVibration().StartShock(4, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
mSound.startCreatureSound(Z2SE_CM_BODYFALL_M, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
mActionMode2 = ACTION2_2_e;
|
|
mTimer1 = 60;
|
|
}
|
|
} else if (mTimer1 == 0) {
|
|
mActionMode2 = ACTION2_3_e;
|
|
mTimer1 = 60;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
if (mTimer1 < 36) {
|
|
cLib_chaseF(&mMaterialColor, -50.0f, 0.3f);
|
|
}
|
|
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&sp28);
|
|
sp28.x += 100.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp28, 0.1f, 2.0f);
|
|
sp28.set(-350.0f, -250.0f, 700.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp28, 0.1f, 5.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
if (!daPy_py_c::checkNowWolf()) {
|
|
player->changeDemoMode(30, 0, 0, 0);
|
|
} else {
|
|
player->changeDemoMode(1, 0, 0, 0);
|
|
}
|
|
|
|
mTimer1 = 54;
|
|
mActionMode2 = ACTION2_4_e;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_4_e:
|
|
cLib_chaseF(&mMaterialColor, -50.0f, 0.3f);
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&sp28);
|
|
sp28.x += 100.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp28, 0.1f, 2.0f);
|
|
sp28.set(-350.0f, -250.0f, 700.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp28, 0.1f, 5.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&sp28);
|
|
fopAcM_createDisappear(this, &sp28, 10, 0, 0xff);
|
|
mDisappear = true;
|
|
mActionMode2 = ACTION2_5_e;
|
|
mTimer1 = 65;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_5_e:
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&sp28);
|
|
sp28.x += 100.0f;
|
|
cLib_addCalcPos2(&mCamCenter, sp28, 0.1f, 2.0f);
|
|
sp28.set(-350.0f, -250.0f, 700.0f);
|
|
cLib_addCalcPos2(&mCamEye, sp28, 0.1f, 5.0f);
|
|
|
|
if (mTimer1 == 0) {
|
|
camera->mCamera.Reset(mCamCenter, mCamEye);
|
|
camera->mCamera.Start();
|
|
camera->mCamera.SetTrimSize(0);
|
|
dComIfGp_event_reset();
|
|
fopAcM_delete(this);
|
|
}
|
|
}
|
|
|
|
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovY, 0);
|
|
}
|
|
|
|
/* 8062B344-8062B6A8 00C844 0364+00 1/1 0/0 0/0 .text executeZakoEnding__8daB_TN_cFv */
|
|
void daB_TN_c::executeZakoEnding() {
|
|
cXyz sp20;
|
|
|
|
switch (mActionMode2) {
|
|
case ACTION2_0_e:
|
|
attention_info.flags = 0;
|
|
setBck(4, 0, 3.0f, 1.0f);
|
|
mSound.startCreatureVoice(Z2SE_EN_TN_V_DEAD2, -1);
|
|
mActionMode2 = ACTION2_1_e;
|
|
speedF = 0.0f;
|
|
mUpdateNeckAngle = false;
|
|
|
|
if (mStayNo2Flag) {
|
|
Z2GetAudioMgr()->subBgmStop();
|
|
}
|
|
// [[fallthrough]]
|
|
|
|
case ACTION2_1_e:
|
|
if (mpModelMorf2->checkFrame(3.0f)) {
|
|
mStates[15] = 2;
|
|
mSound.startCreatureSound(Z2SE_EN_TN_FOOT_M1, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(33.0f)) {
|
|
dComIfGp_getVibration().StartShock(2, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
mSound.startCreatureSound(Z2SE_EN_TN_HIZA, 0, -1);
|
|
}
|
|
|
|
if (mpModelMorf2->checkFrame(68.0f)) {
|
|
dComIfGp_getVibration().StartShock(4, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
mSound.startCreatureSound(Z2SE_CM_BODYFALL_M, 0, -1);
|
|
}
|
|
|
|
cLib_chaseF(&mMaterialColor, -50.0f, 0.3f);
|
|
|
|
if (mpModelMorf2->isStop()) {
|
|
mActionMode2 = ACTION2_2_e;
|
|
mTimer1 = 10;
|
|
}
|
|
break;
|
|
|
|
case ACTION2_2_e:
|
|
cLib_chaseF(&mMaterialColor, -50.0f, 0.3f);
|
|
|
|
if (mTimer1 == 0) {
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(2));
|
|
mDoMtx_stack_c::multVecZero(&sp20);
|
|
fopAcM_createDisappear(this, &sp20, 10, 0, 29);
|
|
|
|
if (mStayNo2Flag) {
|
|
mTimer1 = 60;
|
|
mInactive = true;
|
|
mActionMode2 = ACTION2_3_e;
|
|
} else {
|
|
if (mSwitchNo != 0xff) {
|
|
dComIfGs_onSwitch(mSwitchNo, fopAcM_GetRoomNo(this));
|
|
}
|
|
|
|
fopAcM_delete(this);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ACTION2_3_e:
|
|
if (mTimer1 == 0) {
|
|
if (mSwitchNo != 0xff) {
|
|
dComIfGs_onSwitch(mSwitchNo, fopAcM_GetRoomNo(this));
|
|
}
|
|
|
|
fopAcM_delete(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062B6A8-8062BA5C 00CBA8 03B4+00 2/1 0/0 0/0 .text action__8daB_TN_cFv */
|
|
void daB_TN_c::action() {
|
|
daPy_py_c* player = daPy_getPlayerActorClass();
|
|
|
|
if (m_attack_timer != 0) {
|
|
m_attack_timer--;
|
|
}
|
|
|
|
if (mType == 0 || !player->checkGuardBreakMode()) {
|
|
m_attack_tn = 0;
|
|
}
|
|
|
|
if (player->getCutType() == daPy_py_c::CUT_TYPE_JUMP && player->checkCutJumpCancelTurn()) {
|
|
mTimer13 = 30;
|
|
}
|
|
|
|
damage_check();
|
|
field_0x700 = l_HIO.field_0x24;
|
|
mUpdateWaistAngle = false;
|
|
mChkCoHitOK = false;
|
|
mSphCSmallFlag = false;
|
|
attention_info.flags &= 0xffdfffff;
|
|
int iVar1 = 1;
|
|
|
|
switch (mActionMode1) {
|
|
case ACT_ROOMDEMO:
|
|
executeRoomDemo();
|
|
iVar1 = 0;
|
|
break;
|
|
|
|
case ACT_OPENING:
|
|
executeOpening();
|
|
iVar1 = 0;
|
|
break;
|
|
|
|
case ACT_WAITH:
|
|
executeWaitH();
|
|
if (mType == 1) {
|
|
iVar1 = 0;
|
|
}
|
|
break;
|
|
|
|
case ACT_CHASEH:
|
|
executeChaseH();
|
|
break;
|
|
|
|
case ACT_ATTACKH:
|
|
executeAttackH();
|
|
break;
|
|
|
|
case ACT_ATTACKSHIELDH:
|
|
executeAttackShieldH();
|
|
break;
|
|
|
|
case ACT_GUARDH:
|
|
executeGuardH();
|
|
break;
|
|
|
|
case ACT_DAMAGEH:
|
|
executeDamageH();
|
|
break;
|
|
|
|
case ACT_CHANGEDEMO:
|
|
if (mType == 0) {
|
|
executeChangeDemo();
|
|
} else {
|
|
executeZakoChangeDemo();
|
|
}
|
|
break;
|
|
|
|
case ACT_CHASEL:
|
|
executeChaseL();
|
|
break;
|
|
|
|
case ACT_ATTACKL:
|
|
executeAttackL();
|
|
break;
|
|
|
|
case ACT_ATTACKSHIELDL:
|
|
executeAttackShieldL();
|
|
break;
|
|
|
|
case ACT_GUARDL:
|
|
executeGuardL();
|
|
break;
|
|
|
|
case ACT_DAMAGEL:
|
|
executeDamageL();
|
|
break;
|
|
|
|
case ACT_YOROKE:
|
|
executeYoroke();
|
|
break;
|
|
|
|
case ACT_ENDING:
|
|
if (mType == 0) {
|
|
executeEnding();
|
|
} else {
|
|
executeZakoEnding();
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (mType == 0) {
|
|
if (iVar1) {
|
|
player->onBossRoomWait();
|
|
}
|
|
|
|
switch (mBlendStatus) {
|
|
case 0:
|
|
mBlend = 1.0f;
|
|
dKy_custom_colset(0, 0, mBlend);
|
|
break;
|
|
|
|
case 1:
|
|
cLib_chaseF(&mBlend, 1.0f, 0.003f);
|
|
dKy_custom_colset(0, 1, mBlend);
|
|
break;
|
|
|
|
case 2:
|
|
cLib_chaseF(&mBlend, 1.0f, 0.01f);
|
|
dKy_custom_colset(1, 2, mBlend);
|
|
}
|
|
} else {
|
|
mSound.setLinkSearch(iVar1);
|
|
}
|
|
|
|
calcNeckAngle();
|
|
calcWaistAngle();
|
|
setBodyShield();
|
|
calcPartMove();
|
|
fopAcM_posMoveF(this, mStts1.GetCCMoveP());
|
|
mAcch.CrrPos(dComIfG_Bgsp());
|
|
|
|
cXyz sp38(eyePos);
|
|
sp38.y += 300.0f;
|
|
setHeadLockPos(&sp38);
|
|
|
|
int iVar2 = 13 - mNextBreakPart;
|
|
if (iVar2 < 0) {
|
|
iVar2 = 0;
|
|
}
|
|
|
|
if (iVar2 > 13) {
|
|
iVar2 = 13;
|
|
}
|
|
|
|
mpModelMorf2->play(iVar2 + 10, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
|
|
mpModelMorf1->play(iVar2 + 10, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
|
|
}
|
|
|
|
/* 8062BA5C-8062BDCC 00CF5C 0370+00 1/1 0/0 0/0 .text mtx_set__8daB_TN_cFv */
|
|
void daB_TN_c::mtx_set() {
|
|
J3DModel* model2;
|
|
|
|
mDoMtx_stack_c::transS(current.pos);
|
|
mDoMtx_stack_c::ZXYrotM(shape_angle);
|
|
mDoMtx_stack_c::scaleM(l_HIO.mScale, l_HIO.mScale, l_HIO.mScale);
|
|
J3DModel* model1 = mpModelMorf2->getModel();
|
|
model1->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
mpModelMorf2->modelCalc();
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (i == 15) {
|
|
model2 = mpModelMorf1->getModel();
|
|
} else {
|
|
model2 = mpPartModels[i];
|
|
}
|
|
|
|
switch (mStates[i]) {
|
|
case 0:
|
|
mDoMtx_stack_c::copy(model1->getAnmMtx(tn_part_joint[i]));
|
|
|
|
if (mTimer9 != 0 && i <= 11 && i != 5 && i != 4) {
|
|
int iVar2 = (s16)(mTimer9 * 96);
|
|
field_0xa64 += 1280;
|
|
mDoMtx_stack_c::ZXYrotM(iVar2 * cM_ssin(field_0xa64 + (i << 13)),
|
|
iVar2 * cM_ssin(field_0xa64 + (i * 0x6000)),
|
|
iVar2 * cM_ssin(field_0xa64 - (i << 13)));
|
|
}
|
|
|
|
model2->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
break;
|
|
|
|
case 1:
|
|
if (i == 15) {
|
|
mDoMtx_stack_c::copy(model1->getAnmMtx(15));
|
|
mDoMtx_stack_c::transM(12.65f, 13.47f, 20.07f);
|
|
mDoMtx_stack_c::ZXYrotM(cM_deg2s(-168.0f), cM_deg2s(-42.715f), cM_deg2s(77.897));
|
|
model2->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
} else {
|
|
model2->setBaseTRMtx(model1->getAnmMtx(15));
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
if (mType == 1 && i == 5) {
|
|
mDoMtx_stack_c::copy(mpPartModels[4]->getBaseTRMtx());
|
|
} else {
|
|
mDoMtx_stack_c::transS(mPositions[i]);
|
|
|
|
if (i == 4) {
|
|
mDoMtx_stack_c::YrotM(field_0x99c[i].y);
|
|
mDoMtx_stack_c::ZrotM(field_0x99c[i].z);
|
|
mDoMtx_stack_c::XrotM(field_0x99c[i].x);
|
|
} else {
|
|
mDoMtx_stack_c::ZXYrotM(field_0x99c[i]);
|
|
}
|
|
|
|
mDoMtx_stack_c::transM(offset_part[i]);
|
|
mDoMtx_stack_c::scaleM(l_HIO.mScale, l_HIO.mScale, l_HIO.mScale);
|
|
}
|
|
|
|
model2->setBaseTRMtx(mDoMtx_stack_c::get());
|
|
}
|
|
}
|
|
|
|
mpModelMorf1->modelCalc();
|
|
|
|
if (mUpdateModelTimer != 0) {
|
|
swordEffectModel->setBaseTRMtx(mNewTRMtx);
|
|
}
|
|
}
|
|
|
|
/* 8062BDCC-8062C5B4 00D2CC 07E8+00 1/1 0/0 0/0 .text cc_set__8daB_TN_cFv */
|
|
void daB_TN_c::cc_set() {
|
|
cXyz sp38;
|
|
|
|
J3DModel* model = mpModelMorf2->getModel();
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(5));
|
|
mDoMtx_stack_c::transM(0.0f, 0.0f, 0.0f);
|
|
mDoMtx_stack_c::multVecZero(&eyePos);
|
|
attention_info.position = eyePos;
|
|
|
|
if (mActionMode1 < 8) {
|
|
attention_info.position.y += 80.0f;
|
|
} else {
|
|
attention_info.position.y += 50.0f;
|
|
}
|
|
|
|
if (mTimer7 == 0) {
|
|
for (int i = 0; i < 3; i++) {
|
|
switch (i) {
|
|
case 0:
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(5));
|
|
|
|
if (mActionMode1 < 8) {
|
|
mDoMtx_stack_c::transM(30.0f, 0.0f, 0.0f);
|
|
mSphA[0].SetR(40.0f);
|
|
mSphB[0].SetR(40.0f);
|
|
} else {
|
|
mDoMtx_stack_c::transM(15.0f, 0.0f, 0.0f);
|
|
mSphA[0].SetR(30.0f);
|
|
mSphB[0].SetR(30.0f);
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
mSphA[1].SetR(65.0f);
|
|
mSphB[1].SetR(65.0f);
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(3));
|
|
break;
|
|
|
|
case 2:
|
|
mSphA[2].SetR(55.0f);
|
|
mSphB[2].SetR(55.0f);
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(18));
|
|
mDoMtx_stack_c::transM(30.0f, 0.0f, 0.0f);
|
|
break;
|
|
}
|
|
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSphA[i].SetC(sp38);
|
|
mSphB[i].SetC(sp38);
|
|
dComIfG_Ccsp()->Set(&mSphA[i]);
|
|
dComIfG_Ccsp()->Set(&mSphB[i]);
|
|
}
|
|
} else {
|
|
for (int i = 0; i < 3; i++) {
|
|
// Bug: This feels like a bug, but the original
|
|
// does this for some reason. The fields should
|
|
// be indexed by i, not 0.
|
|
mSphA[0].ClrTgHit();
|
|
mSphB[0].ClrTgHit();
|
|
}
|
|
}
|
|
|
|
if (mActionMode1 < 8) {
|
|
sp38 = current.pos;
|
|
sp38.y += 30.0f;
|
|
mSphD.SetC(sp38);
|
|
mSphD.SetR(60.0f);
|
|
dComIfG_Ccsp()->Set(&mSphD);
|
|
}
|
|
|
|
if (mStates[13] == 1) {
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(15));
|
|
mDoMtx_stack_c::transM(10.0f, 15.0f, -20.0f);
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (mType == 0) {
|
|
mDoMtx_stack_c::transM(12.0f, -6.0f, 36.0f);
|
|
} else {
|
|
mDoMtx_stack_c::transM(9.0f, -4.0f, 27.0f);
|
|
}
|
|
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSwordSphs[i].SetC(sp38);
|
|
if (mActionMode2 == ACTION2_1_e) {
|
|
mSwordSphs[i].SetR(70.0f);
|
|
} else {
|
|
mSwordSphs[i].SetR(60.0f);
|
|
}
|
|
|
|
dComIfG_Ccsp()->Set(&mSwordSphs[i]);
|
|
}
|
|
|
|
if (mActionMode2 == ACTION2_1_e) {
|
|
mCps.cM3dGCps::Set(mCpsPos, sp38, 70.0f);
|
|
} else {
|
|
mCps.cM3dGCps::Set(mCpsPos, sp38, 60.0f);
|
|
}
|
|
|
|
mCpsPos = sp38;
|
|
dComIfG_Ccsp()->Set(&mCps);
|
|
} else if (mStates[15] == 1) {
|
|
mDoMtx_stack_c::copy(mpModelMorf1->getModel()->getAnmMtx(1));
|
|
mDoMtx_stack_c::transM(-50.0f, 0.0f, 0.0f);
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
mDoMtx_stack_c::transM(40.0f, 0.0f, 0.0f);
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSwordSphs[i].SetC(sp38);
|
|
mSwordSphs[i].SetR(45.0f);
|
|
dComIfG_Ccsp()->Set(&mSwordSphs[i]);
|
|
}
|
|
|
|
mCps.cM3dGCps::Set(mCpsPos, sp38, 45.0f);
|
|
mCpsPos = sp38;
|
|
dComIfG_Ccsp()->Set(&mCps);
|
|
} else if (mStates[13] == 3) {
|
|
mDoMtx_stack_c::copy(mpPartModels[13]->getBaseTRMtx());
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
mDoMtx_stack_c::transM(20.0f, 0.0f, 40.0f);
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSwordSphs[i].SetC(sp38);
|
|
mSwordSphs[i].SetR(45.0f);
|
|
dComIfG_Ccsp()->Set(&mSwordSphs[i]);
|
|
}
|
|
|
|
mCps.cM3dGCps::Set(mCpsPos, sp38, 45.0f);
|
|
mCpsPos = sp38;
|
|
dComIfG_Ccsp()->Set(&mCps);
|
|
}
|
|
|
|
if (mStates[12] == 0) {
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(9));
|
|
mDoMtx_stack_c::transM(10.0f, -10.0f, 0.0f);
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSphC.SetC(sp38);
|
|
|
|
if (mSphC.ChkAtSet()) {
|
|
mSphC.SetR(70.0f);
|
|
} else if (!mSphCSmallFlag) {
|
|
mSphC.SetR(55.0f);
|
|
} else {
|
|
mSphC.SetR(30.0f);
|
|
}
|
|
|
|
dComIfG_Ccsp()->Set(&mSphC);
|
|
} else if (mSphC.ChkAtSet() && mActionMode1 > 8) {
|
|
mDoMtx_stack_c::copy(model->getAnmMtx(24));
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSphC.SetC(sp38);
|
|
mSphC.SetR(70.0f);
|
|
dComIfG_Ccsp()->Set(&mSphC);
|
|
} else {
|
|
mSphC.ClrTgHit();
|
|
}
|
|
|
|
for (int i = 0; i < 13; i++) {
|
|
if (mStates[i] == 5) {
|
|
mDoMtx_stack_c::transS(mPositions[i]);
|
|
mDoMtx_stack_c::multVecZero(&sp38);
|
|
mSphArr[i].SetC(sp38);
|
|
|
|
if (i == 12) {
|
|
mSphArr[i].SetR(50.0f);
|
|
} else {
|
|
mSphArr[i].SetR(30.0f);
|
|
}
|
|
|
|
dComIfG_Ccsp()->Set(&mSphArr[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 8062C5B4-8062C7A0 00DAB4 01EC+00 1/1 0/0 0/0 .text execute__8daB_TN_cFv */
|
|
int daB_TN_c::execute() {
|
|
if (mTimer1 != 0) {
|
|
mTimer1--;
|
|
}
|
|
|
|
if (mInvincibilityTimer != 0) {
|
|
mInvincibilityTimer--;
|
|
}
|
|
|
|
if (mTimer3 != 0) {
|
|
mTimer3--;
|
|
}
|
|
|
|
if (mTimer4 != 0) {
|
|
mTimer4--;
|
|
}
|
|
|
|
if (mTimer5 != 0) {
|
|
mTimer5--;
|
|
}
|
|
|
|
if (mTimer6 != 0) {
|
|
mTimer6--;
|
|
}
|
|
|
|
if (mTimer7 != 0) {
|
|
mTimer7--;
|
|
}
|
|
|
|
if (mVibrationTimer != 0) {
|
|
mVibrationTimer--;
|
|
if (mVibrationTimer == 0) {
|
|
dComIfGp_getVibration().StopQuake(31);
|
|
}
|
|
}
|
|
|
|
if (mTimer9 != 0) {
|
|
mTimer9--;
|
|
}
|
|
|
|
if (mTimer10 != 0) {
|
|
mTimer10--;
|
|
}
|
|
|
|
if (mUpdateModelTimer != 0) {
|
|
mUpdateModelTimer--;
|
|
}
|
|
|
|
if (mTimer12 != 0) {
|
|
mTimer12--;
|
|
}
|
|
|
|
if (mTimer13 != 0) {
|
|
mTimer13--;
|
|
}
|
|
|
|
action();
|
|
mtx_set();
|
|
|
|
if (mInactive) {
|
|
return 1;
|
|
}
|
|
|
|
cc_set();
|
|
mDoMtx_stack_c::copy(mpModelMorf2->getModel()->getAnmMtx(18));
|
|
cXyz effPos, effSize;
|
|
mDoMtx_stack_c::multVecZero(&effPos);
|
|
effSize.set(1.5f, 2.2f, 1.5f);
|
|
setMidnaBindEffect(this, &mSound, &effPos, &effSize);
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|
|
|
return 1;
|
|
}
|
|
|
|
/* 8062C7A0-8062C7C0 00DCA0 0020+00 2/1 0/0 0/0 .text daB_TN_Execute__FP8daB_TN_c */
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|
static int daB_TN_Execute(daB_TN_c* i_this) {
|
|
i_this->execute();
|
|
}
|
|
|
|
/* 8062C7C0-8062C7C8 00DCC0 0008+00 1/0 0/0 0/0 .text daB_TN_IsDelete__FP8daB_TN_c */
|
|
static int daB_TN_IsDelete(daB_TN_c* i_this) {
|
|
return 1;
|
|
}
|
|
|
|
/* 8062C7C8-8062C848 00DCC8 0080+00 1/1 0/0 0/0 .text _delete__8daB_TN_cFv */
|
|
int daB_TN_c::_delete() {
|
|
dComIfG_resDelete(&mPhaseReq1, "B_tn");
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|
dComIfG_resDelete(&mPhaseReq2, mArcName);
|
|
if (mHioInit) {
|
|
s_hioinit = 0;
|
|
}
|
|
|
|
if (heap != NULL) {
|
|
mSound.deleteObject();
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* 8062C848-8062C868 00DD48 0020+00 1/0 0/0 0/0 .text daB_TN_Delete__FP8daB_TN_c */
|
|
static int daB_TN_Delete(daB_TN_c* i_this) {
|
|
i_this->_delete();
|
|
}
|
|
|
|
/* 8062C868-8062CD10 00DD68 04A8+00 1/1 0/0 0/0 .text CreateHeap__8daB_TN_cFv */
|
|
int daB_TN_c::CreateHeap() {
|
|
static int tn2_brk_index[3] = {BRK_TN2_COLOR_1, BRK_TN2_COLOR_2, BRK_TN2_SHIELD};
|
|
|
|
J3DModelData* modelData;
|
|
|
|
if (mType == 0) {
|
|
modelData = (J3DModelData*)dComIfG_getObjectRes("B_tnp", BMDR_TN);
|
|
} else {
|
|
modelData = (J3DModelData*)dComIfG_getObjectRes("B_tnp2", BMDR_TN2);
|
|
}
|
|
|
|
mpModelMorf2 = new mDoExt_McaMorfSO(modelData, NULL, NULL,
|
|
(J3DAnmTransform*)dComIfG_getObjectRes("B_tn", BCK_TNA_WAIT), 0, 1.0f,
|
|
0, -1, &mSound, 0x80000, 0x11000084);
|
|
if (mpModelMorf2 == NULL || mpModelMorf2->getModel() == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (mType == 1) {
|
|
mpBrkAnm = new mDoExt_brkAnm();
|
|
if (mpBrkAnm == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (mpBrkAnm->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes(mArcName, BRK_TN2_BODY), 1, 2,
|
|
0.0f, 0, -1) == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
J3DModel* model = mpModelMorf2->getModel();
|
|
model->setUserArea((u32)this);
|
|
model->getModelData()->getJointNodePointer(5)->setCallBack(JointCallBack);
|
|
model->getModelData()->getJointNodePointer(1)->setCallBack(JointCallBack);
|
|
|
|
for (int i = 0; i < 15; i++) {
|
|
if (i == 13 && mType == 1 && mType2 == 1) {
|
|
modelData = (J3DModelData*)dComIfG_getObjectRes(mArcName, 0x13);
|
|
} else {
|
|
modelData =
|
|
(J3DModelData*)dComIfG_getObjectRes(mArcName, tn_part_model_id[i + mType * 0x10]);
|
|
}
|
|
|
|
model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
|
|
mpPartModels[i] = model;
|
|
|
|
if (mpPartModels[i] == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (mType == 1) {
|
|
s8 sVar1 = tn_model_brk_idx[i];
|
|
|
|
if (mBrkAnmFrame == 3) {
|
|
sVar1 = tn_model_brk_idx2[i];
|
|
}
|
|
|
|
if (sVar1 != -1) {
|
|
mpBrkAnms[i] = new mDoExt_brkAnm();
|
|
mDoExt_brkAnm* myanm = mpBrkAnms[i];
|
|
|
|
if (myanm == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (mpBrkAnms[i]->init(
|
|
modelData,
|
|
(J3DAnmTevRegKey*)dComIfG_getObjectRes(mArcName, tn2_brk_index[sVar1]), 1,
|
|
2, 0.0f, 0, -1) == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
modelData = (J3DModelData*)dComIfG_getObjectRes(mArcName, tn_part_model_id[mType * 0x10 + 0xf]);
|
|
|
|
mpModelMorf1 = new mDoExt_McaMorfSO(modelData, NULL, NULL,
|
|
(J3DAnmTransform*)dComIfG_getObjectRes("B_tn", BCK_TNB_SWORD_B_PULL_A), 0, 1.0f,
|
|
0, -1, &mSound, 0x80000, 0x11000084);
|
|
if (mpModelMorf1 == NULL || mpModelMorf1->getModel() == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
modelData = (J3DModelData*)dComIfG_getObjectRes("B_tn", BMDR_TN_EFFECT);
|
|
model = mDoExt_J3DModel__create(modelData, 0x80000, 0x31000084);
|
|
|
|
swordEffectModel = model;
|
|
if (swordEffectModel == NULL) {
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* 8062CD58-8062CD78 00E258 0020+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */
|
|
static int useHeapInit(fopAc_ac_c* actor) {
|
|
((daB_TN_c*)actor)->CreateHeap();
|
|
}
|
|
|
|
/* 8062CD78-8062D2F0 00E278 0578+00 1/1 0/0 0/0 .text create__8daB_TN_cFv */
|
|
int daB_TN_c::create() {
|
|
fopAcM_SetupActor(this, daB_TN_c);
|
|
|
|
mSwitchNo = fopAcM_GetParam(this);
|
|
mType = fopAcM_GetParamBit(this, 8, 8);
|
|
|
|
if (mType != 1) {
|
|
mType = 0;
|
|
}
|
|
|
|
if (mType == 0) {
|
|
mArcName = "B_tnp";
|
|
if (dComIfGs_isStageMiddleBoss()) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
} else {
|
|
mArcName = "B_tnp2";
|
|
if (dComIfGs_isSwitch(mSwitchNo, fopAcM_GetRoomNo(this))) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
}
|
|
|
|
cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&mPhaseReq1, "B_tn");
|
|
if (step == cPhs_COMPLEATE_e) {
|
|
step = (cPhs__Step)dComIfG_resLoad(&mPhaseReq2, mArcName);
|
|
|
|
if (step == cPhs_COMPLEATE_e) {
|
|
mBrkAnmFrame = fopAcM_GetParamBit(this, 16, 16);
|
|
if (mBrkAnmFrame > 4) {
|
|
mBrkAnmFrame = 4;
|
|
}
|
|
|
|
mType2 = fopAcM_GetParamBit(this, 24, 24);
|
|
;
|
|
if (mType2 != 1) {
|
|
mType2 = 0;
|
|
}
|
|
|
|
if (mType == 1) {
|
|
if (!fopAcM_entrySolidHeap(this, useHeapInit, 0xb940)) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
} else if (!fopAcM_entrySolidHeap(this, useHeapInit, 0xaa20)) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
if (s_hioinit == 0) {
|
|
s_hioinit = 1;
|
|
mHioInit = 1;
|
|
l_HIO.mUnk1 = -1;
|
|
}
|
|
|
|
attention_info.flags = 4;
|
|
fopAcM_SetMtx(this, mpModelMorf2->getModel()->getBaseTRMtx());
|
|
fopAcM_SetMin(this, -200.0f, -200.0f, -200.0f);
|
|
fopAcM_SetMax(this, 200.0f, 200.0f, 200.0f);
|
|
|
|
mAcch.Set(¤t.pos, &old.pos, this, 1, &mAcchCir, &speed, NULL, NULL);
|
|
mAcchCir.SetWall(60.0f, 300.0f);
|
|
health = 0x50;
|
|
field_0x560 = 0x50;
|
|
|
|
mStts1.Init(0xfa, 0, this);
|
|
mStts2.Init(0xfa, 0, this);
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
mSphA[i].Set(cc_tt_src);
|
|
mSphA[i].SetStts(&mStts1);
|
|
|
|
mSphB[i].Set(cc_tt_src2);
|
|
mSphB[i].SetStts(&mStts1);
|
|
}
|
|
|
|
mSphA[2].OnCoSameActorHit();
|
|
mSphD.Set(cc_bomb_src);
|
|
mSphD.SetStts(&mStts1);
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
mSwordSphs[i].Set(cc_tt_at_src);
|
|
mSwordSphs[i].SetStts(&mStts2);
|
|
}
|
|
|
|
mCps.Set(cc_tt_at_cps_src);
|
|
mCps.SetStts(&mStts2);
|
|
|
|
mSphC.Set(cc_tt_tate_src);
|
|
mSphC.SetStts(&mStts1);
|
|
|
|
for (int k = 0; k < 16; k++) {
|
|
mAcchArr[k].Set(&mPositions[k], &mPositionsCopy[k], this, 1, &mAcchCirArr[k],
|
|
&field_0x8dc[k], NULL, NULL);
|
|
mAcchCirArr[k].SetWall(10.0f, 50.0f);
|
|
mAcchArr[k].SetGroundUpY(ground_y_part[k]);
|
|
mSttsArr[k].Init(100, 0, this);
|
|
mSphArr[k].Set(cc_part_src);
|
|
mSphArr[k].SetStts(&mSttsArr[k]);
|
|
|
|
mSphArr[k].OnCoSameActorHit();
|
|
}
|
|
|
|
mSound.init(¤t.pos, &eyePos, 0x3, 0x1);
|
|
mSound.setEnemyName("B_tn");
|
|
mAtInfo.mpSound = &mSound;
|
|
mAtInfo.mPowerType = 1;
|
|
gravity = -5.0f;
|
|
mStates[0xd] = 1;
|
|
|
|
setSwordAtBreak(1);
|
|
|
|
if (mType == 0) {
|
|
setActionMode(ACT_ROOMDEMO, ACTION2_0_e);
|
|
} else {
|
|
mpBrkAnm->setFrame(mBrkAnmFrame);
|
|
|
|
for (int k = 0; k < 15; k++) {
|
|
if (mpBrkAnms[k] != NULL) {
|
|
mpBrkAnms[k]->setFrame(mBrkAnmFrame);
|
|
}
|
|
}
|
|
|
|
fopAcM_OffStatus(this, 0x4000);
|
|
setActionMode(ACT_WAITH, ACTION2_0_e);
|
|
}
|
|
|
|
if (!strcmp("D_MN09", dComIfGp_getStartStageName()) &&
|
|
dComIfGp_roomControl_getStayNo() == 0x2)
|
|
{
|
|
mStayNo2Flag = true;
|
|
}
|
|
|
|
daB_TN_Execute(this);
|
|
}
|
|
}
|
|
|
|
return step;
|
|
}
|
|
|
|
/* 8062D924-8062D944 00EE24 0020+00 1/0 0/0 0/0 .text daB_TN_Create__FP8daB_TN_c */
|
|
static int daB_TN_Create(daB_TN_c* i_this) {
|
|
return i_this->create();
|
|
}
|
|
|
|
/* 8062EF10-8062EF30 -00001 0020+00 1/0 0/0 0/0 .data l_daB_TN_Method */
|
|
static actor_method_class l_daB_TN_Method = {
|
|
(process_method_func)daB_TN_Create, (process_method_func)daB_TN_Delete,
|
|
(process_method_func)daB_TN_Execute, (process_method_func)daB_TN_IsDelete,
|
|
(process_method_func)daB_TN_Draw,
|
|
};
|
|
|
|
/* 8062EF30-8062EF60 -00001 0030+00 0/0 0/0 1/0 .data g_profile_B_TN */
|
|
extern actor_process_profile_definition g_profile_B_TN = {
|
|
fpcLy_CURRENT_e, // mLayerID
|
|
7, // mListID
|
|
fpcPi_CURRENT_e, // mListPrio
|
|
PROC_B_TN, // mProcName
|
|
&g_fpcLf_Method.base, // sub_method
|
|
sizeof(daB_TN_c), // mSize
|
|
0, // mSizeOther
|
|
0, // mParameters
|
|
&g_fopAc_Method.base, // sub_method
|
|
225, // mPriority
|
|
&l_daB_TN_Method, // sub_method
|
|
0x00044000, // mStatus
|
|
fopAc_ENEMY_e, // mActorType
|
|
fopAc_CULLBOX_CUSTOM_e, // cullType
|
|
};
|
|
|
|
AUDIO_INSTANCES;
|