tp/include/JSystem/J3DGraphLoader/J3DShapeFactory.h

78 lines
2.0 KiB
C++

#ifndef J3DSHAPEFACTORY_H
#define J3DSHAPEFACTORY_H
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
#include <dolphin/gx.h>
class J3DShape;
class J3DShapeMtx;
class J3DShapeDraw;
struct ResNTAB;
/**
* @ingroup jsystem-j3d
*
*/
struct J3DShapeInitData {
/* 0x00 */ u8 mShapeMtxType;
/* 0x02 */ u16 mMtxGroupNum;
/* 0x04 */ u16 mVtxDescListIndex;
/* 0x06 */ u16 mMtxInitDataIndex;
/* 0x08 */ u16 mDrawInitDataIndex;
/* 0x0C */ f32 mRadius;
/* 0x10 */ Vec mMin;
/* 0x1C */ Vec mMax;
};
/**
* @ingroup jsystem-j3d
*
*/
struct J3DShapeMtxInitData {
/* 0x00 */ u16 mUseMtxIndex;
/* 0x02 */ u16 mUseMtxCount;
/* 0x04 */ u32 mFirstUseMtxIndex;
};
/**
* @ingroup jsystem-j3d
*
*/
struct J3DShapeDrawInitData {
/* 0x00 */ u32 mDisplayListSize;
/* 0x04 */ u32 mDisplayListIndex;
};
/**
* @ingroup jsystem-j3d
*
*/
struct J3DShapeFactory {
J3DShapeFactory(J3DShapeBlock const&);
J3DShape* create(int, u32, GXVtxDescList*);
J3DShapeMtx* newShapeMtx(u32, int, int) const;
J3DShapeDraw* newShapeDraw(int, int) const;
void allocVcdVatCmdBuffer(u32);
s32 calcSize(int, u32);
s32 calcSizeVcdVatCmdBuffer(u32);
s32 calcSizeShapeMtx(u32, int, int) const;
/* 0x00 */ J3DShapeInitData* mShapeInitData;
/* 0x04 */ u16* mIndexTable;
/* 0x08 */ GXVtxDescList* mVtxDescList;
/* 0x0C */ u16* mMtxTable;
/* 0x10 */ u8* mDisplayListData;
/* 0x14 */ J3DShapeMtxInitData* mMtxInitData;
/* 0x18 */ J3DShapeDrawInitData* mDrawInitData;
/* 0x1C */ u8* mVcdVatCmdBuffer;
u32 getMtxGroupNum(int no) const { return mShapeInitData[mIndexTable[no]].mMtxGroupNum; }
GXVtxDescList* getVtxDescList(int no) const { return (GXVtxDescList*)((u8*)mVtxDescList + mShapeInitData[mIndexTable[no]].mVtxDescListIndex); }
f32 getRadius(int no) const { return mShapeInitData[mIndexTable[no]].mRadius; }
Vec& getMin(int no) const { return mShapeInitData[mIndexTable[no]].mMin; }
Vec& getMax(int no) const { return mShapeInitData[mIndexTable[no]].mMax; }
};
#endif /* J3DSHAPEFACTORY_H */