mirror of https://github.com/zeldaret/tp.git
51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
#ifndef J2DPICTURE_H_
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#define J2DPICTURE_H_
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#include "JSystem/J2DGraph/J2DPane.h"
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#include "JSystem/JGeometry/JGeometry.h"
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#include "JSystem/JUtility/JUTTexture.h"
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#include "dolphin/types.h"
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// define and move to appropriate header later
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class JUTPalette;
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class J2DPicture : public J2DPane {
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public:
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virtual void initiate();
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virtual u32 prepareTexture(); // return type may be wrong
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virtual void append(const ResTIMG*, f32);
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virtual void append(const ResTIMG*, JUTPalette*, f32);
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virtual void append(const char*, f32);
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virtual void append(const char*, JUTPalette*, f32);
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virtual void append(JUTTexture*, f32);
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virtual void prepend(const ResTIMG*, f32);
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virtual void prepend(const ResTIMG*, JUTPalette*, f32);
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virtual void prepend(const char*, f32);
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virtual void prepend(const char*, JUTPalette*, f32);
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virtual void prepend(JUTTexture*, f32);
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virtual void insert(const ResTIMG*, u8, f32);
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virtual void insert(const ResTIMG*, JUTPalette*, u8, f32);
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virtual void insert(const char*, u8, f32);
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virtual void insert(const char*, JUTPalette*, u8, f32);
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virtual void insert(JUTTexture*, u8, f32);
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virtual void remove(u8);
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virtual void remove(void);
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virtual void remove(JUTTexture*);
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virtual void draw(f32, f32, bool, bool, bool);
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virtual void draw(f32, f32, u8, bool, bool, bool);
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virtual void draw(f32, f32, f32, f32, bool, bool, bool);
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virtual void drawOut(f32, f32, f32, f32, f32, f32);
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virtual void drawOut(f32, f32, f32, f32, f32, f32, f32, f32);
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virtual void drawOut(const JGeometry::TBox2<float>&, const JGeometry::TBox2<float>&);
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virtual void load(_GXTexMapID, u8);
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virtual void load(u8);
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virtual void setBlendRatio(f32, f32);
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virtual void setBlendColorRatio(f32, f32);
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virtual void setBlendAlphaRatio(f32, f32);
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public:
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/* 0x00 */ u8 field_0x00[0x08];
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/* 0x08 */ u8 field_0x08;
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};
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#endif |