tp/include/d/actor/d_a_obj_metalbox.h

41 lines
982 B
C++

#ifndef D_A_OBJ_METALBOX_H
#define D_A_OBJ_METALBOX_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjMBox_c
* @brief Metal Box
*
* @details
*
*/
class daObjMBox_c : public dBgS_MoveBgActor {
private:
/* 0x5a0 */ request_of_phase_process_class mPhase;
/* 0x5a8 */ J3DModel* mpModel;
/* 0x5ac */ dBgS_ObjAcch mAcch;
/* 0x784 */ dBgS_AcchCir mAcchCir;
/* 0x7c4 */ dCcD_Stts mStts;
/* 0x7e4 */ dCcD_Cyl mCyl;
/* 0x904 */ u8 field_0x804[0x944 - 0x93c];
public:
/* 80592E98 */ void initBaseMtx();
/* 80592ED4 */ void setBaseMtx();
/* 80592F48 */ int Create();
/* 80592FD4 */ int CreateHeap();
/* 80593044 */ int create();
/* 805932C4 */ int Execute(f32 (**)[3][4]);
/* 805932F0 */ int Draw();
/* 80593394 */ int Delete();
};
STATIC_ASSERT(sizeof(daObjMBox_c) == 0x944);
#endif /* D_A_OBJ_METALBOX_H */