tp/include/d/actor/d_a_obj_nougu.h

46 lines
963 B
C++

#ifndef D_A_OBJ_NOUGU_H
#define D_A_OBJ_NOUGU_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Nougu_c
* @brief Farm Tools
*
* @details
*
*/
class daObj_Nougu_c : public fopAc_ac_c {
public:
/* 80CA3C0C */ ~daObj_Nougu_c();
/* 80CA3E24 */ void create();
/* 80CA4328 */ void CreateHeap();
/* 80CA43A0 */ void Delete();
/* 80CA43D4 */ void Execute();
/* 80CA45F4 */ void Draw();
/* 80CA46B8 */ void createHeapCallBack(fopAc_ac_c*);
/* 80CA46D8 */ void getResName();
/* 80CA46E8 */ void isDelete();
/* 80CA4708 */ void setEnvTevColor();
/* 80CA4764 */ void setRoomNo();
/* 80CA47A4 */ void setMtx();
static u8 mCcDSph[64];
private:
/* 0x568 */ u8 field_0x568[0xe30 - 0x568];
};
STATIC_ASSERT(sizeof(daObj_Nougu_c) == 0xe30);
class daObj_Nougu_Param_c {
public:
/* 80CA494C */ ~daObj_Nougu_Param_c();
static u8 const m[16];
};
#endif /* D_A_OBJ_NOUGU_H */