..
MoveBGCreateHeap__23daBaseNpc_moveBgActor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
MoveBGCreate__23daBaseNpc_moveBgActor_cFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUl.s
building RELs
2021-04-06 18:00:35 +02:00
MoveBGDelete__23daBaseNpc_moveBgActor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
MoveBGExecute__23daBaseNpc_moveBgActor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__11daBaseNpc_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__16daBaseNpc_path_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__18daBaseNpc_acMngr_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__11daBaseNpc_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__15daNpcF_MatAnm_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__15daNpcT_JntAnm_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__15daNpcT_MatAnm_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__16daBaseNpc_path_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__16daNpcT_Hermite_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__18daBaseNpc_acMngr_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__18daBaseNpc_lookat_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__18daBaseNpc_matAnm_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__18daNpcF_ActorMngr_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__18daNpcT_ActorMngr_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__20daNpcF_MoveBgActor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__22daNpcT_MotionSeqMngr_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__23daBaseNpc_moveBgActor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__sinit_d_a_npc_cpp.s
building RELs
2021-04-06 18:00:35 +02:00
adjustMoveDisAngle__15daNpcF_Lookat_cFRssss.s
dol2asm OK
2021-03-28 22:49:05 +02:00
allAnmPlay__11daBaseNpc_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calcJntRad__15daNpcT_JntAnm_cFfff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calcMoveDisAngle__15daNpcF_Lookat_cFiP4cXyzP5csXyz4cXyzii.s
building RELs
2021-04-06 18:00:35 +02:00
calcSpeedAndAngle__8daNpcT_cF4cXyziss.s
building RELs
2021-04-06 18:00:35 +02:00
calc__15daNpcF_Lookat_cFP10fopAc_ac_cPA4_fPP5csXyziii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calc__15daNpcF_MatAnm_cCFP11J3DMaterial.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calc__15daNpcT_JntAnm_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
calc__15daNpcT_MatAnm_cCFP11J3DMaterial.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calc__18daBaseNpc_lookat_cFP10fopAc_ac_cPA4_fs.s
building RELs
2021-04-06 18:00:35 +02:00
calc__18daBaseNpc_matAnm_cCFP11J3DMaterial.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calc__19daNpcT_DmgStagger_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeEvent__8daNpcF_cFPcPcUsUs.s
building RELs
2021-04-06 18:00:35 +02:00
checkEndAnm__8daNpcT_cFP12J3DFrameCtrlf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEndAnm__8daNpcT_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEndAnm__11daBaseNpc_cFP12J3DFrameCtrl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEndAnm__11daBaseNpc_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkActorInArea__8daNpcF_cFP10fopAc_ac_c4cXyz4cXyzs.s
building RELs
2021-04-06 18:00:35 +02:00
chkActorInAttnArea__8daNpcF_cFP10fopAc_ac_cP10fopAc_ac_ci.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkActorInSight2__8daNpcF_cFP10fopAc_ac_cfs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkActorInSight__8daNpcF_cFP10fopAc_ac_cf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkActorInSight__8daNpcT_cFP10fopAc_ac_cfs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkEndAnm__8daNpcF_cFP12J3DFrameCtrlf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkEndAnm__8daNpcF_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkFindActor__8daNpcT_cFP10fopAc_ac_cis.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkFindPlayer2__8daNpcF_cFis.s
building RELs
2021-04-06 18:00:35 +02:00
chkFindWolf__8daNpcT_cFsiiffffi.s
building RELs
2021-04-06 18:00:35 +02:00
chkPassed1__13daNpcT_Path_cF4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
chkPassed2__13daNpcT_Path_cF4cXyzP4cXyzii.s
building RELs
2021-04-06 18:00:35 +02:00
chkPassedDst__13daNpcF_Path_cF4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
chkPointInArea__8daNpcF_cF4cXyz4cXyzfffs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkPointInArea__8daNpcT_cF4cXyz4cXyz4cXyzs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkPointInArea__8daNpcT_cF4cXyz4cXyzfffs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
chkWolfAction__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
clrRotAngle__15daNpcF_Lookat_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
ctrlBtk__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
ctrlJoint__8daNpcT_cFP8J3DJointP8J3DModel.s
building RELs
2021-04-06 18:00:35 +02:00
ctrlMotion__8daNpcT_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
ctrlMsgAnm__8daNpcF_cFRiRiP10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
daBaseNpc_PntVsLineSegmentLengthSquare2D__FffffffPfPfPf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daBaseNpc_chkPnt__F4cXyzP4dPntUsUsii.s
building RELs
2021-04-06 18:00:35 +02:00
daBaseNpc_getGroundAngle__FP13cBgS_PolyInfos.s
building RELs
2021-04-06 18:00:35 +02:00
daBaseNpc_putNurbs__FP4dPntiiP4dPnti.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daNpcBase_BBasis__FiiiPi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daNpcF_chkPassed__F4cXyzP4dPntUsUsii.s
building RELs
2021-04-06 18:00:35 +02:00
daNpcT_chkActorInScreen__FP10fopAc_ac_cfffffffi.s
building RELs
2021-04-06 18:00:35 +02:00
daNpcT_chkPassed__F4cXyzP4dPntUsUsiiP4cXyzPiPi.s
building RELs
2021-04-06 18:00:35 +02:00
daNpcT_getPlayerInfoFromPlayerList__FiiP4cXyzP5csXyz.s
building RELs
2021-04-06 18:00:35 +02:00
daNpcT_judgeRace__FP5dPathPP10fopAc_ac_cP16daNpcT_pntData_ciPi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
draw__8daNpcF_cFiifP11_GXColorS10i.s
building RELs
2021-04-06 18:00:35 +02:00
draw__8daNpcT_cFiifP11_GXColorS10fiii.s
building RELs
2021-04-06 18:00:35 +02:00
draw__11daBaseNpc_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
evtChange__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
evtOrder__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
evtProc__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
execute__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
execute__11daBaseNpc_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
func_8014D32C.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_8014D348.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_8014D364.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getActorDistance__8daNpcT_cFP10fopAc_ac_cii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getAttnActorP__8daNpcF_cFiPFPvPv_Pvffffsii.s
building RELs
2021-04-06 18:00:35 +02:00
getAttnPos__8daNpcT_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
getDistTable__12dAttention_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
getEvtAreaTagP__8daNpcF_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
getEvtAreaTagP__8daNpcT_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getNearestActorP__8daNpcT_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
hitChk2__8daNpcF_cFP8dCcD_Cylii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initCalc__15daNpcF_Lookat_cFP10fopAc_ac_cPA4_fP4cXyzP5csXyzPfR4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
initialize__8daNpcF_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initialize__15daNpcF_Lookat_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initialize__16daNpcF_SPCurve_cFP5dPathi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
orderEvent__8daNpcF_cFiPcUsUsUcUs.s
building RELs
2021-04-06 18:00:35 +02:00
playAllAnm__8daNpcF_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
playAllAnm__8daNpcT_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
playExpressionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData.s
dol2asm OK
2021-03-28 22:49:05 +02:00
playMotionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData.s
dol2asm OK
2021-03-28 22:49:05 +02:00
play__22daNpcT_MotionSeqMngr_cFUsPiPf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setAngle__8daNpcF_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDamage__8daNpcF_cFiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDamage__8daNpcT_cFiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setEnvTevColor__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFaceMotionAnm__8daNpcT_cFib.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFootPos__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFootPrtcl__8daNpcT_cFP4cXyzff.s
building RELs
2021-04-06 18:00:35 +02:00
setHitodamaPrtcl__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHitodamaPrtcl__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setLookatMtx__8daNpcF_cFiPif.s
building RELs
2021-04-06 18:00:35 +02:00
setMcaMorfAnm__8daNpcF_cFP18J3DAnmTransformKeyffiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMcaMorfAnm__8daNpcT_cFP18J3DAnmTransformKeyffiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMcaMorfAnm__11daBaseNpc_cFP18J3DAnmTransformKeyffiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMotionAnm__8daNpcT_cFifi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMtx2__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setMtx__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setNextIdxDst__13daNpcF_Path_cF4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setParam__15daNpcF_Lookat_cFffffffffffffsP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setParam__15daNpcT_JntAnm_cFP10fopAc_ac_cP8J3DModelP4cXyziiiffffffffffP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setRoomNo__8daNpcF_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setRotAngle__15daNpcF_Lookat_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
srchActor__8daNpcF_cFPvPv.s
building RELs
2021-04-06 18:00:35 +02:00
srchAttnActor1__8daNpcF_cFPvPv.s
building RELs
2021-04-06 18:00:35 +02:00
srchPlayerActor__8daNpcT_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
step__8daNpcF_cFsiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
step__8daNpcT_cFsiiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
talkProc__8daNpcF_cFPiiPP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
talkProc__8daNpcT_cFPiiPP10fopAc_ac_ci.s
dol2asm OK
2021-03-28 22:49:05 +02:00
tgHitCallBack__8daNpcF_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
tgHitCallBack__8daNpcT_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
turn__8daNpcF_cFsfi.s
building RELs
2021-04-06 18:00:35 +02:00
turn__8daNpcT_cFsii.s
building RELs
2021-04-06 18:00:35 +02:00
update__15daNpcF_Lookat_cFP4cXyzP5csXyzPf.s
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-07 23:50:40 +02:00