tp/include/d/s/d_s_name.h

50 lines
1.3 KiB
C++

#ifndef D_S_D_S_NAME_H
#define D_S_D_S_NAME_H
#include "dolphin/types.h"
#include "f_op/f_op_camera_mng.h"
#include "f_op/f_op_scene.h"
class JKRExpHeap;
class dFile_select_c;
class dBrightCheck_c;
class dScnName_camera_c : public camera_process_class {
public:
dScnName_camera_c() { field_0x22f = 84; }
/* 80259294 */ virtual ~dScnName_camera_c() {}
};
class dScnName_c : public scene_class {
public:
dScnName_c() {}
/* 802588A0 */ s32 create();
/* 80258B2C */ void setView();
/* 80258BC8 */ s32 execute();
/* 80258C5C */ s32 draw();
/* 80258CC8 */ ~dScnName_c();
/* 80258DD0 */ void FileSelectOpen();
/* 80258E34 */ void FileSelectMain();
/* 80258E78 */ void FileSelectMainNormal();
/* 80258F20 */ void FileSelectClose();
/* 80258FD4 */ void brightCheckOpen();
/* 80259008 */ void brightCheck();
/* 802590F8 */ void changeGameScene();
private:
/* 0x1C4 */ request_of_phase_process_class field_0x1c4;
/* 0x1CC */ JKRExpHeap* mHeap;
/* 0x1D0 */ JKRExpHeap* field_0x1d0;
/* 0x1D4 */ dScnName_camera_c mCamera;
/* 0x414 */ dFile_select_c* dFs_c;
/* 0x418 */ dBrightCheck_c* mBrightCheck;
/* 0x41C */ u8 field_0x41c;
/* 0x41D */ u8 field_0x41d;
/* 0x41E */ u8 field_0x41e;
/* 0x41F */ u8 field_0x41f;
/* 0x420 */ u8 field_0x420;
};
#endif /* D_S_D_S_NAME_H */