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f_op_actor.cpp
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k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
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2023-09-28 12:01:42 -07:00 |
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f_op_actor_iter.cpp
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d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
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2023-05-05 16:17:19 -07:00 |
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f_op_actor_mng.cpp
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almost all of dolphin matched (#2036)
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2024-01-20 02:22:19 +02:00 |
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f_op_actor_tag.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_camera.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_camera_mng.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_draw_iter.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_draw_tag.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_kankyo.cpp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_kankyo_mng.cpp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_msg.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_msg_mng.cpp
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some various J2D/J3D work (#2043)
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2024-01-22 17:23:54 +02:00 |
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f_op_overlap.cpp
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all d_ovlp_fade done (#2031)
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2024-01-13 11:46:47 +02:00 |
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f_op_overlap_mng.cpp
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_overlap_req.cpp
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Kytag00 / Vrbox2 work, some cphase / kankyo doc (#1886)
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2023-08-16 14:32:40 -06:00 |
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f_op_scene.cpp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_scene_iter.cpp
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Misc Changes (#306)
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2023-03-07 18:03:46 -07:00 |
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f_op_scene_mng.cpp
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Misc Changes (#306)
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2023-03-07 18:03:46 -07:00 |
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f_op_scene_pause.cpp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_scene_req.cpp
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Kytag00 / Vrbox2 work, some cphase / kankyo doc (#1886)
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2023-08-16 14:32:40 -06:00 |
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f_op_scene_tag.cpp
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_view.cpp
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d_a_dmidna OK / f_op + misc cleanup (#276)
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2023-02-10 10:07:47 -07:00 |