tp/include/Z2AudioLib/Z2SoundHandles.h

43 lines
1.4 KiB
C++

#ifndef Z2SOUNDHANDLES_H
#define Z2SOUNDHANDLES_H
#include "JSystem/JAudio2/JAISoundHandles.h"
#include "JSystem/JAudio2/JASHeapCtrl.h"
// This should inherit JASPoolAllocObject (without which some functions in Z2SoundHandles.cpp badly mismatch)
// but this inheritance causes the memPool_ to be generated in the first file that includes this header.
// Perhaps this class definition should belong to a different header.
class Z2SoundHandlePool : public JAISoundHandle, public JSULink<Z2SoundHandlePool> { // , public JASPoolAllocObject<Z2SoundHandlePool> {
public:
Z2SoundHandlePool() : JAISoundHandle(), JSULink<Z2SoundHandlePool>(this) {}
~Z2SoundHandlePool() {}
};
class Z2SoundHandles : protected JSUList<Z2SoundHandlePool> {
public:
Z2SoundHandles();
~Z2SoundHandles();
void initHandlesPool(u8 pNumHandles);
void deleteHandlesPool();
Z2SoundHandlePool* getFreeHandle();
Z2SoundHandlePool* getLowPrioSound(JAISoundID pSoundId);
bool isActive() const;
Z2SoundHandlePool* getHandleSoundID(JAISoundID pSoundId);
Z2SoundHandlePool* getHandleUserData(u32 pUserData);
void stopAllSounds(u32 fadeout);
void setPos(const JGeometry::TVec3<f32>& pos);
int getNumHandles() const { return getNumLinks(); }
Z2SoundHandlePool* getHandle(int index) { return (Z2SoundHandlePool*)getNth(index); }
private:
/* 0xC */ u8 mNumHandles;
};
#endif /* Z2SOUNDHANDLES_H */