tp/include/d/actor/d_a_obj_gra_rock.h

42 lines
985 B
C++

#ifndef D_A_OBJ_GRA_ROCK_H
#define D_A_OBJ_GRA_ROCK_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjGraRock_c
* @brief Goron Entombing Rock
*
* @details
*
*/
class daObjGraRock_c : public fopAc_ac_c {
public:
/* 80C110F8 */ void setAttnPos();
/* 80C11444 */ void setBaseMtx();
/* 80C114C0 */ void setPrtcl();
/* 80C1157C */ void bombParticleSet();
/* 80C11730 */ void setEnvTevColor();
/* 80C1178C */ void setRoomNo();
/* 80C117D0 */ void col_set();
/* 80C11964 */ void checkHitAt(cCcD_Obj*);
/* 80C11970 */ void Create();
/* 80C11B68 */ void CreateHeap();
/* 80C11C64 */ void create();
/* 80C11FF0 */ void Execute(f32 (**)[3][4]);
/* 80C120FC */ void Draw();
/* 80C121C4 */ void Delete();
static u8 const mCcDCyl[68];
private:
/* 0x568 */ u8 field_0x568[0x9cc - 0x568];
};
STATIC_ASSERT(sizeof(daObjGraRock_c) == 0x9cc);
#endif /* D_A_OBJ_GRA_ROCK_H */