tp/libs/SSystem/SComponent
Pheenoh 85ad8b190d d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
2022-12-20 16:28:41 -07:00
..
Makefile Clean up and improvements to tools (#163) 2021-12-02 23:38:37 +01:00
c_API.cpp building RELs 2021-04-06 18:00:35 +02:00
c_API_controller_pad.cpp d_menu_save / pane_class / rename some data (#205) 2022-07-04 21:21:57 +02:00
c_API_graphic.cpp building RELs 2021-04-06 18:00:35 +02:00
c_angle.cpp move remaining old progress (#186) 2022-03-26 13:17:17 -04:00
c_bg_s_chk.cpp move d_a_alink and some related stuff (#130) 2021-05-23 12:09:59 +02:00
c_bg_s_gnd_chk.cpp d_bg_s (#159) 2021-11-10 19:56:51 +01:00
c_bg_s_lin_chk.cpp d_a_npc work 2022-12-20 16:28:41 -07:00
c_bg_s_poly_info.cpp j2d / map_path work, d_drawlist / d_attention cleanup (#208) 2022-08-30 15:22:17 -06:00
c_bg_s_shdw_draw.cpp c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_bg_w.cpp d_bg_s (#159) 2021-11-10 19:56:51 +01:00
c_cc_d.cpp j2d / map_path work, d_drawlist / d_attention cleanup (#208) 2022-08-30 15:22:17 -06:00
c_cc_s.cpp j2d / map_path work, d_drawlist / d_attention cleanup (#208) 2022-08-30 15:22:17 -06:00
c_counter.cpp d_meter2 wip / d_s_play / d_file_sel_info (#179) 2022-02-06 09:23:54 -05:00
c_lib.cpp d_a_npc work 2022-12-20 16:28:41 -07:00
c_list.cpp delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_list_iter.cpp moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
c_m2d.cpp building RELs 2021-04-06 18:00:35 +02:00
c_m3d.cpp d_a_npc work 2022-12-20 16:28:41 -07:00
c_m3d_g_aab.cpp progress 2022-06-08 21:50:29 +02:00
c_m3d_g_cir.cpp move Z2Calc, c_math and f_op_draw_iter (#125) 2021-05-02 13:46:36 -04:00
c_m3d_g_cps.cpp c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_m3d_g_cyl.cpp delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_m3d_g_lin.cpp delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_m3d_g_pla.cpp move remaining old progress (#186) 2022-03-26 13:17:17 -04:00
c_m3d_g_sph.cpp delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_m3d_g_tri.cpp c_cc_d (#132) 2021-06-12 18:20:45 -04:00
c_malloc.cpp delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
c_math.cpp move remaining old progress (#186) 2022-03-26 13:17:17 -04:00
c_node.cpp building RELs 2021-04-06 18:00:35 +02:00
c_node_iter.cpp moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
c_phase.cpp d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-12-20 16:27:00 -07:00
c_request.cpp some f_op 2021-04-09 01:22:16 +02:00
c_sxyz.cpp J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
c_tag.cpp building RELs 2021-04-06 18:00:35 +02:00
c_tag_iter.cpp building RELs 2021-04-06 18:00:35 +02:00
c_tree.cpp building RELs 2021-04-06 18:00:35 +02:00
c_tree_iter.cpp moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
c_xyz.cpp move remaining old progress (#186) 2022-03-26 13:17:17 -04:00