#ifndef D_A_D_A_ITEMBASE_STATIC_H
#define D_A_D_A_ITEMBASE_STATIC_H
#include "d/a/d_a_itembase.h"
#include "dolphin/types.h"
void CheckFieldItemCreateHeap(fopAc_ac_c* actor);
#endif /* D_A_D_A_ITEMBASE_STATIC_H */