mirror of https://github.com/zeldaret/tp.git
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#ifndef D_BG_D_BG_S_MOVEBG_ACTOR_H
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#define D_BG_D_BG_S_MOVEBG_ACTOR_H
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#include "SSystem/SComponent/c_bg_s_poly_info.h"
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#include "d/bg/d_bg_w.h"
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#include "dolphin/types.h"
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class dBgW;
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typedef void (*MoveBGActor_SetFunc)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*,
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csXyz*);
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class dBgS_MoveBgActor : public fopAc_ac_c {
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private:
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/* 0x568 */ dBgW* field_0x568;
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/* 0x56C */ Mtx field_0x56c;
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public:
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/* 80078624 */ dBgS_MoveBgActor();
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/* 800786C8 */ int MoveBGCreateHeap();
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/* 800787BC */ int MoveBGCreate(char const*, int, MoveBGActor_SetFunc, u32, Mtx*);
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/* 800788DC */ bool MoveBGDelete();
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/* 80078950 */ bool MoveBGExecute();
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/* 80078688 */ virtual s32 CreateHeap();
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/* 80078690 */ virtual bool Create();
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/* 80078698 */ virtual bool Execute(f32 (**)[3][4]);
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/* 800786A0 */ virtual bool Draw();
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/* 800786A8 */ virtual bool Delete();
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/* 800786B0 */ virtual bool IsDelete();
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/* 800786B8 */ virtual bool ToFore();
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/* 800786C0 */ virtual bool ToBack();
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static const char* m_name;
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static int m_dzb_id;
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static MoveBGActor_SetFunc m_set_func;
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};
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#endif /* D_BG_D_BG_S_MOVEBG_ACTOR_H */
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