tp/include/f_op
TakaRikka 4448c08ac0
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
..
f_op_actor.h move / fix bunch of stuff (#133) 2021-06-12 18:22:36 -04:00
f_op_actor_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_actor_mng.h move / fix bunch of stuff (#133) 2021-06-12 18:22:36 -04:00
f_op_actor_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera.h some f_op 2021-04-09 01:22:16 +02:00
f_op_camera_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_draw_tag.h move Z2Calc, c_math and f_op_draw_iter (#125) 2021-05-02 13:46:36 -04:00
f_op_kankyo.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_kankyo_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_msg.h __sinit and progress script update 2021-04-01 02:07:58 +02:00
f_op_msg_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_overlap_req.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_iter.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_mng.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_pause.h some f_op 2021-04-09 01:22:16 +02:00
f_op_scene_req.h J3duclip, fop_actor_mng and related stuff (#131) 2021-06-02 08:13:31 -04:00
f_op_scene_tag.h some f_op 2021-04-09 01:22:16 +02:00
f_op_view.h some f_op 2021-04-09 01:22:16 +02:00