tp/include/d/actor/d_a_e_rdb.h

28 lines
485 B
C++

#ifndef D_A_E_RDB_H
#define D_A_E_RDB_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_rdb_class
* @brief King Bulblin
*
* @details
*
*/
class e_rdb_class : public fopEn_enemy_c {
/* 8076AA0C */ e_rdb_class();
private:
/* 0x5ac */ u8 field_0x5ac[0x1154 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_rdb_class) == 0x1154);
class daE_RDB_HIO_c {
/* 807650CC */ daE_RDB_HIO_c();
/* 8076AF64 */ ~daE_RDB_HIO_c();
};
#endif /* D_A_E_RDB_H */