tp/include/d/actor/d_a_npc_knj.h

65 lines
1.9 KiB
C++

#ifndef D_A_NPC_KNJ_H
#define D_A_NPC_KNJ_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Knj_c
* @brief Sage
*
* @details
*
*/
class daNpc_Knj_c : public fopAc_ac_c {
public:
/* 80A4356C */ ~daNpc_Knj_c();
/* 80A43608 */ void create();
/* 80A43848 */ void CreateHeap();
/* 80A439A0 */ void Delete();
/* 80A439D4 */ void Execute();
/* 80A439F4 */ void Draw();
/* 80A43A88 */ void createHeapCallBack(fopAc_ac_c*);
/* 80A43AA8 */ void getType();
/* 80A43B1C */ void getFlowNodeNo();
/* 80A43B38 */ bool isDelete();
/* 80A43B40 */ void reset();
/* 80A43C64 */ void setParam();
/* 80A43D58 */ void srchActors();
/* 80A43D5C */ void evtTalk();
/* 80A43E5C */ void evtCutProc();
/* 80A43F24 */ void action();
/* 80A43FAC */ void beforeMove();
/* 80A44024 */ void setAttnPos();
/* 80A44080 */ bool drawDbgInfo();
/* 80A44088 */ void afterSetMotionAnm(int, int, f32, int);
/* 80A44264 */ void drawGhost();
/* 80A442D0 */ void selectAction();
/* 80A44318 */ void chkAction(int (daNpc_Knj_c::*)(void*));
/* 80A44344 */ void setAction(int (daNpc_Knj_c::*)(void*));
/* 80A443EC */ void wait(void*);
/* 80A44598 */ void talk(void*);
/* 80A45460 */ daNpc_Knj_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
static void* mCutNameList;
static u8 mCutList[12];
private:
/* 0x568 */ u8 field_0x568[0xe68 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_Knj_c) == 0xe68);
class daNpc_Knj_Param_c {
public:
/* 80A454A4 */ ~daNpc_Knj_Param_c();
static u8 const m[140];
};
#endif /* D_A_NPC_KNJ_H */