tp/include/d/actor/d_a_npc_raca.h

77 lines
2.4 KiB
C++

#ifndef D_A_NPC_RACA_H
#define D_A_NPC_RACA_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Raca_c
* @brief Falbi
*
* @details
*
*/
class daNpc_Raca_c : public fopAc_ac_c {
public:
/* 80AB5CAC */ ~daNpc_Raca_c();
/* 80AB5DFC */ void create();
/* 80AB60B8 */ void CreateHeap();
/* 80AB6514 */ void Delete();
/* 80AB6548 */ void Execute();
/* 80AB6568 */ void Draw();
/* 80AB65FC */ void createHeapCallBack(fopAc_ac_c*);
/* 80AB661C */ void ctrlJointCallBack(J3DJoint*, int);
/* 80AB6674 */ void srchNi(void*, void*);
/* 80AB6700 */ void getNiP();
/* 80AB67CC */ void getType();
/* 80AB67EC */ void isDelete();
/* 80AB681C */ void reset();
/* 80AB6984 */ void afterJntAnm(int);
/* 80AB6A10 */ void setParam();
/* 80AB6B0C */ void setAfterTalkMotion();
/* 80AB6BB0 */ void srchActors();
/* 80AB6C14 */ void evtTalk();
/* 80AB6D14 */ void evtCutProc();
/* 80AB6DDC */ void action();
/* 80AB6EC8 */ void beforeMove();
/* 80AB6F40 */ void setAttnPos();
/* 80AB7180 */ void setCollision();
/* 80AB72B4 */ bool drawDbgInfo();
/* 80AB72BC */ void selectAction();
/* 80AB73B0 */ void chkAction(int (daNpc_Raca_c::*)(void*));
/* 80AB73DC */ void setAction(int (daNpc_Raca_c::*)(void*));
/* 80AB7484 */ void wait(void*);
/* 80AB7710 */ void walk(void*);
/* 80AB7918 */ void talk(void*);
/* 80AB8CCC */ daNpc_Raca_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
/* 80AB8DAC */ s32 getEyeballMaterialNo();
/* 80AB8DB4 */ s32 getHeadJointNo();
/* 80AB8DBC */ s32 getNeckJointNo();
/* 80AB8DC4 */ bool getBackboneJointNo();
/* 80AB8DCC */ void checkChangeJoint(int);
/* 80AB8DDC */ void checkRemoveJoint(int);
/* 80AB8DEC */ s32 getFootLJointNo();
/* 80AB8DF4 */ s32 getFootRJointNo();
static void* mCutNameList;
static u8 mCutList[12];
private:
/* 0x568 */ u8 field_0x568[0xfd4 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_Raca_c) == 0xfd4);
class daNpc_Raca_Param_c {
public:
/* 80AB8DFC */ ~daNpc_Raca_Param_c();
static u8 const m[140];
};
#endif /* D_A_NPC_RACA_H */