tp/include/d/actor/d_a_npc_zelRo.h

76 lines
2.4 KiB
C++

#ifndef D_A_NPC_ZELRO_H
#define D_A_NPC_ZELRO_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_ZelRo_c
* @brief Zelda (Cloaked)
*
* @details
*
*/
class daNpc_ZelRo_c : public fopAc_ac_c {
public:
/* 80B71FAC */ ~daNpc_ZelRo_c();
/* 80B720E4 */ void create();
/* 80B72378 */ void CreateHeap();
/* 80B727E4 */ void Delete();
/* 80B72818 */ void Execute();
/* 80B72838 */ void Draw();
/* 80B728FC */ void createHeapCallBack(fopAc_ac_c*);
/* 80B7291C */ void ctrlJointCallBack(J3DJoint*, int);
/* 80B72974 */ void getType();
/* 80B72994 */ void getFlowNodeNo();
/* 80B729B0 */ void getPath();
/* 80B729BC */ void isDelete();
/* 80B72A10 */ void reset();
/* 80B72B8C */ void afterJntAnm(int);
/* 80B72C18 */ void ctrlBtk();
/* 80B72D24 */ void setParam();
/* 80B72E18 */ void setAfterTalkMotion();
/* 80B72E78 */ void srchActors();
/* 80B72E7C */ void evtTalk();
/* 80B72F7C */ void evtCutProc();
/* 80B73044 */ void action();
/* 80B73194 */ void beforeMove();
/* 80B7320C */ void setAttnPos();
/* 80B7342C */ void setCollision();
/* 80B7355C */ bool drawDbgInfo();
/* 80B73564 */ void selectAction();
/* 80B735AC */ void chkAction(int (daNpc_ZelRo_c::*)(void*));
/* 80B735D8 */ void setAction(int (daNpc_ZelRo_c::*)(void*));
/* 80B73680 */ void wait(void*);
/* 80B7382C */ void talk(void*);
/* 80B74AE8 */ daNpc_ZelRo_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
/* 80B74BA8 */ s32 getEyeballRMaterialNo();
/* 80B74BB0 */ s32 getEyeballLMaterialNo();
/* 80B74BB8 */ s32 getHeadJointNo();
/* 80B74BC0 */ s32 getNeckJointNo();
/* 80B74BC8 */ bool getBackboneJointNo();
/* 80B74BD0 */ void checkChangeJoint(int);
/* 80B74BE0 */ void checkRemoveJoint(int);
static void* mCutNameList;
static u8 mCutList[12];
private:
/* 0x568 */ u8 field_0x568[0xfc8 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_ZelRo_c) == 0xfc8);
class daNpc_ZelRo_Param_c {
public:
/* 80B74BF0 */ ~daNpc_ZelRo_Param_c();
static u8 const m[140];
};
#endif /* D_A_NPC_ZELRO_H */