tp/include/d/actor/d_a_obj_kjgjs.h

37 lines
844 B
C++

#ifndef D_A_OBJ_KJGJS_H
#define D_A_OBJ_KJGJS_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-objects
* @class daObjKJgjs_c
* @brief ???
*
* @details
*
*/
class daObjKJgjs_c : public dBgS_MoveBgActor, public request_of_phase_process_class {
public:
/* 80C46098 */ int create1st();
/* 80C4616C */ void setMtx();
/* 80C461E4 */ int CreateHeap();
/* 80C46264 */ int Create();
/* 80C46310 */ int Execute(f32 (**)[3][4]);
/* 80C46320 */ int Draw();
/* 80C463C4 */ int Delete();
/* 80C464CC */ virtual ~daObjKJgjs_c();
u32 getType() { return fopAcM_GetParamBit(this, 0, 4); }
private:
/* 0x5A8 */ Mtx mMtx[2];
/* 0x608 */ J3DModel* mpModel;
/* 0x60C */ s32 field_0x60c;
};
STATIC_ASSERT(sizeof(daObjKJgjs_c) == 0x610);
#endif /* D_A_OBJ_KJGJS_H */