tp/include/d/actor/d_a_obj_oiltubo.h

63 lines
1.7 KiB
C++

#ifndef D_A_OBJ_OILTUBO_H
#define D_A_OBJ_OILTUBO_H
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-objects
* @class daObj_Oiltubo_c
* @brief Oil Jar
*
* @details
*
*/
class daObj_Oiltubo_c : public fopAc_ac_c {
public:
typedef int (daObj_Oiltubo_c::*processFn)(void*);
/* 80CA6718 */ int create();
/* 80CA6B28 */ int CreateHeap();
/* 80CA6C5C */ int Delete();
/* 80CA6CA0 */ int Execute();
/* 80CA6EDC */ int Draw();
/* 80CA6FC8 */ static int createHeapCallBack(fopAc_ac_c*);
/* 80CA6FE8 */ const char* getResName();
/* 80CA6FF8 */ void restart();
/* 80CA7068 */ void initialize();
/* 80CA720C */ int setProcess(processFn);
/* 80CA72BC */ void setParam();
/* 80CA7318 */ void setEnvTevColor();
/* 80CA7374 */ void setRoomNo();
/* 80CA73B8 */ void setMtx();
/* 80CA7430 */ void setAttnPos();
/* 80CA7478 */ BOOL chkEvent();
/* 80CA74C8 */ int wait(void*);
static const dCcD_SrcGObjInf mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ J3DModel* mpBModel;
/* 0x578 */ mDoExt_btkAnm mBtk;
/* 0x590 */ dBgS_ObjAcch mAcch;
/* 0x768 */ dCcD_Stts mCcStts;
/* 0x7A4 */ dBgS_AcchCir mAcchCir;
/* 0x7E4 */ dCcD_Cyl mCcAtCyl;
/* 0x920 */ dCcD_Cyl mCcCoCyl;
/* 0xA5C */ cBgS_GndChk mGroundChk;
/* 0xA98 */ processFn mProcess;
/* 0xAA4 */ Z2SoundObjSimple mSound;
/* 0xAC4 */ f32 mGroundHeight;
/* 0xAC8 */ u32 mShadowKey;
/* 0xACC */ u16 mMode;
public:
/* 80CA7628 */ virtual ~daObj_Oiltubo_c() {}
};
STATIC_ASSERT(sizeof(daObj_Oiltubo_c) == 0xAD4);
#endif /* D_A_OBJ_OILTUBO_H */