tp/include/d/actor/d_a_obj_sekizo.h

44 lines
983 B
C++

#ifndef D_A_OBJ_SEKIZO_H
#define D_A_OBJ_SEKIZO_H
#include "d/d_bg_s_movebg_actor.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Sekizo_c
* @brief Stone Statue
*
* @details
*
*/
class daObj_Sekizo_c : public dBgS_MoveBgActor {
public:
/* 80CCDC0C */ cPhs__Step create();
/* 80CCDD00 */ int CreateHeap();
/* 80CCDD8C */ int Create();
/* 80CCDDE8 */ int Delete();
/* 80CCDE3C */ int Execute(Mtx**);
/* 80CCDEF4 */ int Draw();
/* 80CCDFA4 */ void initBaseMtx();
/* 80CCDFE0 */ void setBaseMtx();
private:
/* 0x5A0 */ u32 field_0x5a0;
/* 0x5A4 */ request_of_phase_process_class mPhaseReq;
/* 0x5AC */ J3DModel* mpModel;
/* 0x5B0 */ u8 field_0x5b0;
/* 0x5B1 */ bool field_0x5b1;
/* 0x5B2 */ bool field_0x5b2;
};
STATIC_ASSERT(sizeof(daObj_Sekizo_c) == 0x5B4);
class daObj_Sekizo_Param_c {
public:
/* 80CCE118 */ virtual ~daObj_Sekizo_Param_c() {}
};
#endif /* D_A_OBJ_SEKIZO_H */